So now that Ghostrunner is out, what do we think of it?

So now that Ghostrunner is out, what do we think of it?

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it's a videogame

I loved the demo but nmh1+2 just drained my vidya money for the week. can't wait to play more, I don't typically like these time trial esque games; I only played mirrors edge once and liked it, I don't care for the speedrunning aspect. but I might change that in ghost runner just because of how good the movement feels. also the evrironments are sexy

It was exhausting

Pretty great game, was better than I expected. It's going to filter a lot of people though as it's hard. I didn't bother with the collectables though, just seemed like an awkward thing to have in a SANIC game, going slow to find all the cosmetics and such.

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FUCK TOM
THE 2ND PHASE IS FUCKING BULLSHIT

It's over, CDPR is finished

I died 20 times in the demo getting used to the movement. I'm gonna play through it tomorrow.

It's a meme game that was taylor-made for reddit

Is that some filtered I see?

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>game has no memes, niggers, or real-world politics
>I-IT'S REDDIT
Just admit you never made it past HEL.

it's >fun

Best $20 arcade game

If you play it on PS4 Pro you need to turn off supersamping apparently because the hardware shits itself.

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I played the leaked copy and it was a blast, though the price is too steep for my poorfag ass

I really like it so far, it's more like a fast paced puzzle game than anything.

It's like a first person Katana ZERO
I love it
Great soundtrack too, as it should be with these games

I didn't like the puzzle segments. Like, why does 3D meatboy need tetris?

fuck off shill

>that one part where you kill 6 assault rifle guys with shurikens while wallrunning
Fun

Yeah, not really sure why they felt like they needed slow puzzles too though.
I guess they thought the game needed some downtime? The pure parkor segments did that well enough I thought.

It is great, but it already crashed on me ( black-screened after after playing for about 30 minutes ) - sucks because it runs at a smooth 144fps most of the time for me *with raytracing turned OFF

>taylor-made

Why does it crash at the end of every level?

It's okay.
It's quite pretty.
For gameplay it's closer to SEUM than Mirror's Edge. There's no weight to character nor unnecessary animations. It's a good material for speedrunners.
I really appreciate how devs open up the rooms and let you tackle them your way. This makes it close to Hotline Miami in regard of weird puzzle/action hybrid.
It is quite difficult for me at times. Some rooms are quite brutal. I do assume it's because game is short on content and that pads it up a little bit. It's like Ruiner. 70% of game is just mindnumbing fun while some sections grab you by your balls - not to mention also being a polish cyberpunk game.
Fuck shuriken sections, at least on console.
Overall I rate it 8/10 worth your time if you like platformers and don't mind few frustrating sections. I am glad I bought it on release.

It once shitted itself on XboneX. It looked like glitched Dolby Atmos + one of the fans that was supposed to run in the game did not run.

Yeah. It properly replicates HM's puzzle aspect of proper sequencing of the room.

quite unforgiving at times, its a 1 shot and you're out situation. Personally I think that it'll be better with a live system, but who am I to judge.

Played the demo, thought it was ok but not the best. Likely wont be buying the full game.

It's good. Also Cloudpunk has that first person mode so who gives a fuck about Cyberpunk anymore when we have Ghostrunner and Cloudpunk?

CDPR doesn't even give a fuck about cyberpunk.

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Who here /didn't get filtered/?

My personal GOTY

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It's like a 3d hotline miami, with cool augmentations like dashes, and some other interesting ones like a blink slice ultimate, or a wind-slash style ultimate that you gain from enemy kills. The boss fights are kind of uninspired but the moment to moment gameplay is really fun trying out new approaches with your abilities.

I don't know if its worth the retail price so get it on sale unless you liked playing through something like hotline miami a bunch of times to get better times or scores (it has a launch sale right now). The abilities are fun to play with, and trying different builds with the tetris style block upgrades is a cool upgrade system. It's a really short game, took me 6 hours to beat, and i only unlocked about 1/4th of the secrets. Story is quite straightforward, playing out as you go through doom style missions and is pretty decent.

its more fun than tetris

Finished last night. I'm surprised around 7% of people manage to complete it. I wonder what the stats are like on console.

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Forgot to mention, there is wall running in this game, which is jank. But it's some good jank.

It'd be better with FUCKING LEADERBOARDS

So how did you guys handle that part with the 5 weebs staring you down after the jump?
i just ran towards them and used a single repulse

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I 1v1'd yare yare daze'd them of course

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