Defend this type of artstyle

Defend this type of artstyle.

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...the perfect dangan girl...

their costumes, colors, personality, hair style, eye color, etc all contribute to them feeling like distinct characters despite their similar face proportions

It gave me 1 of only 3 characters in over 10 years of gaming that I actually legit fell in love with.

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no
defend THIS

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define these types of men

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Does someone have the average 2hu? I think there was a pic with the average Danganrompa/2hu/vtuber too

OP BLOWN THE FUCK OUT FOREVER

Is that mugi final form?

there's nothing wrong with drawing similar faces if the rest of the characters are visually distinct, and danganronpa has some of the best character designs in videogames

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Ok you fucking got me lmao

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this image left out sakura.

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Well Zig Forums, would you?

Defend this

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Literally the best character art in gaming, and you can't convince me otherwise.

>danganronpa has some of the best character designs in videogames
Let's not go overboard

Danganronpa character art looks like a 12 year-old girl's Deviantart page. If I didn't already refuse to play these games because of their obnoxious audience, I'd be avoiding them based on the art alone.

They all combine to roughly form Komaru. She really is the ultimate normie.

The real beauty isnt in the faces anyway

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Imagine being a grown man who likes anime

...Exists!

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She's too powerful

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yes, no other game comes close

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Whenever Danganronpa has a character with a different face everybody hates them.

if 0 ibooky worst girl

ambrogio is the hottest

Nobody who dies in any third chapter is a good character

I like Makoto too, user.

>If we just layer them all together we can pretend like there's no height differences
Ebin
Most people remember other features before face shape

I dont need to, the games have already sold millions just on the art style alone

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Imagine work on a franchise for nearly 2 decades and never actually improve.

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you know what I meant

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Nobody can. Dangan Ronpa is a shit game, with shit gameplay, a shit story and shit art direction.

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Don't care about the face with this kind of body

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not this time

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Melty was peak Takeuchi

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To be fair if you're able to milk the same pair of anime tiddies for 2 decades then there's some fucking power in those udders.

didn't even post the worst one

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Why wasn't she the main LI?

It's not defensible. It's designed to be sameface. Or at least I assume it is. Danganronpa in it's entirety is a deconstruction of what makes anime and video games SHIT and it really just goes all out. With all the tropes, basic archetypes, writing, one-note characters. The works. I played 'em all but seriously man who wants to grind for 30 fucking minutes for a fucking Tomagatchi?

who the fuck is this supposed to be

China fucking bottom tier Jesus

The issue is that Takeuchi is also art director, its because him that shit like this get approval.

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What is this called?
I know what I am looking at but what is the proper term?

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no
danganautists are pathetic

summer okita

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lmao git gud and cheat engine it

White american Chad lmao.
Also didn't know Czechs were potato heads.

>same artist has consistent art-style
>this is a bad thing
Stop being a faggot or at least do this with all the blades from XB2 where each had a different artist.

Based.

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Ol' Baconhands McGee

And yet he's getting paid for it while improvefags endlessly grind boxes every day.
Think about that.

Everyone knows bacon is delicious.

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>Sameface = consistency.

That not how it work retard. Just look at FE SOV, Hidari had extra effort to make even random ass bosses look different from each other.

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You can criticize all that,but it's entirely defensible and understandable because the simple designs and cliche personalities make it easier to memorize especially when each game introduces 16+ new characters all at once.