Metroidvania this and that. I don't care! I want Zelda clones.
Okami, Anodyne, Darksiders. You name it.
What are your favorites? Why don't indies make more?
Zelda clones
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Alundra is pretty good and fairly challenging.
Alundra has been on my list for a couple of years now, I've heard the sequel is not very good though.
Ys Oath, although it's an insult to the game to call it a Zelda clone what I'm saying is that if you like Zelda you need to play Ys Oath and Origin
what's the one on the left there?
I don't see how Okami is like Zelda but everyone keeps saying it.
Alundra is the best
Ragnacenty/Soleil/Crusader of Centy, I think those were the jap/euro/us names respectively. The euro version might have a better translation last I remember.
there's an adventure time game but the license expired so it's hard to get unless pirated
Soul Blazer, Illusion of Gaia and Terranigma
Haven't played the entire Soul Blazer trilogy but Terranigma is fucking great and everyone should play it
I think the reason there aren't enough Zelda clones is because there are already so few that it gets called out. You can copy an FPS, metroidvania, RPG but for some reason zelda is the only series that gets to have dungeons and puzzles
Crosscode, Hyperlight Drifter and Mages of Mystralia are some great modern indie contenders.
It's hard to make because a Zelda clones survives on its level design, which is harder to do than to randomly assemble a seed of rooms and buff the difficulty up insanely.
Dunno man. Besides dungeons and puzzles there's the fact that Zeldas are generally exploration games with top down action. Many of the zelda clones mentioned here barely have any puzzles like terranigma, or at least aren't the main focus.
There's so many elements besides those two that can take zelda as inspiration, like use of items.
crosscode is fucking amazing but it's not like zelda at all
>Mages of Mystralia
First time I hear about this one. Looks neat, but the artstyle looks like an ipad game
Crosscode
I looked for Zelda in steam and I got this in the recommendations. Wow thanks
honestly its because outside of blatant zelda clones, its not really a genre to make like metroidvanias.
for instance hydlide was a zelda game 2 years before zelda
It has Zelda like puzzles and backtracking and combat from the Mana series. It's a bit of a hybrid, but in my headspace it's very much like Link's Awakening with a JRPG system.
Mages of Mystralia has a really neat spell crafting element thays used to solve some really neat puzzles. You can really combine runes together to either nuke the battlefield or solve intricately designed mechanisms. I really enjoyed it. Very overlooked.
>its not really a genre to make like metroidvanias
how is it not? all metroidvanias play the same except for the respective gimmicks
I don't see how making a zelda with an unique twist is any different
>Why don't indies make more?
Because if it even slightly resembles Zelda, tendies go
>REEEEEEEEEEEEEEEEE STOP COPYING ZELDA!!!!
And no one buys their game.
gnk
Why didn't anyone rip off Zelda II
does Lucah Born of a Dream count as a Zelda clone? I guess that's a stretch since it tries to be more like a dark souls game
They did. Elliot Quest is great.
Also the first Adventure Time game also did it. Easy to emulate because it's available on the NDS but it's dull as fuck like everything wayforward does
Do Bomberman Quest and Tournament count? Also, the more obscure Bomberman Jetters GBA game that is essentially a sequel to Tournament. If they do, they're the only Zelda-esque games I've ever played. Could never get into actual Zelda weirdly enough.
they are action rpgs and the genre predates zelda.
chronicles of teddy is obviously inspired by zelda 2
ooph, that's rough
they also copied being hated from zelda 2
Neutopia and Neutopia II on the PC Engine/TG16.
God of Thunder. It was released in the mid 90s, but now you can play it for free on Steam.
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