LMAO

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People are just now figuring this out? I've been saying it would flop since I first heard about it. It's only been kept alive this long on the pure delusion of VRfags.

Price

What worthwhile fusion energy is to Physics, VR is to vidya

the problem with VR is you cant binge it. after a few hours at most the headset becomes to heave and your eyes to strained. no way could anyone play a competitive game like that or get absorbed in a game for the entire day.
plus there are no fucking games, only tech demos.

cost

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500 dollars for like 2 games is not worth it

No one wants it that's why

>LMAO

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It'll keep being "5 minutes away" until more AAA devs giv a shit cause its the only way to get most people to adopt it, which is a catch 202 because they dont want to develop for a platform with not as many users

which is why its a better idea to make VR-compatible games

> Believe the hype
> Wii U: What went wrong
Like pottery. Today's shilled headline is tomorrow's postmortem.

>enemy can open doors
Those are good

did alyx flop? It feels like it did

no goodgames, if this shit was fun people would buy it anyways but there is only indie shit like "grab a gun simulator", "swing a sword simulator", "throw a ball simulator", chat, etc.

No good games.

yeah the first one million times.

Wrong, it'll keep being "5 minutes away" until the hardware is usable. Right now, it just straight up isn't.

A single focal plane and a PPD of 20 when adult vision is more like 80 (and PPD is exponential), means that VR has basically no use cases. It's a nice look at the potential future, but until we have 8k screens that are an inch across and the hardware to run it, VR will remain worthless.

Games are honestly the least of VRs worries, the hardware has no other applications which means that 1k+ PPI screens aren't just going to pop up out of thin air.

it was a success in that pretty much anyone who owns a headset bought it. problem is VR is a niche market made up almost entirely just enthusiasts. VR is not a huge market, but it seems to be a consistent one if something good comes out for it. exclusivity needs to go away like now though. Sony and Oculus can suck a dick, they're only hurting the medium's exposure.

Alyx didn't flop, it was designed to sell thousand dollar headsets, and it did. Can you imagine how dogshit the Index would've sold without Alyx?

The market needs a few things. It needs buyers, which things like the Quest do better at getting (because otherwise it's about as hobbyist as new graphics cards are, normies don't care) and actually worthwhile content. The average VR game is way pricier than the average normal game of the same scope, and only a few games really shine.

Nobody wants to play a million shooting gallery games, arcade games or beat saber clones.

we already got the tech going, we just need fucking games that aren't unity/phone quality

This. If the Vive was $200 for a full kit, everyone on Zig Forums would have one. Quality of the product isn't the big issue - asking for a thousand dollars for a kit that will go obsolete in two years is.

why are you laughing? we're onl at the start of VR and VR keeps making more money years after years.

it's not price, it's just improper for gaming. People complained about the wii waggling, but VR is that*1000. Nobody can "game" on VR several hours a day for years like you do on PC. Fuck, past the age of 30 you can't play it more than one hour at all without vomiting.

Quest 2 is cheap AF.

nobody wants to wear a helmet to play a video game, it's the opposite of comfort

I bought a VR headset recently after saving up for months for it... Sadly I very quickly realised that all the good games are usually $20 or more so now I have to play only The Lab and cry in poorfag

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>Making new low supports every year
>ZOMG IT'S DYING

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This is really all of Zig Forums

Vr was supposed to flop 8 years ago but it's still going - what happened?

if you can play poker, buy Pokerstars VR, i played that most of the time in VR

yeah you can blame facebook and PSVR for fragmenting the market

I can't point to a single piece of content that would cause millions of people to justify changing their home computing... If you took the existing VR systems and made them 80 percent cheaper, that's still not a huge market. There's still not a really incredibly compelling reason for people to spend 20 hours a day in VR... There's an old joke that premature cost reduction is the root of all evil.

I'm 31 and got a Quest 2 a few days ago. It definitely won't be replacing my PC but playing walking sims on it has been fun. Nothing is going to replace screen + analogue controls for a long time.

No, 100% price

i meant play pokerstars VR. It's a free game currency as well

>Fallout 4 VR is on sale
>But so is regular Fallout 4
Fuck

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it's another niche peripheral. it isn't gonna replace anything completely but there are certain types of games that really benefit from having one. like if you have vr and a steering wheel/pedals/gear stick, euro truck sim 2 is GOAT

>got a Quest 2 a few days ago.
>but playing walking sims on it has been fun.
for a few days. See you in a month, when you start to not feel the need to excuse your bad investments.

get both

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Lmao can't afford to gamble with real money so I might as well enjoy this, thanks for the recommend user

The VR portion of fallout 4 is like a 300MB mod user

see this message, it's free currency (fake money)