Now that we're three entries deep into this new style, was it a good shift for AC games?
Assassin's Creed Valhalla / Odyssey / Origins
no
the series peaked with Unity
yes
the series peaked with Odyssey
side activity bloat has been a thing since the first game but theyve only added to it since then.
Origins alone was worth the shift, my second favorite protag in the series and a great story
Yeah, I genuinely think they're the best games in the series. Before I get attacked, I replayed a lot of them this year, also 2, and boy it didn't hold up well. Half the game is a tutorial, story jumps in time crazily and there is only implied character development and most missions are pretty boring. Brotherhood improved it of course, but even if new games are repetitive, old ones are as well.
I didn't play that much of Valhalla yet but I think it might be the best one so far:
>story is ok as always
>they removed a bunch of pointless shit like RPG number leveling, tons of pointless side missions that were "go to that fort there and kill/steal something", reduced crafting amounts, etc.
>exploration is pretty cool now with a lot of loot and very short, usually fun mini stories to discover
>game feels weightier and more grounded after Odyssey
In general I think the series is quite good again, on par with best open world games. But people have bias now because the series is not considered cool anymore.
They reduced most of it in Valhalla.
>Grabbed Origins Gold Edition for only $15 thanks to the post-Valhalla sales
I'll get Odyssey once that's updated for Ubisoft Connect.
every single last asscreed game, even the 'good' ones, are absolute fucking shit, repetitive garbage, shit storylines, braindead nonexistant difficulty, the newer ones are even worse with the grindy nature of them and p2w shit actively advertised in game
the only saving grace of these games are the actual game world, the team in charge of that is doing a great job and it's a shame their talents are wasted on this generic cash-grab series
Origins was great.
Fuck Odyssey and Valhalla.
No, the combat feels unsatisfying and enemies feel like your typical bullet sponges because actions lack consequences and don't really connect with the models except during scripted finishing moves. They're too afraid to make fucking up in combat actually get you killed. Also, the stupid broken spear shit in odyssey needed to fuck off and shields should have been in the game and make the armours more grounded in reality. And for Valhalla there's so many missed opportunities. Like you've got your crew that you can sort of customize but you barely interact with them except for the scripted parts in the tutorial region. Instead of building relations with each warrior and these bonds improving their stats if we're sticking with the gigantic healthbar shit it would give more meaning to them like the nemesis system. Also, because you're a bunch of raiders I wanted to see shit like those formation sections in Ryse Son of Rome where you and your men form shield walls and advance under withering arrow fire and able to draw your men into different formations that you unlock as you interact with them like forming a circular shield wall where you completely enclose yourselves in a shield wall, say a prayer to Odin, and then all your troops charge outwards in a berserk fury scaring enemy troops and stunning them. Have shit like a moral meter where you're trying to break the will of the defenders so you can pillage quickly. Have settlements where you want to do things like place your Jomsviking in charge and then they conceal themselves in a designated area until you blow your horn, allowing you to sneak in and sabotage things or assassinate the gate guards and when you move in stealth they do too and then you sneak into the village and then blow your horn to startle everyone and cause serious moral damage as you're already inside tearing the place apart. Have shit like slaughtering civilians rapidly breaks moral but reduces plunder during the next raid
I've read this exact comment with every game since the reboot.
Honestly, I'd play more AC if they didn't run like ass.
I like them and other AAA games as mindless fun, but the poor optimization kills the mood completly.
Origins was the peak of AC its downhil from here on
And it's true. They take feedback well and keep reducing the bloat.
never played odyssey or origins but I'm liking valhalla, it's annoying that I cannot do EVERYTHING thanks to "lol rpg" like trying to kill templars because they are like 3m tall and cannot be assasinated for some reason but other than that it's very fun to raid england with my bearded bros, tons of glitches though like them not responding when I try to open chests or getting stuck bringing down doors
>they take the feedback well
If they did it would've taken them 3 games at best, not an entire franchise of 7.
You damn well know that the main issue with AC is and will always be as long as it's an ubisoft game; the fact that it has to appeal the masses and therefore it will try to "broaden" their audience while hampering itself in the process.
Also have shit like at high enough experience you can split your troops into squads and have them each wait at separate locations letting you surround the place first. Also, add in shit like actually taking slaves and scaring the locals by slaughtering priests and putting them up on display reducing starting moral across entire regions. And have human and animal sacrifices as well before large battles where you can conquer regions with your growing army. The games are barely historically accurate anyways so why not go all out, ditch the stupid modern shit nobody cares about and just create cool experiences based loosely around various time periods. Also remove the microtransaction store. I just hate how ubisoft just shits out minimally viable products.
>Now that we're three entries deep into this new style, was it a good shift for AC games?
Personally? I got tired of the "original" style by the second game already so yeah it's way better now.
>If they did it would've taken them 3 games at best, not an entire franchise of 7.
