>ice is weak to electricity
Ice is weak to electricity
>electricity is weak to ice
depending on the other interactions, I might like this
>Ice is considered a separate element for water at all
FFXII does all of these. Fire and Water are opposed, but so is lightning and ice.
>Fire is weak to ice
Drives me up a wall. Why do they do this?
this image is incredibly hard to focus on
>water based enemy is considered an ice enemy because the devs didn't bother to put water as it's separate thing
>so the enemy is weak to fire
Ice is cold and dry, water is warm and wet, what's not to get?
>Ice isn't strong vs Water
You can't defend this in any way.
Because cold is a very reasonable element to include, as the antonym to heat/fire. It just so happens the only time cold visually manifests itself is with ice, like heat with fire
Ice and cold are different things, just as fire and heat are.
> water is weak to earth element
> earth element is weak to wind
heat makes fire, cold makes ice, water makes water
>Fire beats wind
How?
A strong gust of wind will blow any fire out dead.
Explain to me in full how fire beats wind
forget that, but this game almost all wind are like "leaf" skills or plants so never question that
You can't shoot coldness at someone. It has to manifest itself as some sort of visual element.
depending on the size of the fire and the strength of the wind, wind can just fan the flames of the fire
The Same logic applies to water.
Adding small amounts of water to a fire fuels it.
You say this, but plenty of games have Wind magic just be blasts of grey or greenish (for some reason) air at people. Why couldn't they do the same with blue air for cold, and it can create ice on bodies of water it hits or frost things over without actually being ice magic.
>neutral element that isn't weak or strong against anything
ice melts in water you fucking idiot
go put some ice in a glass of water and see for yourself.
>water and fire are weak to eachother
>dark and light are weak to eachother
Alright, good so far
>wind and chrono are weak to eachother
I'm sorry Baten Kaitos, you blew it
> you can only crit vs adv element
> null ele can be crit by all element
>Fire is always weak to water
>Despite sources of heat being capable of vaporizing water if they are hot enough
Fire and water should be weak to each other
>"God" element that is strong vs everything and itself
ironic genshin kinda do that
Honestly I feel like the whole rock, paper, scissors elemental system is a relic of the past. I know it would be magnitudes more work and a nightmare to balance for most games, but a system like in Monster Hunter where every monster have very specific weaknesses that are dependent on exactly where you hit them and even what state they are in is the best way to do it. Like a fire monster that takes extra damage from water when it's exhausted and its flames are weak, but then taking reduced damage when it is angry and the flames are hot enough to evaporate the water like you said.
Do people only think of ice as frozen water?
> water unit skill debuff deal burn
> burn is fire debuff
What's ironic about a game focused on elements having a good elemental system.
All the water froze in the glass. Maybe you are the idiot? Yes I used solid nitrogen. Why are you so dumb?