SOUL

SOUL

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2d worms is the only way to go

sad that you would think that

I think T17 should give 3D worms another try
It could get pretty good considering how much the technology of terrain modification has advanced

Never played any of the 3D worms games

hogs of war was fun when i was a kid.

they are too busy working on a trash 2.5d fortnite ripoff

Based

i remember the ps2 version of the nice to siege you mission filtered me hard

>nu-team17
I'd want to see it if it was made by literally anyone else

It was absolute shit you zoomers and it almost killed the franchise after the gods gift that was armageddon.

>trusting current T17 at all
OK. Set yourself up for disappointment.
Worms and its 2nd gen incarnations were lightning in a bottle. I understand things have to change, but it will take a miracle for it to be as good again.

for some reason my mind connected this game to the song melancholy hill by the gorrillaz
dunno why
was the song or something similar in the game? is it because of the video?
answer me please

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Didn't really like 3d, weapons were unpredictable and AI was pure bullshit

you probably listen melancholy hill too much when Worms 3D released, idk

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never , I heard that song for the first time like a few years ago
its so weird

It has to be T17 for they own the license
I would accept a Hogs of War tier substitute though

just another bug. the whole consciousness backend was kind of rushed.

i guess it might be the cover art of the album
kinda looks like a worms level

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Now that is what I call based.

here's your new worms bro

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this, pure kino

cant wait for this kind of aesthetic to die off as fast as possible

>the terrains aren't even destroyable
What were they thinking

I have to buy it

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What's the best/most fun 3D worms? I remember playing one of them many years ago, would like to try one again.

actually great game, the camera movement is garbage tho

I only have Forts, I guess that's the one I'll recommend

Worms 4 Mayhem

Did they make multiple 3D Worms? The first one at least was really good conceptually, but the massive balance issue was that being in 3D meant it exponentially increased the amount of water present. Nearly every kill was by drowning and made anything with knockback the most dangerous items, with actual damage dealing weapons being less efficient.

>make team weapon
>set terrain destruction to max
>set damage to min
>shoot under worms' feet (or lack thereof)
>they drown and die instantly
this was my secret trick