What games come even close to the visual fidelity of Red Dead Redemption 2?

What games come even close to the visual fidelity of Red Dead Redemption 2?

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Crysis

>zooming in on that glorious beard in the early morning light shining through in the gang's campsite
>the natural highlights

Last game to impress me this much was staring at triss marigold in W3

TLOU2

Only main characters looked good in RDR2.
Even sidequest characters looked terrible. Lion model was the worst I've seen in years

I just want to be a part of the gang bros

>Lion model was the worst I've seen in years
What was wrong with it?

Fur for the most part was completely fucked

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Flight Simulator

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What the hell did they do here? I assumed the fur was console shit, but it's that bad on PC too? Really blurry.

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Yeah, the fur on some of the animals looks off. I guess they were trying to recreate that frizzy look with console performance in mind.

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Is Arthur's back the most visually pleasing entity in Vidya today?

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Kingdom Come forests > RDR2 forests.
Fight me.

CHRIST BE PRAISED!

They're using the same shell method that older games like SOTC used to use. Probably with some dithering so it looks transparent when used with TAA.

It's a lot cheaper than using hair cards but obviously doesn't look as good.

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Would you suck his dick user?

Around cumans always be fumin

Shells work fine for short fur but trying to use it for the mane of that lion was fucking stupid.

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RDR2 is insane but it still has an issue with clipping. When are we going to get a game that has 0 clipping of any time outside of glitches where characters move in unintended ways?

Yes

Probably never. Even if you implement soft body physics and full cloth simulation on all your characters, there are still going to be points where something hard (like the stock of a gun) needs to get past them and the animation didn't account for it. You can eliminate it 99% of the time (Like TLOU2 does) but never 100%.

RDR2 has the best long distance LOD visuals

TLOU2 has the nicest non-dynamic lighting

I dont really know what else, I dont really play many games with ultra high fidelity graphics, i mostly just play devil daggers and dark souls ptde all day

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>i mostly just play devil daggers and dark souls ptde all day

based

Not quite sure what you mean "stock of a gun needs to get past them". Also I guess it's really hard when it comes to a game like RDR2 because it has physics. As far as I know TLOU2 doesn't really have physics so when everything is a handcrafted animation you can remove any instance of clipping since things will pretty much never go in an unexpected way

> As far as I know TLOU2 doesn't really have physics so when everything is a handcrafted animation you can remove any instance of clipping since things will pretty much never go in an unexpected way

Which is great when you're only dealing with a couple costumes but consider something like Dark Souls where you can switch out individual armor pieces and have hundreds of weapons/animations. You're never going to account for every scenario.

>TLOU2 has the nicest non-dynamic lighting
While it's impressive, I find RDR2 more impressive because it's lighting and effects are dynamic. I will always appreciate dynamism over pre-baked lighting and effects. RDR2 already looks as good if not better than 99% of pre-baked worlds so that's why it being dynamic and being a HUGE open world and having the insane LOD that it does AND RUNNING ON FUCKING CURRENT GEN CONSOLES with very little hitches is why it is absolutely the most impressive game this gen to me.

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Ffxv looks and plays better

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I'd also probably go as far to say TLOU2 is one of my favorite looking games, not really because its got shiny graphics or whatever but because there is something really calming and sombre about the environments, the usage of fog and shit, its got a cool dreamy vibe to it and I like the color palette
Fits the tone well

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No.

Yeah, I said nicest in my post instead of best mostly because I think its the most asthetically pleasing, but its not necessarily the most technologically advanced

I think my fav thing about RDR2's visuals is that they show that you really dont have to look like Okami to look like a painting, RDR2's landscapes are straight out of those old timey american paintings that really romanticized the landscapes and made them look as impressive and grandiose as possible
Massive vistas, sunlight poking through the clouds

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KCD had better visuals and better performance than rdr2

Nothing about that cheap game is better

Ghost of Tsushima. It might not be as insanely detailed as RDR2 but it's definitely more beautiful to me.

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Better visuals and better PC performance

Of course, user. Would you?