The only thing holding this back from being the best controller of all time is that it's missing haptic feedback rumble...

The only thing holding this back from being the best controller of all time is that it's missing haptic feedback rumble and a gyroscope.

I don't understand why Microsoft is so unwilling to change after 360. Even if you don't utilize gyro, it's good to have as an option.

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>gyro

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Name one game that makes the gyroscope worth having

Any FPS.

Dreams. Ocarina of Time 3D. The Last of Us Part 2. Splatoon 2.

>garbage gimmicks nobody uses

Having played Alien Isolation on both Xbox One and Switch, I can't even go back and play the Xbox One version anymore because it's missing gyro.

I played isolation on pc, what did they use gyro for on switch?

When you hold ZL you can aim with it.

Fuck gimmicks. Fuck ebin design from muh animu future. Fuck small controllers. Fuck symmetrical sticks.

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This might hurt some of you to read but the word "gimmick" doesn't always have to hold a negative connotation

>letting the game play itself because controller is unsuitable for aim

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I can agree with gyro for FPS games but I turn off vibration.

>gimmick!!1!
Consolefags are actually retarded. Gyro is literally what controllers need in order to compete with kb+m in anything involving aiming.

>I've never tried this feature which means it's bad!

It has rumble though?

woah slow down there
you are reaching critical levels of basedness

I wish they'd add gyro just because then it would maybe get used in games more. It's not useful in every game but when it is its super nice to have.

I also wish they'd at least make a version, if not the "main" one that has digital triggers. I realize analog triggers are very cool for some edge case scenarios but for 99% of uses digital is better.

Let me guess.
The PS3/PS4 version don't have the gyro function too.

Yes. They also look worse than Switch for some reason.

>The Last of Us Part 2.
Wait what? This had gyro aiming?

>Keep selling their fans the same shit without investing any money or research and development time.
I wonder why they don't add anything to their controller?

>>Keep selling their fans the same shit without investing any money or research and development time.
They did they changed the layout for some mm, to make it more comfortable. I mean gyro is all it needs, everything else is just little bit of gimmicks.

Even as a Switch user who loves HD Rumble, I was full convinced Series X was missing nothing but gyro until I watched this video: youtube.com/watch?v=tIqlu4sm5OQ

Goddammit. I really hope this kind of rumble becomes the standard next generation.

Based

Patched in, was awsome

Literally anything in which you aim.

The problem is 3rd party devs are going to sleep on these features just like how they slept on gyro for two gens.

Yes.

>lets add things that use more battery power and increase the cost of the controller
No thanks. Controllers no longer needed new tech years ago. Now they just need to be cheap, last a long time, and if anything, continuously aim for the perfect ergonomics.

Gyros cost next to nothing and don't really impede on battery life at all. A Switch Pro controller lasts for 40 hours.

>continuously aim
They certainly do that for the player without gyro

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Literally any game can find a use for an extra input. I know that Wipeout players map pitch to gyro to separate it from turning, World of Goo uses it for a pointer, PS4 uses it to type on a system level, the possibilities are endless.

>Gyros cost next to nothing
Source for this claim? Also, nice use of ambiguous terms to pretend the issue doesn't exist. What is the measurement of "next to nothing" and "don't really"?
>Switch Pro controller lasts for 40 hours
Which is dog shit compared to the Wii U Pro's 80 hours. You also want to cut a controller's useable time in half when it uses expensive AA batteries...

>haptic feedback
i mean, isn't that what the rumble feature is? It's been in xbox controllers since 2005.
>gyro
never fucking ever god no. Gyro was so fucking shit on the switch i never want to use it again. The xbone controller is perfect as is. Perfectly ergonomic, very clicky buttons especially on the d-pad, has built in bluetooth or usb connectivity, made of high quality plastic with a non slip finish. Why fix what isn't broken?

Like 5 games maybe? Other than Splatoon I can't think of anything since no one fucking uses gyro.

Critical basedness

Xbots are so dogmatic about their controller they'd rather keep leaning on aim assist instead of embrace the one feature that can give them mouse-like precision.

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