It's literally TOR

It's literally TOR.

His resume also includes Mass Effect Andromeda, Wolfenstein The New Colossus, Battlefield V, Battlefront 2, Anthem, and Dragon Age II. As they say... GO WOKE GO BROKE.

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cdprojekt.com/en/media/news/cd-projekt-red-establishes-long-term-partnership-with-digital-scapes/
gematsu.com/2018/10/cd-projekt-red-establishes-long-term-partnership-with-digital-scapes-studios-on-cyberpunk-2077
variety.com/2018/gaming/news/cd-projekt-cyberpunk-2077-digital-scapes-1202972788/
steamcommunity.com/app/1091500/discussions/0/1635291505039175109/
gog.com/forum/cyberpunk_2077/cdpr_hired_me_andromeda_former_developers/page1
forums.cdprojektred.com/index.php?threads/enhanceable-weapons-and-armor.27595/page-6#post-1299512
twitter.com/AnonBabble

Impressive, every single game on his resume is TORtanic.

There’s no way he was involved with every single one of those dumpster fires and is still able to get work in the industry. What a terrible looking resume he must have.

Never worked in a company with a big HR department? They really get out their way to hire the worst candidates.

>His resume also includes Mass Effect Andromeda, Wolfenstein The New Colossus, Battlefield V, Battlefront 2, Anthem, and Dragon Age II
OOOFFF how can such talentless subhumans continuously find work?
Imagine if a bus driver wrecked 5 busses one after another, he would never work as a bus driver ever again. imagine a doctor fucking up a couple surgeries, it's bye-bye for him.
why are talentless subhuman devs who clearly have a massive failure record allowed near multimillion dollar budget AAA games time and time again?
Why is such a talentless worthless utter subhuman like Anthony Burch the lead writer for the next God Of War game at Sony Santa Monica?
Why do talentless subhumans in the video game industry seem to climb up the ladder the more failures they can show on their resumee instead of being axed and blacklisted?

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>multiplayer
who cares

Corruption, user. They have friends in high places

I constantly wonder this, then I remember that during the last 10 years they have hired people for Ideological purposes rather then for actual skill.

only 20% of people are competent at their chosen profession.

Don't care, ALREADY BOUGHT CYBERPUNK 2077.

Still voting Trump.

>Buying Trannypunk 2077
>Voting Trump
pick one and only one

The problem with SWTOR was the horrible fucking engine, not the "PvP design"

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I do both.

Nepotism

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>Mass Effect Andromeda, Wolfenstein The New Colossus, Battlefield V, Battlefront 2, Anthem, and Dragon Age II

What the hell. It's like an engineer whose entire resume is made of collapsed bridges.

Don't care still breeding black girls

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people aren't hired on merit, they're hired on connections and brown nosing HR

that's a laundry list of absolute fucking failure as a creative director, I seriously can't believe they hired this guy

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Why would they hire bottom of the barrel trash?

All the talent left after Witcher 3, unironically.

What the actual fuck, with a resume like this you'd think he's a fucking video game hitman

You're not wrong.

>Kyle Rowley -ex Remedy lead designer, now lead gameplay designer of CP2077
>Shironne Peiris -ex Reflections GUI artist, now UI Artist in CD Projekt Red
>Catalin Ion -ex Crytek senior animator, now senior animator for cp2077
>Kris Cho -ex Bioware cinematic designer, now Senior Cinematic Artist at CD Projekt Red
>Steve Kniebihly -ex Quantic dream cinematic director, now cinematic director at cd projekt red
>David Brownsea -ex stainless games/ rockstar games enviro artist
>Colin Walder -ex rockstar games audio programmer, now senior audio programmer at cdpr
>Alex Soliven -ex supermassive games senior technical artist, now Senior Technical Artist at CD PROJEKT RED
>Bruce Shtelmakher -ex carbine studios senior system engineer, now senior gameplay engineer at cdpr
>Oliver Lockwood -ex codemasters programmer, now gameplay programmer at cdpr
>Matthew Steinke -ex ubisoft, midway, mektek studios technical designer, now lead technical designer at cdpr
>William McVicar- ex gameloft programmer, now tools and engine programmer at cdpr
>Yasen Stoynev -ex ubisoft level designer, now quest designer at cdpr
>Félix Tiévant -ex ubisoft sound designer, now sound designer at cdpr
>Bill Daly - ex BioWare, Sony, Disney employee - Lead Character Artist
>Simon V. Besombes - ex. Climax, Codemasters employee - 3d Artist
>Patrick K. Mills - ex. Obsidian employee - Quest designer on Cyberpunk 2077
>Lucie Schaar - ex. Climax employee - 3D Animator
>Daniel Neve - ex. Crytek employee - Programmer
>Ryan Pergent - ex. Ubisoft employee - Gameplay designer on Cyberpunk 2077
>Damien Monnier - ex. Sony, Team17 employee - Gameplay Designer
>Ovidiu Voica - ex. Ubisoft employee - Senior Character Artist

