ITT red flags of a shitty video game

ITT red flags of a shitty video game
>a boss battle lasts more than 20 minutes

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>The enemies on level 1 are the same enemies as level 2.

>the demifiend fight in dds that takes over half an hour even with all your stats maxed

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>level 1 enemies show up on level 20, but are now blue instead of red
Every time.

>defeat boss
>get cutscene of boss beating you

>game runs in "seasons" with limited-time cosmetics and new content
>dev makes a huge deal whenever a new season drops with trailers and everything

Yikes!

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kek

>worldbuilding and narrative building is done not through exploration but through pseudo-cutscenes
>enemies that stand still or move really slowly in shooters
>damage-sponge / optimization fights in RPG
>artificial input lag
>fake probability numbers

Todays kids would NEVER survive

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Shimamura likes black men

Even better, late game enemies are blue/red reskins of the first boss you fight

>America has joined the thread

Why doesn't Nippon make any romance anime centred around black men

They do

>level up
>all enemies, even in the starting area scale to you
What is even the point of having levels then?

Killing Floor 2?

NTR Hentai doesn't count.

Adachi is a retard

Literally any gacha or mmo

>get game over from failing a QTE

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Literally any “F2P” game that was designed just to gouge money from you

Hello Bayonetta.

>tries too hard to be funny
i'm looking at you nu-doom

??? I don't recall any moments in Eternal where the game tries hard to be funny, unless you count Doomchad blowing a hell priest's brains out in the middle of his monologue, which fits his character perfectly.

>haha mortally challanged
honestly fucking obvious gay ass pandering

Nu-Hitman is fun but god, those NPCs dialogue trying to be funny and wacky are really painful.

only exception i'd give to that is orig max payne, shit was kino

Nothing hurts more than a boss turning into a trash monster like that.

>finally get to fight the cool humanoid villain who's been taunting you the whole game
>AAAAAAAH OH NO THE POWER IS TOO MUCH FOR MEEEEE ROOOOOOAAAAR
>he turns into a big mindless monster that looks like a pile of garbage, that's what you actually get to fight

Original MP was just finns trying to sound american and it's great

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>Body Type A
>Body Type B

eternal's problem is trying too hard to be "epic", (NPCs sucking doomguy's dick in every audio log, the dumbass lore) not "funny"

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They would just look up a guide

I love long boss fights.
you have ADHD

nu-doom is just "trying too hard" no extras

>implying guide usage wasn't huge in the PS2 era
Do you even gamefaqs?

>Boss is just a bigger version of regular enemy

mhun doesn't count man

>boss is just a statboosted regular enemy with a hat
>boss is just a regular enemy with a better gun

>game is hard
>you have to spend 20+ minutes on the asshole every try

>game is easy
>game is easy

>boss has stages
>set dialogue between PC and boss
>health stops going down because boss has to finish all his lines before you can finally go to the next stage of the fight

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Nothing wrong with long boss fights if they force you to use everything you have at your disposal over the full course of the battle, change strategies on the fly, and its a struggle to survive.
If its just an HP sponge then its a problem