Game gets a remaster

>game gets a remaster

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To be fair, right looks like shit. Not saying left looks good, but right was definitely shitty.

name 1 game

Why the long text , did they remaster the card to have an effect , old card was useless

Just sucked the soul right out him

>did they remaster the card to have an effect
no they gave it the effect monster frame for shits and giggles

it's a w*rm now?

Seiryu was literally my favorite card when I was a kid

I can't find the left one. What is that?

you need to remaster your fucking cropping skills

>ygorganization.com/thespecialtransformationthathappensonceayear/

Gathering gummy bears will call upon a new city slicker! Become the pH its soil shines upon! Link Summon (formerly Synchro)! Show yourself, Chucktron Sneedlefiber!

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Is that a MAGA hat

embarrassing

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>STL1-JP041 聖夜に煌めく竜 Seiya ni >Kirameku Ryuu (The Dragon Shining on the Holy Night/Radiant Seiyaryu)
>Level 7 LIGHT Dragon Effect Monster
>ATK 2500
>DEF 2300
>(1) If this card is Normal or Special Summoned from your hand: You can target 1 card on the field; destroy it.
>(2) Cannot be destroyed by battle with a DARK monster. Cannot be destroyed by a DARK monster’s effect.
>(3) Once per turn, at the start of the Damage Step when this card attacks an opponent’s monster: You can banish that opponent’s monster until the End Phase, also this card can make 1 more attack in a row.

Here are his frens
>STL1-JP042 ホーリーナイツ・レイエル Holy Night Rayel
>Level 4 LIGHT Fairy Effect Monster
>ATK 1800
>DEF 700
>You can only use this card name’s (1) and (2) effects once per turn each.
>(1) When this card is Normal Summoned: You can add 1 “Holy Night” Spell/Trap from your Deck to your hand.
>(2) You can banish this card from your GY, then target 1 “Holy Night” monster in your GY, except “Holy Night Rayel”; Special Summon it.

>STL1-JP043 ホーリーナイツ・アステル Holy Night Astel
>Level 4 LIGHT Fairy Effect Monster
>ATK 500
>DEF 2000
>You can only use this card name’s (1) and (2) effects once per turn each.
>(1) (Quick Effect): You can target 1 LIGHT monster you control; Tribute it, and if you do, Special Summon 1 Level 7 LIGHT Dragon monster from your hand.
>(2) You can banish this card from your GY, then target 1 Level 7 LIGHT Dragon monster you control; it gains 1000 ATK until the end of your opponent’s turn.

>STL1-JP044 ホーリーナイツ・フラムエル Holy Night Flamel
>Level 4 LIGHT Fairy Effect Monster
>ATK 1500
>DEF 1000
>You can only use either this card name’s (1) or (2) effect per turn, and only once that turn.
>(1) When an opponent’s monster attacks: You can send this card from your hand or field to the GY; Special Summon 1 Level 7 LIGHT Dragon monster from your hand.
>(2) (Quick Effect): You can banish this card from your GY, then target 1 Level 7 LIGHT Dragon monster you control or have in your GY; return it to the hand.

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Spells
>STL1-JP045 聖なる篝火(ホーリーナイツ・ベルファイア) Holy Night Bellfire
>Normal Spell Card
>You can only activate 1 card with this card’s name per turn.
>(1) Add 1 “Holy Night” monster or 1 Level 7 LIGHT Dragon monster from your Deck to your hand. Then, if your opponent controls a DARK monster while you control no monsters, you can Special Summon 1 Level 7 LIGHT Dragon monster from your hand.

>STL1-JP046 煌めく聖夜(ホーリーナイツ・スカイ) Holy Night Sky
>Field Spell Card
>You can only use this card name’s (2) effect once per turn.
>(1) During your Main Phase, you can Normal Summon 1 “Holy Night” monster or 1 Level 7 LIGHT Dragon monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
>(2) If a face-up Level 7 LIGHT Dragon monster you control is returned to the hand during your turn: You can draw 1 card.

>STL1-JP047 聖なる降誕(ホーリーナイツ・ナティビティ) Holy Night Nativity
>Continuous Spell Card
>You can only use this card name’s (1) or (2) effect per turn, and only once that turn.
>(1) During your Main Phase: You can reveal 1 LIGHT Fairy monster from your hand, and if you do, add 1 Level 7 LIGHT Dragon monster from your Deck to your hand, then, place the revealed card on the bottom of the Deck.
>(2) If your opponent activates a card or effect: You can Special Summon 1 Level 7 LIGHT Dragon monster from your hand.

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TRANSLATE IT WEEB!!!

Traps
>STL1-JP048 聖夜の降臨(ホーリーナイツ・アドベント) Holy Night Advent
>Continuous Trap Card
>You can only use this card name’s (1) effect once per turn.
>(1) During the Main Phase: You can activate 1 of these effects.
>• Target 1 Level 7 LIGHT Dragon monster you control; return it to the hand.
>• Special Summon 1 Level 7 LIGHT Dragon monster from your hand.

>STL1-JP049 聖なる煌炎(ホーリーナイツ・ブラスト) Holy Night Blast
>Normal Trap Card
>You can only activate 1 card with this card’s name per turn.
>(1) When an opponent’s card or effect is activated: Return 1 Level 7 LIGHT Dragon monster you control to the hand; negate the effect, and if you do, destroy it.

How long until they are on EDO?

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I WANT TO FUCK THE LEFT MOST
Also the new archtype doesnt sync well with OG one compare to Thunder Dragon

this thread sucks balls

Are there any other Level 7 LIGHT dragon monsters to abuse these cards with?

gg ez

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>(formerly Synchro)

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that's literally Arkbrave and pal gimmick

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KONAMI GIVE US A WORLD LEGACY GAME, I NEED IT

>konami still hasn't produced an accessible and concise way to experience the Dual Terminal storyline
Fuck off man my favourite archetypes come from there

So Serpant Night archtype will be DARK dragon that focus summon from graveyard , as Seiryu arch enemy, right?

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>sick of MTG and YGO
>looking for a new paper card game to play
>oh cool there's a Digimon one coming to NA soon
>oh cool my favourite Digimon is going to be in the first set
>him and his entire line is completely unplayable
Nevermind, I guess. Any other games that are fun and affordable?

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They look nothing alike, are you sure they've even the same monster

This has to be some of the worst readability of a card in relation to amount of text.

>game allows you to fuse characters or weapons

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I was playing Legacy of the Duelist but had to stop because the game kept crashes and it was usually right when I was about to win a duel.

What the fuck happened to Yu-Gi-Oh!'s art style?