are gacha games inherently bad?
Are gacha games inherently bad?
Yes
Games are inherently bad.
Yes, now bye bye
Yes
For me usually yes, because I'd rather just pay one price for a full game with content, but in some cases the whales fund a game you get to play for free.
gacha games are inherently bed
you pomf in that bed
Yes, because their only purpose is to suck up microtransaction money from whales.
Bad for developers? No. Bad for investors? No. Bad for people looking for an enjoyable gaming experience in the traditional sense? Yes. Bad for people with addictive personalities? Very much so.
Gacha games are not designed for the average players enjoyment. They are designed for the small margin of whales that spend exponentially more money than the rest. The methods they use to grab these whales are things that actively make the experience worse for everyone else. The success of these games also means that we will see more and more traditional games catered towards these ultra consumers.
All games with MICROTRANSACTIONS are bad.
The only acceptable payments for video games are b2p models or a subscription. Any system that can give a player advantage for paying more money over someone who doesn't pay is evil by definition.
In what way
Yes.
Also, a wise statement from an /vrpg/ user:
>"Dude just don't pay money you can finish the game without rolling ever".
Of course you can. That's gacha logic 101. There is no gacha I know of that becomes incompletable without rolling.
The point isn't to make the game impossible, but to absolutely shower you with temptation at every corner. Removing who would logically be a party member and making them an observer in spite of being beside you for so long, fighting the same enemy in cutscenes but entirely unavailable to be used, is not okay. Every other RPG on the planet does this better.
Don't get me started on those domain "trial" uses of said party members, designed entirely around tempting you to splurge for them.
I've dipped my fingers into a bunch of gacha because I'm a big fan of being able to explain exactly why I don't like something. I don't believe in first impressions. To compare, Genshin Impact has probably the worst rates compared to how much money you need to do a 10 roll. The rates appear lenient because of pity, but the pointless requirement of needing SEVEN copies of a single character to get the full potential out of them is so mind-numbingly awful that it looks fucking genius.
The always online aspect is pretty shitty, too. Always online games to begin with simply mean you don't own a single thing in the game. As soon as the servers go down or you try to open the game without an internet connection the reality hits you in the face - in spite of all the money you gave them, all the time you spent, all the effort and memories you've made, you don't own a single fucking thing. This is a service. You are paying a company to play their toys and once they're done with you, they take them back.
tl;dr the game is obsessively designed around tempting you to buy things with real money.
Play it for free if you want and brag about it, that won't change the facts and nobody is going to respect you for playing something like this.
I want it that way
No. You guys are just spoiled children who want everything for free.
>game is completely free
>gives plenty of free gems left and right for just playing the game, participating in events, exploring world, compensation for bug fixes, etc.
>gives free characters (Noelle, fischl, Barbara)
>all quests can be completed easily with base characters not counting the hundreds of free rolls you can get from free gems
>genuinely fun game with big world and constant updates and new areas/content constantly being released
DURR GAME BAD BECAUSE IT HAS MICROTRANSACTIONS!! I LIKE PAYING 60$ FOR A WHOLE COMPLETE GAME!
>spends 60$ on any modern game
>game still has microtransactions, loot boxes, skin shop, literal patented systems that are designed to make you want to pay up, etc
Jesus, you guys are absolute retards aren't you?
thar she blows
Yes, because they become addictive for their gambling nature more than their game play.
you caught me, ive spent 5$ twice on the monthly gem thing on a game ive spent about 30 hours on since release. then again, you've got other faggots on here paying 20$ for fortnite skins and 60$ on cyberpunk which is a bigger scam if you ask me
To the core.
/thread
Just wondering, is there anyone who actually picked the boy main character?
I'd say /thread but fucking nailed it
me
and i regret it
>Play it for free if you want and brag about it
It's the holy grail for corporate, maximun ptofits for minimal effort by locking ALL THE CONTENT behind paywall and dripfeed it over years (gacha games have year 2 content already designed and ready for shipment or at the very least 90% ready FROM BEFORE release).
Every gamer lose from gacha, corporate win.
do NOT look up paimons dub voice actor
Female MC jp VA because she wants the ultimate shota team
/thread
Yes. Very few gacha games have genuinely satisfying or complicated gameplay. They're made as simple as possible so gachabrains don't have to focus on anything besides crunching numbers. They also need to ensure they can port to mobile to maximize whale profits.
Games are bad, yes.
yes
>GI is in 1.1
>Patch every 6 weeks
>basically the community know everything that is comming up to like 1.6 already with most of it already set in stone
I WANT GAMES AS SERVICE TO DIE
>Ayaka is comming March
I want to rolll already ahhhh
Based
Yes
The game would be a lot better if you got all the characters for free simply by progressing through the game
However, that would never happen, because Mihoyo wants to make money with Genshin. You can consider it a necessary evil, but from the perspective of 'how can we make the best game ever', gacha should absolutely not be near it
The scope of the game would need to be smaller though. Or on a subscription like an MMO