soemtimes, you gotta take quality over quanity
Soemtimes, you gotta take quality over quanity
idk what are people bitching at, the city is huge
Maybe a decade ago.
every blue shape can be entered and has a minimum of 30 mins of associated content
oh yeah gamers you read that right, mom's bringin the tendies down to you for a while, she will understand, heck with the strip club scenes, you might get a little extra
Only pajeets care for large maps
ok name a game with a bigger city
no random generation trash please
>GTA IV
>GTA V
>L.A. Noire
>Watch Dogs Legion
>Spiderman
>Assassins Creed Unity & Syndicate
Cyber punk is literally bigger than all of those.
literally none of those are bigger by a significant margin
nice, and how many enterable buildings do those games have? i'll give you a hint, gta 4 has the most enterable buildings out of those games, and that came out in 2008.
>GTA 5
Really makes you think why somebody would lie on the Internet
And in Cyberjunk 2077, you get neither
True Crime LA, and it did it on a shoestring budget, almost three console generations agl.
FUEL has the biggest fucking map ever but it doesnt make it a good game
especially when its just a fucking desert
but hey, keep jacking off to numbers, dont let me stop you
Test Drive Unlimited
Multiple Arma games
that comparison isnt even right
Most retarded image comparison I've seen yet.
Soemtimes, you gotta take Sneed over Chuck
arma has mud huts and ruins
in TD the city is literally just a skybox you can drive through sometimes and even then im not sure its bigger than CP
stop fucking using daggerfall in these
it was randomly generated, it doesn't count
WTF
For a game in 1996 that handled the scaling running on a potatoe, yeah it still counts as an example. You could stack the scaling on a modern system with scale binding.
The city also goes vertically.
All other cities are just flat.
Lol
10 hours to explore world map
Watch Dogs Legion as a good amount of explorable buildings because it is part of the gameplay. No idea about assassin creed, but Spiderman had little stuff explorable.
We also don't know how relevant the Cyberpunk desert around the city is.
I kneel
Lol
WTF
Lol
You are wrong. Out of those games unity has the biggest amount of enterable buildings by a large margin
That's all wrong and most of these cities have almost no verticality besides going of top of not enterable buildings.
wow look at all those places to kill looters
It has quantity you retard, a top-down map can't show the layers of verticality of the city. You have underground and upper areas that you obviously can't see from a two-dimensional map.