I can agree with gyro for FPS games but I turn off vibration.
Jayden Bailey
>gimmick!!1! Consolefags are actually retarded. Gyro is literally what controllers need in order to compete with kb+m in anything involving aiming.
Henry Hill
>I've never tried this feature which means it's bad!
Christian Williams
It has rumble though?
Asher Bennett
woah slow down there you are reaching critical levels of basedness
Bentley Harris
I wish they'd add gyro just because then it would maybe get used in games more. It's not useful in every game but when it is its super nice to have.
I also wish they'd at least make a version, if not the "main" one that has digital triggers. I realize analog triggers are very cool for some edge case scenarios but for 99% of uses digital is better.
Kevin Clark
Let me guess. The PS3/PS4 version don't have the gyro function too.
Nathaniel Foster
Yes. They also look worse than Switch for some reason.
Jeremiah Martin
>The Last of Us Part 2. Wait what? This had gyro aiming?
Caleb Flores
>Keep selling their fans the same shit without investing any money or research and development time. I wonder why they don't add anything to their controller?
Sebastian Murphy
>>Keep selling their fans the same shit without investing any money or research and development time. They did they changed the layout for some mm, to make it more comfortable. I mean gyro is all it needs, everything else is just little bit of gimmicks.
Luis Brown
Even as a Switch user who loves HD Rumble, I was full convinced Series X was missing nothing but gyro until I watched this video: youtube.com/watch?v=tIqlu4sm5OQ
Goddammit. I really hope this kind of rumble becomes the standard next generation.
Aaron Allen
Based
Jonathan Price
Patched in, was awsome
Carter Price
Literally anything in which you aim.
Charles Russell
The problem is 3rd party devs are going to sleep on these features just like how they slept on gyro for two gens.
Nathan Barnes
Yes.
Thomas Turner
>lets add things that use more battery power and increase the cost of the controller No thanks. Controllers no longer needed new tech years ago. Now they just need to be cheap, last a long time, and if anything, continuously aim for the perfect ergonomics.
Cameron Sullivan
Gyros cost next to nothing and don't really impede on battery life at all. A Switch Pro controller lasts for 40 hours.
Dominic Campbell
>continuously aim They certainly do that for the player without gyro
Literally any game can find a use for an extra input. I know that Wipeout players map pitch to gyro to separate it from turning, World of Goo uses it for a pointer, PS4 uses it to type on a system level, the possibilities are endless.
Tyler Gonzalez
>Gyros cost next to nothing Source for this claim? Also, nice use of ambiguous terms to pretend the issue doesn't exist. What is the measurement of "next to nothing" and "don't really"? >Switch Pro controller lasts for 40 hours Which is dog shit compared to the Wii U Pro's 80 hours. You also want to cut a controller's useable time in half when it uses expensive AA batteries...
Hunter Hernandez
>haptic feedback i mean, isn't that what the rumble feature is? It's been in xbox controllers since 2005. >gyro never fucking ever god no. Gyro was so fucking shit on the switch i never want to use it again. The xbone controller is perfect as is. Perfectly ergonomic, very clicky buttons especially on the d-pad, has built in bluetooth or usb connectivity, made of high quality plastic with a non slip finish. Why fix what isn't broken?
Angel Cruz
Like 5 games maybe? Other than Splatoon I can't think of anything since no one fucking uses gyro.
Chase Morris
Critical basedness
Evan Green
Xbots are so dogmatic about their controller they'd rather keep leaning on aim assist instead of embrace the one feature that can give them mouse-like precision.