How can Animal Crossing be made into a good game?

How can Animal Crossing be made into a good game?

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violence and trying to cover your tracks

Guns.

Asians are now white and not "people of color" according to some American school districts, so you're banning Japs from their own game.

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KEK clown world acceleration reaching immeasurable levels!

Leave it as is

do a little more than the bare minimum

Speaking of AC.i have digital version, if i delete it from my console, because I want to make room for something else will I have to repurchase it if I want to play it again? It will keep my save files, at least, right?

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just back up your game data

You can't. Just let it drain concentrated soƬ from other games do the others can be good

more like how can animal crossing be made into a game in the first place

>533408236
Make it a dating sim.

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Ok. I'll figure out that later.

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Why can't you play as an animal folk in Animal Crossing?

Because then you could date animals

That would be nice.

How do they define Asian? It's like a huge ass continent with almost all races beside full African.

You furry

you gay

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>remove all the online crap New Horizons added
>remove "oh no looks like my tool broke UwU" mechanics
>remove crafting
there, fixed it

I'm gay for Tom Nook's fat nuts.

Make it a good, customization-based life sim game, that feels fitting in the modern era of video games.
Life sims have been held back because for the most part, animal crossing and the sims hold a complete monopoly over the genre, and they're for the most part content to stagnate in design for the past two decades.
I'm not asking for anything enormous or impossible- but things such as more varied movement options to make moving around your town more entertaining would go a long way to making the overall experience more enjoyable. A more balanced economy where things like jobs are possible- think like the roost minigame in New Leaf, except a bit more involved and being capable of actually making significant money off of it. More varied biomes would be nice- this was in Happy Home Designer. Huge mountains with huge cliffs, snowy mountaintops, deserts, and perhaps even more urban settings. In my dream animal crossing, you could go to multiple towns- not too many, your usual forest-beachside town would still be your "main" town of sorts, but having extra places to set up homes in would be great. Being able to purchase multiple homes would be great money sinks for late-game play and would be far more enjoyable than having to create multiple characters and switch between them to get the same effect. Plus you could take the train between all of them, which is super cozy. And as an endgame thing, you could buy a little island of your own, a la Animal Forest e+, and on this island you have total god-like control over the terrain and the ordinances and everything. That way you appease classic fans who like being one person in a village, and more modern fans who prefer having total control. All in all, variety is key. Some people may see this list and think these things are absurd and impossible, but that's only because you're being held back in what you think life sim games are capable of having in them.

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You have the option to murder villagers then the police dogs try to find the murderer. If you get caught your character has to serve real prison time

based, but still gotta work off that debt

SEX

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I like that hedgehog.

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And I ran out of space, but naturally, remove basically everything from New Horizons because New Horizons is a fucking nightmare of a game.
>Make furniture more varied and exaggerated rather than bland realistic ikea furniture
>Return all of the many many many missing features; feng shui, luck, gyroids, custom museum expos, the roost, so on, so forth
>Give back more natural looking terrain- there's no fucking reason on earth the terrain has to be so fucking ugly and blocky to be customizable. I'd genuinely rather have natural looking terrain over customizable blocky terrain.
>Crafting in itself isn't the worst idea, but don't use the same fucking DIY system. Farming for DIY cards is fucking torture.
>tool durability is mind-numbing cancer that has zero point to exist
>Make gold tools actually be worthwhile rewards, the fact that gold tools not only can break but don't even have the bonuses they give in every other game is a fucking crime
>Make events more varied than "grind for the material and collect the DIY recipes"
>Bring back playable consoles
And so on and so forth.

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Does this Asian include poos. Unless my eyes don't work I'd say Pajeets are plenty colorful.

Focus on comfy, social interaction ls with villagers, and making the town feel lived in. Also give the option of letting other villager's be in charge of decorating the island. Fuck responsibility.

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Let me romance the animals

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Based

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by making Sable my wife.

>How can Animal Crossing be made into a good game?
Make a detector that if you're a furry or a pedo playing the game, you automatically die.
The game will lose 20% of its player base, but it will be fun again, because the community won't be as disgusting anymore.