from a gameplay perspective, these are the best stealth action games ever made. You may not like it but that's how it is.
From a gameplay perspective, these are the best stealth action games ever made...
storywise too
Tight controls =\= gameplay you braindead zoomer.
MGSV was an atrocious snoozefest.
Actually MGS4 is a better stealth game
Funny, I don't see Thief 2 on here.
>MGShit
>Poor man's MGShit
LMAO.
Neither of those are Mark of the Ninja
chaos theory is a million times better than the last of fags 2, go fuck yourself kike.
>chaos theory
tried playing this the other day. couldn't into because of the controls. any advice on how not to be a retarded zoomer?
TLOU Factions 2 could be fucking kino to be honest.
MGS4 is just better in every way, even the demo is better than the full MGS5 experience
MGSV has better game feel
>game feel
As an MGS fan, it’s definitely Chaos Theory. Haven’t played Thief yet though.
Are you using a controller? I don’t understand whats wrong with the controls
idk scroll wheel to control movement is just pure autism. not using a controller should I? if not then any tips on rebinding keys so i could try it again. i love stealth games and loved Blacklist so i want to love it
I’ve always assumed playing chaos theory with kbm would be dogshit because of all the different movement speeds. I wouldn’t even attempt to play it unless I had a controller.
I like to kill in part two. In MGSV I always go for non-lethality because NPCs and enemies generate empathy when I hurt them.
Part two is like the software is begging me to be a monster.
it's a video game, you pop heads
>TLOU2
sage'd
the controls really suck for a zoomer. I did struggle too user. I got used to it after a while.
Do you know what the part two problem is in the combat department? It's too short. They're very, very small sections.
Today I played the section where you go back for Lev and Yara and they were...8 enemies. I activated the slow-motion, put in infinite ammunition and dispatched them in record time. Really the combat sections are generally too short.
With all that I like MGSV and TLOU2 combat however, I personally give the crown to Chaos Theory. It is balanced.
>not nu-Hitman
Shit thread desu senpai
NuHitman is a puzzle game.
>MGSV best stealh actio ngame ever made
you're a complete moron the gameplay is DOGSHIT ill agree the movement feels nice but the gameplay isn't even close to MGS3 or 2
I don't like social stealth. Nothing against the franchise, Blood Money must have one of the best intros I have ever watch, but society has never been my thing.
Incorrect, the empty environments are a -110 game feel
>MGSV is empty and destroy the experience.
This is true.
>World of Assassination baby must force his boneless cashgrabs masquerading as Hitman in any stealth thread
They suck, go away.
NuHitman is one of the most liked series in Zig Forums tho. As far as reboots goes.
TLOU1-2 gameplay is really cool. Not many other games invoke that predator vs prey feeling that these games do.
this. its amazing just how much things you could do. Too bad there isnt much time to flex that in the game
>you can't like both things you only have to like old thing like I do
nu hitman is the best thing that could've happened to the franchise
This. Anons are missing both ACTION and STEALTH meanings.
they should have taken advantage of it in part 2. No Joel, No Ellie. Just that gigantic woman killing in the jungle with the loli-shota.
and to have given her some booba.
the problem with mgs4 is with how little actual cool stealth shit you gotta do. act1-2 (act 3 is a completely retarded tailing mission) and a small part of act 5, that's it. mgs5 is just better when it comes to the amount of content and gameplay is basically the same
why are all tlou2 fans so autistic
I mean, it's no secret, only mentally disabled NPCs who have never been with a woman would say otherwise
REmake 2 (Zig Forumss 2019 GOTY)
>walk
>jog
>shoot
>walk while shooting
>climb
and that's it
[also on PC and Xbox] "10/10 wow a truly horror experience GOTY 2019 Capcom redeemed themselves!"
REmake 3
>basically the same shit but now you can slow-mo dodge
>and counter (one single animation per character, just watch op's webm. lmao)
and that's it
[also on PC and Xbox] "7/10 it's an okay game, I wish it was longer but still worth a shot, even tho it's only 4hs long and has 50% content cut"
Last of Us 2
>walk
>crouch
>prone
>crawl
>jog
>run
>jump
>swim
>hide
>squeeze through walls
>dodge
>duck
>sway
>counter
>climb
>balance ropes
>ride vehicles
>actually grab things
>stun enemies
>incapacitate enemies
>sneak past enemies
>trick enemies into killing each other
>distract them
>take them as hostages
>use them as shield
>melee
>walk while shooting
>shoot
>shoot on floor from any perspective
>different recoil depending on your stance
>real time upgrade
>upgrade on moving while aiming
>deep breath when aiming
>real time craft
>set traps
and more
[only on Playstation] "6/10 Game gritty and sad! Characters don't do what I want! No happy ending like my superhero movies! You can't give a main character a death that's tonally and contextually accurate, Joel is a hero, MY HERO, and he deserves better! He should have died shielding Ellie from a gunshot! Me want Joellie horse riding as they go away in the sunset cracking jokes and quips!"
i'm not going to lie to you. part ii gave me some little brain damage for all the wasted potential.
you okay man
MGSV is not a good stealth game. Mechanically, it's got all the features it needs, but stealth gameplay lives or dies on its level design. Without proper level design, it's all for nothing, and MGSV's level design is trash because it's almost completely open areas where all you do is walk around the outside of guard post #387, scope everyone out with your batman predator vision, and fulton the target. If you get caught, there's no hiding/evasion gameplay like in previous titles, because all you do is run in any direction away from the base you got spotted at, due to the open-ended map design. There are very few times where this isn't the case.
MGS4 has the best level design out of the entire franchise, not to mention the great controls and mechanics that Solid Snake has
you are right. I wish MGSV had a level creator like mario maker. that would be pure gold.
>best level design out of the entire franchise
yeah
>not to mention the great controls and mechanics that Solid Snake has
nah mgs5 is still better, mgs4 had some fun gimmicks (allowing you to do certain movements while prone, etc) but it's not like mgs5 doesnt have gimmicks of its own. mgs5 snake just controls much better
Nice try Cuckmann you nigger kike. You may be VP of Naughty Dog but we all know you for the money grubbing jew you are. Now kindly choke to death on tranny cock
That's been something I've wanted ever since I beat the game as well. It's the barebones skeleton of a good game, but it just doesn't do anything with what it has. It's the perfect place for a level designer and other modtools. But of course it's a fucking gook name so that means no modtools for you, baka.