What went so wrong bros?
What went so wrong bros?
Its a card game they always go wrong.
They we're releasing more cards faster than people could collect them within a reasonable price range.
Given new sets came out every like 5-6 months, this is really bad. I stopped playing because I could only ever have 2 decks for one class that I could climb with, and I bought sale bundles a few times
>very high pay to play entry
>created by created by created by created by
>randomly random a random (targets chosen randomly)
>all decks with any semblance of viability are hyper-aggro or super-control
>better watched than played
>competitive scene is as skillful as a casino
This, even tho one could write an entire post about it, they were super jews with how little gold you could farm, trading is impossible and the dust/crafting system is stupidly greedy, to a point that even if you "abdicate" from a class, and dust every card of it, the dust gain would be stupidly low.
They got away by Blizzdrones who either are whales that buy entire sets with money, or no-lifers who grind 24/7 to save enough gold to get some cards.
To a reasonable person the design was just terrible in the long run.
Honestly it's a shame. I think one thing that really stands out with hearthstone is that it seriously takes advantage of being a digital card game.
There are tons of cards/effects that could never reasonably exist on physical cards and I think they could have changed the card game scene a lot if they took advantage of it.
Except 90% of what they did was use it to implement more randomness.
blizzard. literally this. the gameplay was made by a white guy back in 2012 and for 8 years they only added cards to the game with basically no real new features. in 2017-18 they decided to "fuck balance" and after that the game became an aggro fest. Also where are the white devs? they have been leaving for years especially after 2016. I am not saying that not having a white dev is a death sentence, but it is. The current tranny ( the more male looking one of the 2 main trannies ) is really bad at anything but colouring xir hair.
game is literally a methaphor for the west today: good in 2012, taken by trannies over time and basically unplayable today. it gets worse every year too.
CEMENTED
E
M
E
N
T
E
D
The straight up DELETION of handlock and oil rogue, the best deck archetypes.
>Biggest advantage of digital card games is being able to buff/nerf shit
>Proactively refuse to do so because "we want to feel as if those cards are REEALL"
>yet you can't trade them
Shit company makes shit games.
Blizzcucks make games for casuals
Card games aren’t for casuals
I stopped paying attention to the game completely when they censored all the blood and cleavage from all the cards to make the game more chinese government-friendly.
The moment they kept printing more broken expansions and forced the paywall model more and more, the new system made it all the more worse. Only a matter if time before Blizz crashes it entirely for good one of these days in the near future. HS is just beyond redemptio, has been since the release of RoS.
>We are rotating cards out so we can print new ones without powercreeping the old ones is totally not to make you buy more packs ;)
>Still powercreep anyways
>Proceed to Hall of Fame every good, Classic card, like Ragnaros, Sylvanas, Oracle etc...
>Classic set is mainly utter garbage now
Painfully greedy
This take is outdated, week 1 patches nerfing shit is common now. They've even dabled with buffing some bad cards, and they usually fuck up and make them way too powerful as a result.
>What went so wrong bros?
blizzard judaism and powercreeping bolderfist oger
Not really, they still take forever even when shit is blatantly broken.
>Deathwing and Elementals entire season dominating Battlegrounds without nerfs
Also
>Buffing cards they nerfed years ago which made people dust them
>Not refunding those people who dusted their cards years ago
>They we're releasing more cards faster than people could collect them within a reasonable price range.
I had a friend who played pretty much only hearthstone for two years. he was getting the max amount of gold possible each day and would still need to drop atleast 60$ on every new xpac to keep up.
This
There's no way to make a T/CCG that doesn't eventually end in a pile of unbalanceable garbage
>blocks your path
they shouldn't have abandoned the warcraft-theme. i can't imagine too many literal kids playing HS and I'm repulsed by the current look of it. the Warcraft theme was a big factor what drew me originally in.
I was very happy for a time when I finally mustered up a fully-fledged control warrior with Justicar Trueheart (+4 armor hero power) and everything. Hiding behind and absurd amount of armor and prolonging the game to fatigue was always hilarious.
And don't even get me started on control v control matchups. around round 4 or 5 you realized to avoid any card draw to get the upper hand in fatigue.
honestly? way too pay to win. Not enough free play packs and the expansions are pretty important and costly themselves. The game is a giant money vacuum. I put 120 dollars into it in total years ago and then walked away when I realized how stupid I was being. I don't even invest into physical cards anymore. Like top kek, imagine thinking paper is valuable beyond its material cost.
I hate the fact that this is accurate.
discover
OP asked what went wrong not what went right.
wild is fun, balanced an inexpensive but people are sheep and play standard
Them deciding to support china and block people from saying political stuff UNLESS it's BLM related of course.
Also they killed totems
too much taunt
This A list gaming company which is a merger of two big companies has a patent in which their match making services (traditionally random based on certain parameters) can be rigged in order to influence in game purchases. If one reads between the lines, this implies that all random events in their games are determined server side.
The ramifications of said patent were present for all to see at the online collectible card game world championship in 2019. In said tournament, the company fully rigged random results left and right in order to obtain political favor with China. This incident occurred within a few weeks after the company banned multiple players for speaking out against Chinese oppression of Hong Kong.
Examples of rigged events on behalf of the Chinese player included always having certain key cards in her hand by X turn, always going second when playing a deck that greatly benefits from going second, or random results from cards played always swinging significantly in her favor.
Many people who watched the live stream of the event suspected the fix was in, but had no proof. It is unknown if the player herself was in on it (assuming no due to innocent until proven guilty).
Tl;dr