>even better than a RTX3090 at times >which is barely available in the first place How will Nvidia ever recover? By promoting RTX that will only start being used in 3 years? I'll have moved on to another card by then. Rasterization performance is where it's at.
>turn on DLSS >now 3060 is performing batter than 6800XT oops.. hehe
Bentley Thomas
>pyra and pneuma >not pyra and mythra
Luis Barnes
>only works in like 5 games cope
Dominic Wilson
No budget card no buy. >inb4 “1660S/5600XT” Do they have ray-tracing?
David Perry
>No dlss >No rtx useless
Jason Collins
Come back when there are some games that don't run on a 3 year old midrange graphics card.
>Only works in some games >Causes artifacts
Joseph Smith
While it's an interesting tech, if I wanted to play something other than in native, I'd buy a console. Besides I'm not sure devs will flock into yet another proprietary technology when AMD alongside Microsoft will offer an alternative, which will be used by consoles, and thus, adopted by devs.
A 3060/Ti by Nvidia is in the works, and a 6700XT which will undoubtedly come will be a good alternative in the 400$ range. It's true the current offering is still too pricey. It could've been far worse if AMD didn't step up its game and shat the bed.
Jose Fisher
It’s the first day of November, could you be a little considerate for once?
Nicholas Rogers
Tbh I'm still unsure about DLSS as it sounds pretty much like black magic bullshit to me. In short, can I use dlss on let's say, modded skyrim with ENB? Mythra is green enough. The gold part is pci-e connector.
Jordan Bailey
Mythra is half assed Pneuma anyway.
Luis Clark
except it does have hardware raytracing and DLSS like upscaling is purely a software feature that can be patched in later.
>except it does have hardware raytracing and DLSS it *would* have raytracing and DLSS in the future, which may be years.
Justin Bailey
No, skyrim isnt supported by dlss, its meme tech that is only supported by a few games that nvidiots shill because they are worried about the red tide incoming and all the money they wish they spent on out of stock gpu's
Jose Walker
I just hope AMD won't fuck up the availability. Nvidia's paper launch is embarrassing. And don't forget, on ALD, buy Sapphire. Never Asus. Never.
Benjamin Martinez
That makes it easier then. I don't want to replace my psu anyway.
Aaron Barnes
Bare a very few examples, I'm barely seeing any sizeable differences between RT On and RT Off. What I see is the -30% fps for absolutely nothing, that's for sure. Heck, the most impressive use of RT is fucking Minecraft. That's how useless it is right now. It's only useful for devs who don't have to spend too much times on rasterization tricks. The thing is, the tricks are so good, and the tricks are so well known and documented, that RT doesn't bring much for devs either.
Bentley Anderson
>Rasterization performance is where it's at. This. Raw power >>> proprietary meme tech.
Brody Martin
Do we know if the founder's card will allow for 0 RPM mode in idle? I don't care about the noise in load, as I have my headset, but I certainly do care about idle noise.
dlss (and other, new, supersampling methods) work with motion vector data which, i believe has to be provided by the game engine. it's a bit like TAA in that it can gather information from multiple frames for reconstruction purposes. it does more than just TAA though which is why you see weird instances where some surfaces will show more detail on DLSS than they do natively (mostly you'll just get minor shimmering artefacting though).
people are shitting on DLSS but amd's got their own supersampling solution and facebook has a hardware agnostic one as well. like it or not, supersampling techniques are going to be the norm within 5 years and i suspect opinion will have shifted to 'i can't see the difference so why should i waste frames rendering natively'
raster rendering cost at higher resolutions is too high and raytracing cost is even higher - the latter is the unarguable future of real time visuals and the only way we get there in a reasonable time frame is by using all the shortcuts we can.