Should I play Morrowind or Oblivion first?
Should I play Morrowind or Oblivion first?
Does not matter. Play MW first if you're not bothered with the shitty combat, lack of voice acting and clunky animations. Play Oblivion first if you played Skyrim and enjoyed it but aren't willing to make that jump yet.
It's not really important which one you play first. They're all distinct enough from each other. Choose what ever interests you the most
play the one that interests you the most
probs oblivion so you don't spoil it's dumb simplicity with the need to min max and it's lack of good options to level certain stats up easily
Oblivion is Skyrim with more stats, Morrowind is a glorified rng text adventure but with a fuckload of stats and spell customization. Depends whether immersion or freedom matters more to you
I'm looking for immersion, Skyrim really lacked in that department. I've heard Morrowind and Oblivion are a lot better
Hm, the biggest problem with morrowind is that it didnt age well, despite Zig Forumss fetish for this game
At least get a mod that fixes stamina and walking speed, also make sure to go for magic builds. Combat system is shit and the only people who love it are magic users, because you can (and kinda have to) abuse the magic system to enjoy combat
Try to dive into the lore as much as you can, the story/armosphere carries the game. Dungeons and quests can be extremely dull at times
Tldr play oblivion first and if youre still hunger for a tes game after that, try morrowind
what the fuck, do americans really eat pasta like this?
it is optimal
how do you eat all the tiny strands that are left on your plate?
Morrowing is by far the most immersive but don't be afraid to cheese the game's mechanics because combat is wank
You're telling me you don't use a pasta snipper?
The same way you eat the ones you cut, conveniently without having to slurp up noodle everywhere.
the small ones will just fall off your fork because they're not clumped anymore
Morrowind and Oblivion are different so it doesn't really matter which one you play. If you have played Skyrim then maybe Oblivion would be better first. Morrowind is quite an old game which wouldn't be easy for younger people to play because it requires reading directions to get to a place instead of there being a waypoint, combat is different.
Also that webm pisses me the fuck off, it reminds me of my father in law that is low iq and pretends he is disabled, he would do something like webm related while hiding behind his disability as an excuse for being too retarded to use basic fucking tool.
if your gonna go with no mods oblivion, with mods skyrim
Morrowind. Don't waste time on Oblivon. If you want, you can mod in all the "quality of life" features that people claim make Oblivion superior (no-miss combat, manual blocks, no-stamina dran on sprint, dual wielding spells with weapons). It also looks better with the right mods than Oblivion, it's significantly bigger and can be even more expanded by further mods, has more to do, and is actually genuinely a fascinating world to explore.
The modding part is for the most part really fucking easy if you don't over do it: All you need is Code Patch, MG EX, a texture pack if you want, any head and body set you fancy, any of the QoL mods mentioned above, and either Morrowind Reborn, or Tamriel Rebuild, install roughly in that order, each mod has a Readme that will take you through it.
It took me like hour and a half to get everything good and ready.
this clip looks like cgi to me
Oblivion is better, but the order of them doesn't matter.
Skyrim > Morrowind > Oblivion
This is taking mods into account btw
Buggerfall
Skyrim is bad, Morrowind is worse. Oblivion must be bad also so don't play any of them.
For immersion, Oblivion. NPCs have schedules and do stuff every day.
morrowind has aged horribly just play oblivion
For me, it's Gothic. Fuck that elder scrolls trash.
Well you won't be immersed by Morrowind NPCs since for the most part they're walking encyclopedias rather than characters and there's a lot of recycled dialogue for unimportant NPCs.
>For immersion, Oblivion. NPCs have schedules and do stuff every day.
Jesus fucking CHRIST no.
First of all you can easily mod NPC routines and schedules into Morrowind.
Second of all those routines are so poorly executed, and the system so profoundly limits both quest structure and number of NPC in the game that it actively hinders immersion.
Finally, Oblivion is all around some of the examples of GOD AWFUL world-building, sense of presence, attention to detail etc... ever featured in an RPG. It's the least immersive RPG I've seen aside from Fallout 3. Genuinely, no joke, even Skyrim is less bad than Oblivion.
And the insane wooden carricatures voiced by three janitors in Oblivion is better?
God damn what is wrong with you kids? Morrowind gives you the gist of information you need get out of a conversation. NPC's intended to play a more specific role will have their specific dialogue, generic NPC's will simply give you the "cliff-notes" of what you need to know.
It's a great system, but it requires having the ability of doing BASIC abstraction and using the tiniest amount of imagination.
Which is ten fucking times better than the absolute MURDER of any sense of immersion by the fucking joke that are Oblivion's characters with their surreal and insanely short dialogues, insane schizophrenic voice-jumping, god-awful performances and all around feeling like a half-broken animatronics.
Sometimes less fidelity is better than more fidelity done bad.
Take your eurojank with you and get out of my thread before I kick your ass kid.
>can easily mod NPC routines and schedules into Morrowind.
Liar. The only mod that does that for MW got canned with only half the locations done. If you Morrowbabies actually played the game you jack off you would know that.
Seethe
Neither. They both suck
I would say you could play and enjoy both, I certainly did. Mods do help. A common stumbling block people have nowadays with Morrowind is its combat; while the "chance to hit" makes sense in the context of an RPG it can feel a bit jarring at first to hit an enemy with your sword only to have it miss.
You can get used to it, I think I did when I was younger, but if it bothers you there's mods to make the combat a bit more modern.
with a spoon, duh
why do you think the give you a spoon to your pasta at the restaurants
NPC schedules has been last updated year and a half ago and covers 90% of Vvardenfel.
Then you have Morrowind Comes Alive, that simulates an impression of the world being alive actually far better than the shitty scheduling system of Oblivion.
I don't use either because it's absolutely worthless anyway, but if you for some reason really need for some autistic reasons, knock yourself out. Other lighter mods that do things like "just" lock shops and shit are available.