How do you think he feels about his baby being butchered by retarded American devs?

Attached: hidetaka miyazaki.png (700x1050, 507.45K)

Other urls found in this thread:

theguardian.com/technology/2015/mar/31/bloodborne-dark-souls-creator-hidetaka-miyazaki-interview
twitter.com/NSFWRedditImage

Probably the same way the other Miyazaki feels whenever he's forced to watch a modern anime for more than five seconds.

Hopefully he's focusing on outdoing them in every way imaginable with Elden Ring. Not like that would be a particularly high bar anyways.

he already butchered his own baby with DS3, just not as much as Bluepoint

should i name my son Miyazaki so he grows up to become a genius in the entertainment industry?

Attached: 32rfsf.jpg (247x204, 6.67K)

DS3 was made by Namco mandate, he didn't even join development until the tail end of it

no you gay weeaboo

he doesn't give a shit because he's getting paid really good for it. same as with the abomination DaS 2 and he still gave it his name.

if he was that fussed he could've done it himself

kill yourself phone poster

If he says anything fromsoft won’t get another contract with snoï

Where does DS2 have Miyazaki's name on it? He wasn't even president of FromSoft when it came out.

He’s always used sony money to make game engines for himself and then push out half-baked products to fulfil contractual obligations. Doubt he cares much about DeS.

if you do, I will personally drive to your son's school and bully him myself.

I'm almost convinced that From software forced Bluepoint and Sony to not use their designs and instead resort to legally distinct alternatives, it's the only way I can explain this garbage remake.

doesn't his name appears in the ending credits?

You're free to point out where.

he's listed as supervisor

He's probably shitting his pants because now Sony has found somebody that can make Souls games at a faster rate and he is completely lost in terms of what to do with Eldon vaporware

He probably grits his teeth and bares it, knowing he's using that sweet Sony money to fund his next magnum opus.

Attached: 1538924251404.gif (300x577, 71.57K)

Kind of a non-credit, probably just added to have his name in the game since he was focusing on Bloodborne at the time.

He has almost nothing to do with Demon Souls, the game was almost made but they considered it a failure so they shelved it. When he joined From, he just took it and fucked with it for a while and made it work. Literally the same story as Kojima

Demon's Souls was his least favorite, so he probably doesn't feel too bad.

That's wrong. He reworked the game from the ground up when he got his hands on it. The Demon's Souls we know today is nothing like the original one at FromSoft prior to Miyazaki stepping in.

this isn't what he said. he said he's just embarrassed to go back and look at his old work.

>I'm almost convinced that From software forced Bluepoint and Sony to not use their designs and instead resort to legally distinct alternatives, it's the only way I can explain this garbage remake.
Opposite actually

source?

Why not you provide a source for your claim that the game was almost finished when he stepped in?

>he was filtered by DS3's plot

you'll never find out
he could be very pleased for all we know, he did say he doesn't like looking at his previous work
but japs rarely badmouth other devs

That's classy.

you really think there's a snowballs chance in hell he's pleased with this based on his previous talks on his design philosophy?

Attached: file.png (402x677, 610.14K)

>402x677
Nice text you got there

shit

Attached: 1605112663864.jpg (1261x2120, 715.14K)

LMAO. He probably doesn't care about it.

No source? Cool.
>the game was almost made
Is already wrong from the getgo
>theguardian.com/technology/2015/mar/31/bloodborne-dark-souls-creator-hidetaka-miyazaki-interview
>The project had problems and the team had been unable to create a compelling prototype. But when I heard it was a fantasy-action role-playing game, I was excited. I figured if I could find a way to take control of the game, I could turn it into anything I wanted. Best of all, if my ideas failed, nobody would care – it was already a failure.

>he did say he doesn't like looking at his previous work
lmao almost every artist says this. especially modern twitter artists who go on delete sprees because they hate their old art

>he already butchered his own baby with Bloodborne
FTFY. Everything wrong with the series started with BB, not DaS3. DaS2 being a shitty game doesn't change this fact.

>he did say he doesn't like looking at his previous work
This applies to almost every artist in the history of art.

>"refinement, elegance, and dignity are very important to me"
>makes Bloodstarved Beast

BSB is infinitely more refined and elegant than half the boss designs in Demon’s Souls remake.

you do know hyperbole just makes people take you less seriously right

Which is why that statement wasn’t hyperbolic at all.

Attached: ACBD3839-7725-42BC-BC48-FF40794CC64A.jpg (1276x651, 127.87K)

i don't understand
1) how much of the game was actually made
2) how one guy could just rework the whole thing
3) why they would even let a brand new guy with no experience lead a team to make a game?

this is why i'm saying the game was almost made. most of the programming and assets had to have been made already, and he just assembled the pieces correctly

i don't like the redesigns either autist
but describing some bloodborne enemies as 'refined' and 'elegant' is just completely antonymical to what any non-hysterical person would do
there's a reason people meme about the fucking ear-rape