>so it's an entire genre
>where there's no mechanical depth
>level design is randomly generated
>there's no thought put to encounters
>it's all about chasing numbers
>getting bigger numbers means bigger high
>it's all random
>it's all about keeping the player addicted
Is the rogue* genre the worst genre in gaming?
So it's an entire genre
Mobas exist, so no.
>where there's no mechanical depth
false
>level design is randomly generated
true
>there's no thought put to encounters
false
>it's all about chasing numbers
false
>getting bigger numbers means bigger high
false
>it's all random
barely false
>it's all about keeping the player addicted
FALSE holy fuck, are you seriously comparing rougelite/likes to gacha games? Get a fucking life faggot.
>are you seriously comparing rougelite/likes to gacha games?
That's a good comparison, I didn't think of that one. Yeah they're basically just digital crack of the same tier. Except gacha games don't have the pretense they have a complex system going on underneath it all.
>replayability = addiction
I can see what how you're coming to your conclusion but that doesn't make it any less retarded.
>I'm not addicted I'll stop after this retry I sware
diablo fans are the same way. Remember that time they literally made a meme chart praising how the digital crack in the second was better than in the third?
Before we start arguing about semantics, here is the definitive definition of a roguelike.
Roguelikes are top-down, turn-based, procedurally generated dungeon crawlers. If it is not this, it is not a roguelike period.
There's just one eensy weeny problem with your example.
Diablo II isn't a rougelite/like. Having randomised dungeons doesn't make a game a rougelike/lite.
You're implying that there's no skill ceiling and that it's not possible to finish runs more consistently as you learn the game's systems, which is laughably false
>actually the definition of my crack is constantly changing so you can't say I'm an addict, oooh this number is orange instead of white!
>heh, go to college
>I can't admit I fucked up
>bottom text
fucked up how? Don't like being compared to Diablo fans? Don't act like them then. Just some cross-genre similarities that are easily noticed.
If you haven't played DCSS or One Way Heroics, you don't know what a good roguelike is.
The only roguelites that i respect are the ones with lots of content and little to no story, so not trash like Hades.
Moving the goalposts, just admit you're shit at games faggot
Diablo is an infinite treadmill. Rougelites are not as they have an end point and rougelikes, while having not always having an endpoint, don't carry progression over run to run so the comparison is meaningless.
>Diablo is an infinite treadmill. Rougelites
>oops time to restart so I can see how this builds numbers are different
now is where you attempt to drag another genre down with your addiction in an attempt to save face
Diablo started development as a roguelike with actual graphics, then they made it real-time. If it were released today we would definitely call it a roguelite
Do the pmd games count as a roguelike?
Except we wouldn't because its a straight up ARPG. You obviously have no idea what a rougrlike/lite is.
yes, based
Here's the attempt to drag down action RPGs
Diablo is more similiar to a roguelite, the only parts that are randomly generated are the items and minor enemies, also if you die you can just reload a savewhich no true roguelike or even roguelite allows.
fpbp
>How dare an ARPG have randomized dungeons, that must make it a rougelike!
yes it is, and for some reason its one of the most popular in the indie scene.
>how dare this rougelite be similar to rogue
why does this trigger you exactly?
Roguelite is basically an improvement on any room based game where the level design is more about wall/traps and enemy placement than anything else.
The best example would be games like street of rage. The same game but as a roguelite would only be a massive improvement if done correctly.
>The same game but as a roguelite would only be a massive improvement if done correctly
Streets of Rogue? I wouldn't say its better than Streets of Rage 2.
How dare this ARPG have a single roguelite element and not be considered a rougelite.
Last (You) you're getting if you keep trying to push the "Diablo = rougelike/lite" shit because that's like saying 2+2=5 and I'm not rewarding bait that poor anymore.
>The same game but as a roguelite would only be a massive improvement if done correctly.
Wrong, there's a deliberate sense of design and flow to games like this. Enemy placement, item placement, can't be done algorithmically without being overly reliant on templates, to the point where all encounters are brought to a homogenous middle ground where nothing is really made interesting in its design. Randomness has proven to be crippling to actually making a good game.
Action RPGs are supposed to replace roguelikes since having UI and contextual actions instead of 100 buttons each doing its own thing is better, but everyone refuses to spend good money on applying that complexity and random elements to a 3d action game.
Worst genres in vidya
1. Battle Royale
2. MOBA
3. Survival Horror Minecraft ripoffs
Don't know why you're so deadset on a comparison nobody is making. You're just both meth addicts, no one said anything about similarities of the genre but you seem to be convinced that is what is happening. The mind of a meth addict is a wild one.
I fucked up and didn't give you a (You) last post so have this one instead. Have fun being retarded.
Don't care meth addict.
So, whats your favourite rouguelike/lite?
For me it's TBOI
Hades easily. BOI went to shit with its expansions imo.
MMO needs to be on that list, survival horror minecraft clones are niche enough to take a lower spot because minecraft largely overshadows them.
There's no real difference, it's just meth addiction.
What genre do you like OP and I will reduce it into the most boring shitty sounding game
Recently started playing Atomicrops and really enjoy it, though I'm stuck on year 3. Does anyone have any other fun games like it? Especially if it's a roguelite with marriage
For me, it's cadence of hyrule
>Hades is somehow like Rogue
fits most of the prereqs in OP