He was specifically talking about Origin onwards
as long as the Animus is still a part of these games I will never care
Unity was the last game I played. I used to like collecting all things, climbing all towers and so on and started to do that less and less towards Unity, was the games afterwards fun or more of a chore? I pretty much stopped looking forwards to AC games after the massacred the modern day shit in AC3, only to replace with much worse modern day shit.
It has to appeal to a lot of people and make money. Obviously it's not gonna be an auteur innovative experience. But that goes for most AAA games.
Seems like a lot of people still enjoy it, as it makes money. It's just Zig Forums and vocal minority that shits on it.
origins was really good but i found odyssey to be a hunk of garbage not because of the gameplay but because of the characters
i dont want my greek soldier constantly saying fuck shit fuck and making stupid jokes thats why origins was better
>Now that we're three entries deep into this new style, was it a good shift for AC games?
No.
God THIS is a new style?
What's the style called? Being boring fetch quest shit?
>was the games afterwards fun or more of a chore?
Origins yes, but Odyssey was too bloated
what new style i havent played these games
origins was the best one of the reboot series
odyssey feels like a watered down witcher 3 and its blatantly obvious theyre going for that aesthetic and gameplay with those stupid ass dialogue choices
...
No, because Oddessy and especially Valhalla aren't even trying to be accurate in terms of archtecture and the general setting anymore, which was the one thing AC was good at.
Which is ironic, since they were the games that outright added an educational mode
>What's the style called?
Witcher-like
Heavier focus on RPG-elements with random loot and abilities
Was it fun then and not a chore? and by bloated with Odyssey do you mean way too much content because if I think it's fun it's alright or is it bloated like having way too many copy paste same type side quest stuff so it gets annoying doing the same shit for the 10th time?
So progressive!
these games are so incredibly boring and lacking in meaningful content that the sheer dialogue in AC 1 & 2 is more entertaining than actually playing the new games
I find Ubisoft really itneresting. They're an actually soulful and soulless at the same time, and you never know how or why in every game. Sometimes you get stuff like For Honor which has a cool cocnept but disastrous execution due bad creative leads, then fix it.
Others you get R6S, where due beign a flop the entire tone and style of the game is thrown out the window.
Every AC game feels passionate and corporate driven, the latest Tom clancy's are absolute garbage and the Rayman games are great.
It's like every employee is a schrödingers dev where it can be both a bootlicker, marketing tard or a creative mind trying to make something unique and cool.
There's also the whole agenda pushing they do way mroe than any other company and I think they're are one of the fewones which actually believe in it and don't use it just for marketing. And I think that because of how shoehorned and out of place it is in their games, telling me the devswanted to talk/mention it without thinking how it fit or if it felt naturalto the progression.
Witcher-like implies a heavy 100 hour emphasis on pure dialogue and story
Assassins Creed was cool a decade ago but the formula didn't age well
This nuAC isn't better, its different, and in my opinion they arent good games, despite the effort put into them. But they sell well so I guess it doesn't matter
yes but fuck Layla holy christ - honestly the whole assassin shit should just be done away with, make games without a lot of it - just have the assassins and templar be a literal hidden conflict you stumble into at times, fuck the modern story arc and fuck every character having to be a mainline big boy assassin (besides Edward, and I guess TEB)
I like the viking aesthetic and stuff, but it's pretty lame that you, as a viking, are supposed to be a raider (and you ARE an invader, it's the invasion of england in the 9th century) but as an assassin you're a literal super hero who can do no wrong ever. make this shit morally gray
also where the actual fuck can i find bear tree armor wtf
>tfw an aztec asscred has been my dream game for a decade
>tfw if I get it it'll probably have a bunch of people in loincloths and big headresses instead of accurate clothing, and portray the mesoamericans as gender egalitarian hippies and the mesoamericans and the conquistadors and monolithic good guys/bad guys without the cool geopolitical scheming of different city-states and conquiistador captains all allying and manipulating each other as what happened historically
>the same screenshot for fucking years
stop please
>by bloated with Odyssey do you mean way too much content because if I think it's fun it's alright or is it bloated like having way too many copy paste same type side quest stuff so it gets annoying doing the same shit for the 10th time?
By Bloated I mean the actual islands within the world are spread apart way too much and there's a bunch of level-gated content.
Valhalla actually has the same size map as Odyssey, just without the miles of sea separating each area.
they are "good games" in the sense they are 6.5/10.
They could be better if they were about historical times and not about some assassin subplot noone cares about anymore.
it's literally like 1 game in 3 coats of color
All three games didn't know how to fucking end.
They would be good games for 20€ instead of 70€
Good news, you can get the Ultimate Edition of Origins and Odyssey for less than 20€ each right now
I have to imagine someone at ubisoft is itching to make it just to show how awful those white invaders were and how great the ancestors of the local poc were
Valhalla feels a lot better to play than Odyssey, imo