Some confirmation the game exists. A bit of insight into what to expect.
>I mean, I love his games, but seeing some of the gameplay mechanics stuff that he's tackling, he and the team are tackling this time, of the setting, working with another creator in terms of story. I love it.
How did you guys deal with the optional Hodir boss? When you break his glaive and the second phase starts I can't handle the pressure, his attack pattern has zero breaks and even at range he tosses the pieces of the palace at you. I even resorted to summoning the Carmine Knight but he gets assraped in five minutes and doesn't even survive until the second phase. Do I really need to complete the Eternal Maze first to get the Archfire?
Okay, well just think about this. We know from software must be working on something. Bluepoint made ds remake and from is only the producer so they are probably still working on elden ring but id ssy its gonna be q4 2021 or early 2022. Have hope bros, its still going to happen just not as soon as you think, give them time to make it as great as it can be
I believe deep down is a plausible expectation for ps5
Ryan Myers
Probably a race picker, but races for the universe George RR Martin. If I can’t be a nigga Paladin by day or a reptilian necromancer by night I don’t know what I’ll do
Christopher Anderson
Stop posting Deep Down. It's cancelled and repurposed into Dragon's Dogma 2.
Cooper Cox
>It's cancelled I believe they are still holding on the rights for something. They wouldnt waste time and money if they didnt see potential
Mason Barnes
>FromSoft twitter posts about Elden Ring >Phil already played the game OOOOOOOOOOOOOOOOOOOOOOOOOOOOOH DORITO POPE SAVE US ALL
Microsoft still holds Scalebound IP too but we will never see Platinum's Scalebound.
Tyler Foster
"Ambitious mechanics" is generally used as a more polite version of "What the fuck are you doing" Wonder if it'll be about invasion / co-ops mechanics, those tend to be main take aways from the souls games aside from the "It's difficult" crowd.
Gabriel Bailey
Speaking of Scalebound I have a promo T-shirt and poster signed by Hideki Kamiya, wonder how he feels about the project now
Tyler Phillips
>next gen ports shortly after release Online will be dead, wont it?
This is wrong. You don't optimize or port your game for one whole year. Especially for FromSoft which has been pretty good with their development efficiency.