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ITT: 10/10 games that horrendously shit the bed towards the end
Jackson James
Josiah Martin
I like the endgame though
Adrian Gonzalez
It's still good tho
Lincoln Price
Aiden Sanders
the body of many was cool. why did they make the shodan stuff so braindead easy though
Noah Torres
Reminder that while Cyberspace is rightfully maligned, the Rickenbacker and to a lesser extent The Body of the Many are still good.
Lucas Turner
Both of these have great endings.
Julian Martin
They clearly ran out of dev time
Daniel Stewart
The only part I can't stand is the Ocean Lab.
Jeremiah Cruz
>atmosphere becomes dark and somewhat off putting
>you realise the fucked up shit going on in a51
>the soundtrack is great and you get to use your abilities
>you go through the final area fucking over bob page
>kino soundtrack in tong's ending
deus ex ending was excelent for me
Noah Hall
Ethan Mitchell
Anthony Adams
the final string of levels suck ass. could have been a perfect game
Dylan Williams
big time
Jonathan Cook
Ocean Lab exterior is the point of no return for me. Ocean Lab, Silo, Area 51 are real letdowns.
Owen Evans
Jack Taylor
James Taylor
More like unintentionally prophetic games thread.
On that note, where the hell are my cyber augments?
Xavier King
apparently they designed the final levels first which is kind of retarded
Cooper Barnes
Sabotage at Soulforge is a masterwork of a final level and total pleb filter.
Connor Collins
>Super secret sneaky cult guys
>For some reason they have a small army for the final section of the game
>A small army that is devastated by one man and one man in a helicopter
Imagine if they had sent two helicopters
Jason Hernandez
Never understood this
Colton Carter
This is the definitive answer
Evan White
Jonathan Hall
I found the village and castle (and everything in between) as incredibly memorable, and immediately iconic, but after the castle the game doesn't really up itself, it just stays the same, but without leaving much of an impression at all. In isolation, the last part of the game is fine, but its far less interesting than what comes before it and does nothing new.
All of this is subjective though. Why was the village and castle memorable and iconic to me? I don't really know and I'd need to replay the game again to truly analyze this properly. I do know though, that absolutely nothing about the ending of the game sticks out to me, where as I remember so much about the rest because it feels like its constantly introducing something new and interesting.
Easton Edwards
backtracking and "a rat ate my key" are shit but the ending sequence is still fine
Leo Russell
I think he means the actual ending video, which is literally the worst I have seen in all of the hundreds of games I have finished in my lifetime.
Jose Campbell
Nah.
Adam Jones
Henry Hernandez
I liked it at the time but the military zombies was stupid. It falls apart for me even when you go to the ruins
Ayden Flores
Yeah, A51 was pretty good.
>Bet you didn't know your mom and dad tried to protest when we put you in training. They loved their little boy, JC, and that's why they're dead. I'm sending up the man who did the job.