I shall now illustrate how dead gaming is using Rockstar, a studio with long, big budget games, as an example...

I shall now illustrate how dead gaming is using Rockstar, a studio with long, big budget games, as an example. In the 7th generation of consoles, we got:

>Bully: Scholarship Edition
>GTA IV + GTA Stories of Vice City or whatever (two fully new campaigns)
>Midnight Club: LA
>GTA Chinatown Wars
>Red Dead Redemption
>L.A. Noire
>Max Payne 3
>GTA V + Online

This was in the span of five years, ending in 2013. Since then, we've gotten RDR2 and re-releases of Bully and GTA V. That's literally it.

Welcome to the new age of games, where everything is milked for a literal decade and you have to see your entire family grow old and die before a new fucking installment comes out for your favorite franchise - and this is widespread, on most companies now. Isn't online gaming just amazing?

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don't care, RDR2 is a masterpiece, they could take twenty years between games if we got shit like that every time

According to the CEO of Rockstar he doesn't want to release a GTA under a trump presidency because "reality is already too much like GTA". Or some bullshit.

They invest a lot of time in New projects because they want to uphold their brand name . They care about quality.

If games were scaled back in scope to actually be released in a reasonable time frame you'd be crying about that too.

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RDR 2 is an amazing game and you also forgot to mention that during the 7th generation rockstar devs were crunching real hard releasing their great games

Remember the repeats of the Rockstar Spouses complaining about their husbands barely coming home like as if they were polyphony digital developing the first Gran Turismo?

linear boring shit doesn't sell anymore get over it

I rather take the 10 years it took to make RDR2, over yearly ass creeds.

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Games have been dead since 2006 newfag.

>rockstar makes tons of games by copypasting shit in the same shitty engine over and over
>start changing things up and putting more effort into each individual title with new assets instead of asset reuse
>WWHY THEY NOT MAKING 9 GAMES A GENERATION REEEEEEEEE
Quality over quantity. Deal with it, kid. No company is going to be shitting out 5 games on the same shitty renderware-tier engine these days, not even the potato budget unknown slav country devs who thrive on selling

Glad you pointed this out.
Under their umbrella Rockstar has a studio in:
>Dundee
>India
>Leeds
>Lincoln
>London
>New England
>North
>San Diego
>Toronto
9 different studios. Once upon a time, these studios would have worked on their own projects, sharing workforce and people where it would help.
Now?
They all work together on one or two huge projects.
I would rather have 9 different FUN games than 1 game trying to be 9 different games at once. Or 1 game that is the same shooter/driver game as we've seen 5 times before, with a shiny new coat of paint.
The best western game I've ever played is a 2D indie game called Westerado: Double Barrelled. A single Rockstar studio could make a 3D version in

Incredibly naive.

Yes, I'm sure they haven't announced a new GTA yet because they've been working on it for the past 8 years and spending billions of dollars accross three console generations, and not because they're still monetizing GTA V and it's easier to re-release that on all platforms. Strangely enough, they weren't able to monetize GTA IV in that same way and, thus, the sequel came surprisingly quick... Weird coincidences lol

Are you retarded? That guy doesn't even work at Rockstar anymore you stupid fuck. You seriously believe everything you read on the board don't you? Fuckin' cocksuckin' little faggot. Just shut the fuck up, bitch. NOW.

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yup they used to be great but GTA V was a massive disappointment and RDR 2 was terrible

The thing about RDR2 is it had the skeleton of a fantastic game, completely pissed down the drain mostly by the horrific writing. The graphics were great, it had the best gore and shooting physics of any Rockstar game, the melee fighting was fun. But there was literally nothing to do besides torture people, and combined with the narrative it just wasn't worth the trouble. PIC HIGHLY RELATED. FUCK GAY COWBOYS.

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I agree. I'd rather have smaller games with different themes like we see on that list, such as Bully, L.A. Noire, Max Payne and GTA, than wait forever for one game with one theme. It'd be much more fun and engaging.

>contrarianism
>proof you never played the game
>Zig Forumsitisperging to cap it all off
Yep, it's a retard.

>GEE DUTCH, I CAN'T BELIEVE WHAT WE WHITE FOLKS ARE DOIN' TO THEM INDIANS, IT AIN'T RAHGHT!!!

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The story is easy enough to sideline while you spend 80 hours goofing off and picking fights outside the saloon.

What company is even making yearly or bi yearly shit anymore? Just Capcom as far as I'm concerned. But they'll stop too when they make a game that continues to sell and can produce money after the initial over-the-counter transaction.

The problem with this approach is the game has an absolutely ridiculous wanted system. You get shot at for the most benign things, and then you have to ride off out of town. You can basically only cause five or ten minutes of mayhem before you have to fuck off, and then you also have to piss your money away to come back later. It's especially bad in the city, where even starting a fight with a pack of niggers will get the cops on you after like 3 minutes of brawling. The game just sucks.

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lmao
enjoy 8 years of biden :)

you do know video games are hard to make today right?
you can't just go out and take a picture with your camera plop it on a mesh and call it a day that's not how it works anymore

>Eight years of Biden
yes

>VIDEO GAMES ARE HARD, IT'S NOT THEIR FAULT!!
You're so fuckin' gay lmao.

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>I didn't play the game but I heard it didn't have the player character shouting racial slurs every other sentence so it's bad and soijak: the post
Cripplebrain.

No company is. It's arguable that most companies ever did that. The 6th gen GTA games only got three releases in as many years because they reused the engine and assets, unchanged, from 3 throughout the entire series. Much of VC's content was actually developed during 3's development. Only a few companies can get away with that kind of asset recycling without the mobs of pseudointellectuals getting angry, with Nintendo being one of them. Just look at the same boring character models from NSMB Wii being reused in every 3D Mario game made since then.
Some companies can sneakily get away with it. Two container models in Dying Light were present in Call of Juarez 9 years prior, and Dying Light even reuses some not-that-great animations from Dead Island and The Cartel. Techland probably gets away with it because the average player doesn't pay attention to details.

MAGAtarding aside, Biden won't be alive in 8 years

Hey retard, it's set in the 1800s, it absolutely should have people saying racial slurs all day. Fuckin' stupid pussy.

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China and blm will run the country for him

Rockstar simply reached a point with GTAO where they said "ok so we're basically making infinite money now, we can stop working" and that's why they were MIA from 8th gen