DMC5 BTFO

DMC5 BTFO

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dmc is not about walking, dmc is about fighting

No DMC has good map design. No, not even DMC1, shit is super linear/simple and the mission structure breaks any potential exploration flow. Play Resident Evil (outside of 4/5/6) if you want that sort of thing, or better yet a Metroidvania, or better yet classic Doom.

>dmc is not about walking, dmc is about fighting

DMC5 was BTFO the day it released and everyone saw how BAD it was
DMC1, 2 and 3 are the trifecta. Everything after that has been dogshit.

>better yet classic Doom.
That's a terrible suggestion.
Doom's level design gets awful after the first episode and Doom 2's gets bad around halfway through

Boggles my mind that you retards think this tactic is even remotely effective.

dmc3's level design was the worst part of the game
>2
shut the fuck up retard

Shit taste.

Filtered.

¯\_(ツ)_/¯

Best post

>another dmc3 vs dmc5 shitpost

You've just proved its effectiveness.

>Boggles my mind that you retards think this tactic is even remotely effective.

DMC5 is at a fundamental level a shit game. The game disappoints in almost all aspects of game design and culminates in what is a trainwreck game where nothing is as fulfilling as the devs probably thought it would be. To list some severe flaws:

-The level design is repetitive, ugly and low-effort. DMC4 got shit for its backtracking. But truth is that in most of DMC5 you go through copypaste ugly corridors that aren’t even as nice to look at as the stages in DMC4. On top of this, the levels are all just glorified arenas. There is nothing that connects them to gameplay. It’s like level design was made completely separate from rest of game. And before you fags say this is intentional, it’s not. This by the fact that early levels have actual level design and a semblance of art direction. It screams rushed production later on in the game.

-The gameplay, while having combat depth, gives you barely any incentive to learn it. The game on the starting difficulty is piss easy. So, you’re button mashing your way through the entire game because the game never ever punishes you for doing it. In fact, it’s almost promoted. And then you unlock hard difficulty and you can continue to just repeat the button mashing. To make things even worse, it’s actually impossible to game over in this game because the game hands yout free revives like candy. This is in contrast to previous DMC games that forced you to actually learn the game proper before beating them and also didn’t give out free revives not to scare off casuals.

-The lack of puzzles and platforming makes the button mashing even more obvious and also removes the variety that they used to provide in older DMC games. Now the entire game is basically Bloody Palace and there is never any change of pacing or anything to give the game a pause-and-beat momentum.

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-The story and gameplay is divided in three characters. Since the game is so short on top of this, you can barely unlock the full potential of Dante and Nero before beating the game. So throughout the entire first run of the game you’re playing gimped versions of Dante and Nero because the dumb idiotic devs insisted to include a Kylo Ren knock-off to appease to gays and women. V is also extremely boring to play and promotes a play style that is anti-DMC and again meant mostly for casuals who don’t appreciate the melee fast-paced combat of the other two.

-The story is the lowest level of fanservice schlock. It’s embarrassing how a multi-million production can have writing and direction this poor. None of the DMC3 icons are portrayed in a satisfying manner here. Characters are reduced to satires of themselves and you realize halfway through that the devs simply can’t do more with these characters than what they did in DMC3. Instead we have endless fan nods thrown at us as the game desperately tries to put together a coherent plot that is redundant, unsatisfying and goes nowhere but up its own ass.

-Cutscene direction is a significant downgrade from DMC3/4. Gone are the overly stylish fight choreographies and instead replaced with sloppy exposition and the dumbest ass date sign ever present in a game. Here’s another area where the devs thought its players sub-50 IQ. The game has to actively tell you the time of the day over and over again for no real purpose. And this completely breaks cutscenes as all sense of momentum is lost when the game pauses everything to show you what the time is.

-Soundtrack is a huge disappointment. Gone are the religious influences and instead the entire soundtrack consists of three songs with two of them being completely repulsive and the third being way overplayed. This is the game’s biggest shortcoming because it actively hurts to listen to.

