I have been stuck here for 3 hours trying to solve this. Literally nothing works.
Why did they make this puzzle so god damn hard?
I have been stuck here for 3 hours trying to solve this. Literally nothing works.
Why did they make this puzzle so god damn hard?
wait a minute...
you can brute force it in like 3 minutes max
Real talk, I had to look up a guide to solve this puzzle on my first playthrough.
I know that its a shitpost, but there are literally 27 possible combinations.
What the fuck user?
It would probably be faster to just brute force that shit instead of looking it up given how there aren't exactly too many combinations.
Still, it's kinda a shitty puzzle. If you know to look that shit up, all of the puzzles of that type become trivial. So they might as well not be there. Even those rotating statue puzzles were better since you at least had to inspect the environment and shit.
You dont need to guess IT IS RIGHT THERE ON THE CLAW !
26 because its obviously not the first combination.
I have tried every possible combination and nothing happens. Am I retarded?
this
t. bruteforced all of them
I know what you're up to OP but it's still depressing to discover that so many people got stumped on Babby's First Puzzle in Babby's First RPG
Yes.
that claw...
I brute forced it first time. The game never teaches you that you can 'inspect' items in your inventory, and it is a feature that has never been in any TES game before.
is this 2011?
It took me a while because its not clear on first time playing that you can rotate the claw
Well what could the combination be?
It's also funny how this mechanic WAS NEVER USED AGAIN IN THE ENTIRE GAME
I actually thought about looking at the claw, but I didn't want to go to the effort of dropping it and knocking it around because I thought there's now way it could be something that retarded lmao
My favorite are the turning stone ones where the correct symbol is displayed literally right on top of the stone.
None of you retards actually read that faggots journal wherein he clearly states: "The solution is on the palm of your hands"???
yeah but its hard to turn the claw upside down on the floor, you have to knock it around a bunch
>make lock that requires a combination and a special key to open it
>put the combination on the key
I am being trolled aren't I?
In case you're not being facetious you can rotate objects in inventory.
it's smart because you need the key to open the lock, and you can't copy the shape of the key and open it without knowing the combination. Vikings are the smartest humans that have ever lived and Skyrim reflects that.
I think you just need to turn all of the rings 2 times in every puzzle
could've at least let us rotate letters to find signatures on the back or something.
Reminder that these kinds of braindead retards are in test groups in USA when games are being dumbed down and when simple concepts and mechanics in games are removed.
but in the thieves guild questline some guy literally just picks one of these doors in 5 seconds????