BotW won Best Game Of The Generation

BotW won Best Game Of The Generation.

As voted for by critics and developers.

eurogamer.net/articles/2020-09-18-the-top-10-games-of-the-generation

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Other urls found in this thread:

gamesindustry.biz/articles/2017-06-05-how-will-the-legend-of-zelda-breath-of-the-wild-change-the-open-world-paradigm
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vooters have short term memories

which is why they voted for a 4 year old game...?

Fucking die.....Nintendo shills

Makes sense.

Name a game with a more interesting world to explore that is as well designed in terms of piquing players' curiosity and rewarding them for exploring, as well as having a bunch of systemic elements and experimentation leading to shit still being discovered and shown off three years after release. You can't.

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yes, 5 or 4 years is as far back as they will remember. also botw just got a spinoff so it's been in the news lately.

STOP KILLING MY CATS AKUMA YOU SATSUI NO FAGGOT

then why is #2 a 6 year old game?

Makes sense, it's is the greatest game ever made

It was the only game ps4 owners had, so I assumed they never stopped playing it.

Witcher 3

I agree with all that but for me an open world game can't ever be a 10/10 because pacing goes right out the window when you have so much side content, and the story takes a backseat to everything else.
That and the game has a shit soundtrack in comparison to the Zelda's I grew up with, OoT and MM, real 10/10 games.

I'm not found of botw, but I hope this is bait.
Witcher 3's world is literally empty with nothing to explore and only a handful of interesting landmarks to bump across, and you're pointed to fucking everything hidden even if you don't ask or want to be. There's no areas where mats can be found that can't be found elsewhere, and no quests that aren't pointed out to you on the map.
The only thing exploring actually rewards you in W3, tangiably or otherwise, are fast travel points.

lmao Zig Forums is going to be extremely butthurt about this

>a more interesting world to explore
the world is so big it feels empty and boring
> designed in terms of piquing players' curiosity
in what way? all i can think of is ubisoft towers and glowing shrines
and rewarding them for exploring
again, in what way? all you ever get is korok shit and stamina/health boost
>as well as having a bunch of systemic elements and experimentation leading to shit still being discovered
nice gimmick to show off on reddit for free karma, but its never used by the game in any meaningful way save for some braindead puzzles

>brexitgamer

into the trash it goes

>titanfall 2 is number 5
makes me so happy

Witcher 3's world is just scenery for the quests nothing more.

>eurogaymer
>linking that shit directly
Get cancer, corporate tool.

not even the witcher devs think that user
gamesindustry.biz/articles/2017-06-05-how-will-the-legend-of-zelda-breath-of-the-wild-change-the-open-world-paradigm

BotW just keeps on rubbing salt into Zig Forums's gaping bloody maw of an anus.

>in what way?
not him but see

Pretty solid list to be honest.

>the year 2020 Anno Domini
>putting any stock in what critics say

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And the opinions of video game developers don't count either. Just deny everything eh?

>not Genshin Impact
Fake news.

>Witcher 3's world is just scenery for the quests nothing more.

I think this is an important distinction between BotW and other open world games.

In other open world games the world is just a way of spacing all the content apart.

In BotW, the world is the game.

I get what you mean but that's a really retarded way to put it user

Not surprising, BotW touches you in a special place if you grew up playing OoT, MM, TP, WW, etc. I could tell that mechanically it was fairly basic but I got sucked into the world hardcore and the audio design is on fucking point.

the combat is basic but the physics ain't, it's far from the first open world game to use physics (pretty sure its built on the havok engine anyway), but it's so much better implemented here

>having a bunch of systemic elements and experimentation leading to shit still being discovered
Nothing is being discovered other than bugs. Half of the "systemic' shit isn't even systemic. You can't even chop trees dynamically, only the choppable trees can be chopped, the rest of the world remains unchoppable

Not surprised, everyone but contrarians seems to have loved it. And me, I got bored before the 4th guardian and didn't even bother to explore the whole map because it felt empty. I bought the Skyrim port on Switch and played through that again instead and unironically had 10x more fun

>muh brexit
I see that you’re a fan of grooming gangs

Nice try, snoy. Kys yourself.

Those developers? Oh yeah we treasure their opinion here on 4channel.org. Not a thread goes by without someone wondering what Victoria Tran thinks about the topic

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It's almost like I didn't mention developers at all you mongoloid.

Yeah the physics were good, and as repetitive as shrines were I scoured the entire fucking map and covered every inch looking for them. It was just so much fun to play as Link in that world and put together the pieces of what happened 100 years ago.

Nintendo just keep winning.

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>a more interesting world to explore
I like the game, but almost any other open world game has a more interesting world to explore. There's a reason they try to bait people with Koroks to explore more, because otherwise it's incredibly empty for the most part.

I don't even own a Playstation console or I would have bought the remaster on that instead of Switch for better graphics, but seethe more I guess

I think low-key the best thing they did is link's movement in the world - climbing, shield surfing, gliding, etc. they made the traversal practical and fun so it won't feel like a chore going from A to B.

>it's incredibly empty for the most part.

BotW has more unique content than just about any other game you can mention.

*All the towns and villages
*Hyrule Fucking Castle
*Spooky Woods with forest imps protecting a magical fucking sword
*Eventide Island
*3 giant fucking labyrinths
*Mini bosses everywhere like Talus, Hinox, Lynels, Stalnox
*Yiga Clan Hideout
*Giant fucking sand monster bosses
*All the unique locales including vast deserts, rainforests, volcanos, frozen winterlands, canyons, forests, lakes - all of which is playable content which does not exist in other games
*Over 100 completely unique subterranean mini-dungeons comprised of challenges, puzzles or assault courses
*All the unique weapons and armour
*A main quest line which has you running a gauntlet of enemies through a mountain trail, a stealth mission to recover electrical arrows from a centaur monster on a mountaintop, using those same electric arrows to assault a gigantic robot elephant in a lake while riding on the back of a merman.
*A main quest involving sneaking in to female warrior city, rescuing a local from a bunch of ninja assassins and then boss fight, attacking a gigantic robot camels legs while shuttling at speed through the desert pulled by a sand-surfing sealion.
*A main quest where you have to locate a warrior in the snowy mountains, pass a shooting minigame to prove your worth, assault a gigantic robot bird in an ariel battle
*A main quest where you save a local from a mine, help him sneak through a fortified volcanic trail and assault a gigantic robot lizard.
*The four fucking divine beast dungeons themselves.
*Countless sidequests
*Confronting a fucking dragon on snowcapped mountain top
*lost memory quest
*Ruins shrouded under a spell of darkness
*all of the-

>NOOOOOOOOO doesn't count!

4 years.

>abloobloo im not a snoyboi waaaahhh
stfu snoy

Rami Ismail and Derek Yu are the only good names on that list

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fuck you erik wolpaw is based