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>It's another DMC thread where people rehash the same old tired arguments and bad opinions just to get (You)s
I miss the pre-launch threads.

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-While not related to the game itself, it bares mentioning that the DMC5 fanbase consists of overly sensitive fag-homos that refuse to accept any shortcoming of this trainwreck game. Instead any argument is met with a passive-aggressive reaction image and dismissal. Or worse, they start to jerk off to the game’s male cast.

-Conclusion to the saga is hugely unsatisfying. And bosses are all forgettable or blatant fanservice. Gone are the likes of Beowulf and Credo. Instead we have spider boss woman. And then knight with shield boss. And then a rehash of Cerberus. These are not worth remembering or replaying the game for.

-Co-op is a huge disappointment and further DLC is likely not even happening making the game feel even more disappointing.

-Character models are absurdly redesigned to look like completely different people. Dante is now a hobo. Nero is now some jock kid that plays Fortnite. Lady is now a middle-aged Asian with a malignant jaw. Trish is now a back alley crackwhore. And the two latter have no bearing on the game story and are just included for the sake of fanservice.

-Animations lack the punch of DMC4. Instead the obsession with realism has left the game feeling less satisfying to play. Not to mention that most levels are dark so it makes it even harder to make out enemy moves and your own attacks.

Don’t fall for the shills claiming DMC5 is GOTY or best in the series. It’s a huge disappointment.

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Who cares anyway?
Most of DMC3 was stupid backtracking, it's just about fighting demons in the end, not jerking off to shitty level design.

It made you seethe its effective

you dont know what true pain is
just try talking about witcher 3 here, the vultures are always posting

great points. no DMCV tranny can refute anything said here, instead they will reply with shitposts only.

Yeah bro let's just make a DMC game that's entirely Bloody Palace with some cutscenes. What riveting game design!

lotta walking in dmc 1

It's amusing how 3faggots spent years shitting on 1 and now that 5 has come along and surpassed it in every way that matters (gameplay, difficulty curve, etc.) they can't stop shitting on DMC5. DMC3fags are a blight and cancer upon the stylish action genre, and 99% of them don't play on a difficulty above Hard.

DMC5 has worse level design than 3 (and also story and even gameplay is better in 3 because your life is not wasted on V)

However DMC4 takes a royal dump on DMC5 in terms of combat. Just look at the community. They hate DMC5 for making it so simplistic and linear.

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How come there's always one guy shitting himself that people like DMC5?

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>It's amusing how 3faggots spent years shitting on 1
This never happened. 1 and 3 are the best games in the series and play almost entirely different
>stylish action
You outed yourself as a redditor. Explains why you make such dumb claims about false Zig Forums history your invented

I don't understand how people can enjoy walking around in circles going through the same areas and encounters over and over again so they pick up some random item to put it in a socket and unlock a room that will inevitably lead to starting the whole process over again.

i like how picking up a new control scheme after many hours of play it feels like i don't know what im doing. im going to have to spend a lot of time readjusting so im not fumbling everything.

because he's a psychopath and contrarian or he's a poorfag that has to play 3 and shits on 5 to make himself feel less alone.or he's just trying to bait people and it works every time

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I bought Devil May Cry 5 and played it through several times and enjoyed it a lot and there's nothing you can do about it

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What the fuck happened to DMC threads?

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i played through like half the game and became waaaay too bored with it. the boss battles are the only interesting encounters while every other enemy is controlled by braindead enemies that wander around most of the time. i'd rather just play bayonetta than work to unlock the hardest modes for dmc to become kind of fun

There's nothing to talk about so people immediately jump to arguing instead

DMC5 was announced and introduced a whole generation of zoomers and redditors to the series forever ruining it for everyone else.

DMC5 discord faggotry happened

More like won't refute because no one is going to bother to read that shit.

such is the fate of video games, just look at /vg/ once you get tired of talking about the game its just discord drama unless you play gatcha