THE EDF THREAD DEPLOYS
THE EDF THREAD DEPLOYS
Hopes for EDF6?
I want them to do post-launch balance patches to make more weapons viable. Also female fencers with big metal asses.
ASS
The only thing I can think of now is to make a marking on the map which boxes are what
I haven't finished EDF 5, should I get back to the front line? I hope my sergeant doesn't grill my ass...! I've been busy on WW2 eastern front.
I'm stuck on the first Godzirra encounter
Game is super fun, too bad sometimes it's close to impossible solo missions on hard
Anyone want to play? I'm up to mission 11 in 5
>tfw attempting the Beta dropships first time
finish it, because 6 is gonna be a sequel to 5
I remember that, you need to circle and move a lot in order to avoid it. It's quite frustrating mission at first.
EDF! EDF! EDF!
I was playing Fencer. Had the two-missile homing launcher and 12 round zoom rifle, then the 3 round massive flak cannon blaster and spear shooter on the other. Spent about 45 min to an hour circling the entire map with barely any health till I came back to the original drop off point where I restocked and then killed the remaining Beta.
I had them on my ass the entire fucking time
How do I play fencer?
Which mission is that? There are some weapon/class combinations that work really well in specific missions
Room created called Zig Forumsdf
Have to search room name
Always have the combo of jump/dash for your weapons. Fuck gatling guns and fuck shields
Mission 12. They drop them off in criss cross patterns and there are so fucking many
If the thread is up later, possibly. I wish there was more consistent EDF threads but I guess that ship has sailed
Any news on 6? Have they said anything about how long the localization/pc port will take? I might just buy that shit on console, maybe even import it, if I have to wait as long as I did for 5.
the biggest problem I had was the mission where you need to kill a bunch of gigantic aliens in suits.
They are so fucking tanky and annoying to fight, but then I opened for myself autocannon build.
How the hell do Air Raiders deal with the dropships?
like the colonists, the cosmonaut's arms and legs (and the armor on them) are far weaker than their torsos and heads. it makes it much easier for yourself and your team to fight them if you focus on limbs first.
any Nyx that can reach, but limpet sniper can get the job done too
I couldn't do Fencer for missions like that. Honestly the normal class is so fucking good it's not even funny. There's that mission where you go in the tunnels and the fucking grenade launcher saved my ass.
I choose wing diver as my first character cause i wanted to stare at her butt
Good to see a game not infested with redditfags complaining about le meta or "balance"
oh poor sweet summer child, enjoy ranger being strong while it lasts
on very hard and inferno ranger gets fucked super bad while fencer becomes an unstoppable juggernaut
Generally they dont, but in doubt try any nyx that can shoot up
EDF! EDF!
More weird bullshit for Air Raiders.
>attaching 2 sets of autoguns to a vehicle and screaming EDF as you charge in
I want an international release
I want the PC version to be released at the same time as whatever consoles it comes out on
I want a day one sale
I want Zig Forums threads running nonstop for a month after release with anons playin together
>I like the colonists
nah, on hard+ difficulty tanky enemies become a major pain in the ass
You're asking for a lot there user, threads for two weeks? Its the best I can give you
Let us use our fucking high-level equipment in any multiplayer level on any difficulty without having to complete like 80% of the game first. There shouldn't have to be like 400 hours of grinding in this game, just let me have fun
But that would make multi-player a breeze.