Ludonarrative dissonance

>ludonarrative dissonance
>gameplay loop
>gamefeel

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Ludonarrative dissonance in games definitely ruins the gamefeel, even if the gameplay loop is good.

Ludonarrative dissonance is real though. Because ludonarrative harmony is distilled kino.

>graphical fidelity

Newspeak.

>AA games

>kino
>based
>wojak

>counterplay

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Ludonally liminal gameplay dissonance loop

>X-like

>saying words

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>dishonest game design

>liminal
oh my GOOOOOOOOOOD

>artificial difficulty

>its another low-IQ wojak fag getting mad at big words

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>psuedo roguelite

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cringe
based

Ludonarrative dissonance is real, but it's not a bad thing.

>Gunplay
>Feedback
>Story Elements
>Video Game

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>Ludonarrative dissonance is real though. Because ludonarrative harmony is distilled kino.
No wonder video games are shit today, everyone acts like they're a film expert

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>frame rate

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>battle royale

>impact

>meme cell

>Environmental storytelling

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>immersive sim

>soul

but ludonarrative dissonance is most prominent in vidya

disonarrative lussonance

Imagine watching those "video game analysis" videos on youtube

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>dishonest desighn

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