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cdprojekt.com/en/media/news/cd-projekt-red-establishes-long-term-partnership-with-digital-scapes/

gematsu.com/2018/10/cd-projekt-red-establishes-long-term-partnership-with-digital-scapes-studios-on-cyberpunk-2077

variety.com/2018/gaming/news/cd-projekt-cyberpunk-2077-digital-scapes-1202972788/

steamcommunity.com/app/1091500/discussions/0/1635291505039175109/

gog.com/forum/cyberpunk_2077/cdpr_hired_me_andromeda_former_developers/page1

forums.cdprojektred.com/index.php?threads/enhanceable-weapons-and-armor.27595/page-6#post-1299512

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do we have any backup excuses ready for when they don't go broke?

>cdprojekt.com/en/media/news/cd-projekt-red-establishes-long-term-partnership-with-digital-scapes/

>CD PROJEKT RED, creators of The Witcher series of games, announce the establishing of a long-term strategic cooperation with Vancouver-based studio Digital Scapes. The partnership will focus on CD PROJEKT RED’s upcoming futuristic role-playing game — Cyberpunk 2077.

>Founded by industry veterans hailing from BioWare, Radical Entertainment and Relic, Digital Scapes is an ambitious video game development studio specializing in AAA multiplayer console and PC game development, development tool creation, asset production, and cloud computing

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There are cliques and nepotism in the vidya industry just like everywhere else user. If you are just average in your job but you are an expert in selling yourself as well as networking and socializing, you will get in high places. Guaranteed. Doesn't matter if others have more skills, passion and knowledge than you in your field.

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They won't go broke. They have too much cultist goodwill from TW3.
But they're going down the Bioware and Bethesda routes.

yeah, that's a good one. keep them coming, putting them all in a pastebin so we can use them later

lmao

that is quite the cv

I always said this game is going to sell like hotcakes.
The poz doesn't devour you instantly. It just kinda gnaws at you until not even the 10 million copies end up being satisfactory.

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Cant believe just how right shazam poster was

FUCK HOW THE FUCK DOES THIS KEEP HAPPENING WHAT THE ACTUAL FUCK.

>As they say... GO WOKE GO BROKE.
If this were true, you would not be investing all this energy in whining. Games would simply stop being woke if this was the case. They're getting woker every year, though.
Also, the PVE combat in TOR was shit. We have no idea if the PVP was bad because there was never more than one person online.

Most of the games you listed are irrelevant, since they don't have multiplayer. And his role in Cyberpunk is director of multiplayer.

nepotism, corruption and if you suck the ((X)) guy cock, you get work, like pic related weinstein in Hollywood

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>His resume also includes Mass Effect Andromeda, Wolfenstein The New Colossus, Battlefield V, Battlefront 2, Anthem, and Dragon Age II.
W-why would they hire this guy?

Hunga bunga I'd Boston cream that donut, and by 'donut' I mean do nut pull out if you know what I mean holy moly

I am honestly pretty mad right now.
Inb4
>haha u literal manchild u r mad for bideo gem
fuck off niggers this shit is plaguing the industry and has been destroying games and ips for years now.
God I'm fucking mad.