Cyberpunk 2077 does NOT provide access to most buildings in Night City

>b-but MUH VERTICALITY!
>w-we don't need a huge open map!
what an embarrassment of a game

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>Thousands of empty apartments devoid of content

sounds like a lot of fun to explore

why would you expect most buildings to be enterable

you lost Zig Forums, Cyberpubk is GOTY and no amount of screaming and crying will change that

Dont give a fuck; still buying it.

Just say you're broke bro.

Fuck. This was unironically the main thing I was looking forward to in this game.

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Same lol
if they couldn't have you enter the buildings they should've made the fake buildings look more impressive

What, exactly?

don't care still buying it

i might get it still, idk until it comes out and i can see random gameplay footage and hear player reviews. No point in talking about games that haven't come out yet unless you're really hyped for them. i will NEVER understand Zig Forums's obsession with this.

The guy asks a good question: why would you even want to enter a bunch of random skyscrapers?
What would you even do in there?
Besides, he also said quests are what usually send you into some of those random buildings which is why some are locked rather than just not being accessible.

Skyrim did it

Fuck this shit, I rather play masterpieces like Fallout New Vegas where I can actually explore a real metropolis like Vegas and visit the thousands of NPC's in their homes.

this
Mankind Divided had many/mostly enterable places too

don't you get it?
its for (you)s!

skyrim also had like 3-5 houses in each "city"

Skyrim has like two houses per "city"

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everyone needs to remember that there are 10 to 100 times as many lurkers as posters in threads and like half of them will see your post. Reddit and other social media has burned people's tiny bugbrains and they NEEEEEED that dopamine hit

Cyberpunk is DOA. The only hope for a playable game this decade is holding CDPR accountable the same way Hello Games was held accountable. The only other option is releasing it as early access and milking the frothing hypebase for every allocated Roblox credit they possess without the pressure of having to complete a game that's hit critical mass before shipping a single copy a la Star Citizen

Because it's used as an excuse for the reduced size of the map relative to, say, GTAV made in 2013

what does that have to do with verticality?

why do you need a giant map

I count over 10 buildings in that photo alone, and Skyrim has a lot of towns with multiple buildings and they're all enter-able. This already puts it above Cyberpunk.

>"like two"
>posts pic with clearly at least four

Ah yes the vast sprawling metropolises of Skyrim

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>it does not need to have enterable buildings

They're talking about horizontal verticality, aka depth

I would prefer a smaller map/city that has way higher density of shit to explore so that I don't have to fucking guess as to whether a given building or door is openable when it comes to exploring

I swear to god peoples expectations for this game are so retardedly high. Somehow people expect something that literally no game has done before in every single aspect of the game. Is Zig Forums full of naïve children or are they just that desperate for this game to fail?

user, stop posting here and go back to preschool.

>See that building? You can enter it

There are 16 (!) houses just in those pictures, not counting the huge ass palace and the countryside around the city. Dilate, even though you'll NEVER be a woman.

Cause the game's been in development for 7 years
what the fuck have they been doing if it's not breaking new ground in some way

And that's what was promised by CDPR, but in the video it's revealed that that's not the case. Yet here's Zig Forums trying to cope with the fact that they've been lied to once again.

>Skyrim did it

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> Zig Forums did you know Cyberpunk does NOT have an intricate and realistic car mechanic simulator built into it? It doesn't even let you view each tiny screw and bolt in 4K resolution, trash game

Jesus, Zig Forums really is autism central. I guess hyperbole is beyond your grasp.

>modern AAA slop
>breaking new ground
lol

Yeah but like, you go to the "major cities" in the realm like Solitude or whatever the fuck it's called, and it's like a tiny fort on the edge of a cliff. Even the first one you go to, the capital, is not really that big. I'd take a large city with important landmarks interspersed and a lot of NPCs wandering the streets over a very small town where I can find and identify every NPC within 5 minutes.

>HURR DURR I WAS ONLY JOKE GOD CAN'T YOU TAKE A JOKE
lmao

I stepped onto the hype train when I read one of the storylines was a prostitute that lets her body be taken over by an AI to fulfill whatever desire the client wants it to do, then wipes her memory afterwards, a "doll"
regardless of the gameplay I'll be buying it to experience their version of the future

I KNEEL SHAZAMPOSTER
I FUCKING KNEEL

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>breaking new ground
use your little bugbrain to define this

> I-it's not tiny, t-there are 3 whole houses in that map!!

This is how pathetic you are. Slav engineering will win again.

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I can't wait to see the twitter outrage when they find out Cyberpunk 2077 isn't going to be a fps action game like GTA

Goddamn it. Never would I have thought that skyrim did actually something better than other game. But here we are.

Because it is an overhyped AAA project and pushing the scale or graphics to their limit are the only good things AAAs are good at.

i still don't understand the shazam thing, am i supposed to watch that shitty movie to understand it or something?

So, Zig Forums I assume you have some examples of handcrafted games with a similar amount of buildings that are all enterable, right?

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Please forgive me for ever doubting you Shazam-sama... i... i kneel...

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WTF I love skyrim now??

How sad is your life that shitpost about this game all day?