Is Tyranny worth playing

is Tyranny worth playing

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yes

no

maybe

dilate

I don't know

>No sequel
No

tyranny but remove "Y"

I thought so, yes. I didn't play Pillars before it though.

Tyrann?

trann

I played through it at least twice. Enjoyed it both times. I can’t remember the game well enough to point out good/bad points other than storywise, the game has a big replay hook in that you have to pick and choose which areas you visit during your game run, and there are multiple factions to choose to end the game with. If you’re a big crpg fan its probably worth your time.

I like trams.

play pillars instead.
Its nusidians worst shit its basically tranny feminist fan fiction shit with garbo armour and character designs

>play pillars instead.
I did. Obsidian sure thinks their gods are super interesting.

Doctor Tran?

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The opening turned me off the game immediately, it throws you into making game changing choices when you don't even know what the fuck is what and who is who, its a bad way to introduce your game.

no
it might be fun for 20 hours, then it suddenly ends on a cliffhanger and no sequel in sight after 4+ years.
Those should already be red flags

Put all your points in lore, the spell making system is fun/op.

Not really but kind of.
If you think you will like it and have liked games like it before then yes, you will like it but it is not really something you should prioritize over everything else unless you are out of things to play or really like games like it. Play it if you feel like it

Take away the first Y thats what you should be

I am outraged at this game using a slur as its title.

tyranny has lots of interesting ideas that are all terribly executed.

doctor tyrone

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My nigger friend said the magic was the best in any RPG ever, and I'm like ehhhhhhhhhhhhhh

The duality of man

I enjoyed it more than Pillars. Just liked a lot of the choice offered you as a player. Did two runs.

It was a pretty decent. It distinctly felt like they ran out of money at the 75% mark, and they never really manage to make you feel like any sort of legal or tyrannical force.

I don't recall any of the companions with particular clarity. The wolf lady is fucking terrible, but you can easily ignore her. The water mage is similarly terrible and boring. There are two pretty cute waifus and one major bro, and fun old guy -- but nothing really groundbreaking beyond the fun realization that the bloodthirsty waifu is just unironically a murderous psycho who enjoys being a bad guy and not some traumatized redemption story waiting to happen. Siren is more cute, though.

Game starts pretty strong with a cool premise and universe that it never really delivers on. If you like CRPGs, you'll pound through it in a week and have a good time. The combat was fun, but again, nothing really groundbreaking. I recall it being fairly well balanced but also open to a variety of builds.

I definitely wanted a sequel that will never happen because CRPGs simply aren't very profitable. They tease at a bunch of cool stuff coming for the sequel, but it obviously never got a chance to happen.

On the other hand, they made it pretty clear that whole 'legal' thing and 'being a bad guy' were pretty much marketing hooks, and it was otherwise a decently imaginative but otherwise unremarkable fantasy story that had the distinction of a protagonist that is allowed to pretend to have an interesting backstory. So most of the cool aspects of having to judge people and collect evidence, and being an actual, pragmatic iron-fisted military ruler, were pretty underdeveloped and lip-serviced more than experienced.

It was buggy as fuck when I played it, but I imagine at least some of that has been fixed.

I'd give it a solid 7/10. It does what it needs to do, is never particularly mechanically unfun, and does have some shallow attempts at a novel and interesting protagonist and setting.

i wish we got more because the setting is pretty neat
i liked that it takes place during the transition from bronze age to iron age
and the whole mantling/belief thing where you become more powerful and less human the more people you have as subjects/supporters or just plain notoriety

It's pretty good and mercifully short, like Pillars done right. Still has the obligatory 50% female representation in every scene, but the setting is so absurd it doesn't really hurt anything. Definitely won't replay this shit, but as modern RPGs go it's pretty normal.

If you can ignore tye zena fan fiction writing, its ok

its better than pillars but still boring as fuck

Still no news? For fuck's sake

I'd say yes. I absolutely love the role you're given - a sort of a judge, mediator with authority on the employ of a very mysterious figure of unspecified power. The story is pretty fun as a result, especially the early stages, but I feel like some of the quests start forcing you into making decisions you may not actually want to make later on in the game. The individual characters could be written better as well. That being said there are still some good moments even in the late game. The game feels like it ends too quickly though, and not really definitely.
As for the combat, it's RTWP, which is imo the worst system possible, however they did make some effort to make it more bearable, like queuing actions, slowing down time etc. I like the magic system a lot in the game, as you get to make your own spells by combining different runes, that make different effects into spells.