>ludonarrative dissonance
>gameplay loop
>gamefeel
Ludonarrative dissonance
Ludonarrative dissonance in games definitely ruins the gamefeel, even if the gameplay loop is good.
Ludonarrative dissonance is real though. Because ludonarrative harmony is distilled kino.
>graphical fidelity
Newspeak.
>AA games
>kino
>based
>wojak
>counterplay
Ludonally liminal gameplay dissonance loop
>X-like
>saying words
>dishonest game design
>liminal
oh my GOOOOOOOOOOD
>artificial difficulty
>its another low-IQ wojak fag getting mad at big words
>psuedo roguelite
cringe
based
Ludonarrative dissonance is real, but it's not a bad thing.
>Gunplay
>Feedback
>Story Elements
>Video Game
>Ludonarrative dissonance is real though. Because ludonarrative harmony is distilled kino.
No wonder video games are shit today, everyone acts like they're a film expert
>frame rate
>battle royale
>impact
>meme cell
>Environmental storytelling
>immersive sim
>soul
but ludonarrative dissonance is most prominent in vidya
disonarrative lussonance
Imagine watching those "video game analysis" videos on youtube
>dishonest desighn