How bad is this for CDPR? Their 4th game and their 1st non Witcher game is a total disaster at release.
CDPR
they used to just be a minor meme studio. Barely anyone actually played Witcher 1 and 2. I kinda just feel bad for them. All the expectations and the hype got to their heads I think.
they should be in prison
Yeah I was one of them. Now I am here wondering what the fuck happened.
They released a really popular game that is performing well? I don't really understand your question.
This
Quit making a fool out of yourself. It's doing fine, and your faggy cancel culture won't put a dent in it.
Fuck you Niggrr
Irrelevant most likely
Like every other "big" game nowadays, criticism is just dismissed as hate so devs won't ever acknowledge the game's shortcomings, no matter how widespread they may be.
I hope CDPR's next game has more money invested in the game itself than on marketing, and that they shut the fuck up during development and stop making promises and claims that of what the game will contain.
What the fuck is the point of genital customization? This isn't fucking Corruption of Champions where you get to have sex every couple of minutes. It's such a baffling decision to add that to the character creator but not fucking height and weight.
what do you think?
there’s really nothing wrong with the actual game. it’s just as fun if not more engaging than any of its open world contemporaries, probably due to the fact that it’s specific brand of atmosphere has not been replicated on this scale and fidelity before. the bugs that i’ve encountered have not been game breaking but they are immersion breaking, which was one of the major selling points of the game in the first place. so to some degree the game does suffer from a lack of polish. but because of the optics of this situation i expect cdpr to have fixed most to all of the issues by the time the next gen system versions come out (and by then hopefully more people will have them). but if we’re judging the game solely off of its gameplay and engagement and fun factor it’s a pretty solid work. it even feels “new and exciting” at some points.
This would be acceptable if they hadn't delayed it multiple times claiming it was perfect and finished and they were just fine tuning a few remaining bugs. Even now there aren't just a "few" bugs so what the fuck were the doing all this time?
>total disaster at release
1m viewers on twitch, record pre-order count. Bugs, weak AI, bad balance? Same exact situation as with all the witchers at launch. Don't get too invested in the drama.
Yeah, a big game hyped to no end has almost a million gamers playing it on release. What's your point? it is a success because of it? "so many people playing it, i guess the game did well."
Fucking retard.
Witcher with guns
They made fallout 3
...
I think he means why the game itself is so bad, are you a bit slow?
Can't wait to see all these people bomb the metascore in 11 hours
Why do zoomers on Zig Forums simp so hard for billion dollar companies?
The steam score has slowly been rising up surprisingly, last I checked it was at 75 which is still shit but an improvement over 72. Is it over for us now Shazam bros?
Its bad for poland hitler was right in decision to gas them
Honestly Cyberpunk isn't a bad game, probably one of the best AAA titles to come out this year. It's just underwhelming compared to the hype and has tons of minor bugs.
>one of the best AAA titles to come out this year
Not that there was much competition. Majority of AAA devs kept quiet while letting others test getting fucked by new console launches.
Anything would've been underwhelming compared to the hype.
Now it would've been different without corona but there was always going to be a moment of clarity when the game was released.
Cyberpunk 2077 clearly requires more polish(heh), but this doesn't stop it from being great. The part between the Maelstrom mission and right after the end of the prolog, where I am right now, is some of the best gaming experience I've ever had.
>This game is broken and buggy and barely functions.
>"LOL ARENT U MADD A MILLION PEOPLE ARE PLAYING IT LOL!!!"
>Yeah but it doesn't work and plays like garbage, is badly optimized and full of bugs that shouldn't exist in a game that cost $600million
>"LOL BUT IT MADE A LOT OF MONEY SO WHAT LOL JUST SHUT UP IT'S OBVIOUSLY GOOD"
This is exactly like TW3 threads.
How much money and time would CDPR need to make a real, functional game that was even 1/10th of what they promised? 15 years and $2Billion? Maybe 3?
I mean, it's not like making one of the most expensive games in history for nearly a decade should be a reason to expect a quality product.
There shouldn't be any positive reviews day 1 unless they had a pre-release copy. Negative reviews are valid from the first minute if they're reporting performance problems, game breaking bugs, dishonest advertising, and so on. Positive reviews should only be considered from people who actually played the game, at least to completion of the main story segments. There being 40k positive reviews, basically from launch, means they're meme reviews for upvotes and fitting in.
now that reddit is seething, Zig Forums has to like it right?
It was made mostly after 2016, as in not pre-production, after blood & wine was finished. Then the 2020 was dealing with remote work.
I think the figure being thrown around is it cost 300mil €, who knows if marketing is included in it.
Lets say theres a 1000 bugs cdpr knows about, those will take 4-6 months to iron out and then the game will be as intended, on a high end pc.
Since most people can't own a high end pc the game will never be what they hoped it would be.
>is the game a success just because it's doing well
this is your brain on TORtanic
I can't even get the game to run it just crashes on start up and i have recommended specs. Fucking morons.
Steam reviews are just meme faggot garbage as well.
>CDPR
>game is a total disaster at release
Par for the course, then.
I don't know why anybody expected it to run well on day 1.
you can criticize witcher 3 all you want but blood & wine was a masterpiece
if development of this garbage started shortly after they finished with b&w, why the fuck is it so abysmally bad
And Witcher 3 ended up going down as a fantastic game that made people put their trust in CDPR for this game and Zig Forums still can't stop seething about it to this day
History repeats itself
>I think the figure being thrown around is it cost 300mil €, who knows if marketing is included in it.
It cost $550Mil before advertising. CDPR took out ridiculously huge loans from the government to offset the cost of importing 3000+ employees, most of which they moved to Poland to work. With marketing, it's closer to $1Bil.
>Since most people can't own a high end pc the game will never be what they hoped it would be.
That wasn't the question I asked, and I love how you invented a scenario in your head and answered that, badly, instead. I don't care about 1000 bugs or if 0 bugs is "what they hoped it would be", because what they intended to create wasn't "a shit game with 0 bugs", but was the most revolutionary RPG ever made. That's literally, word for word, what they called it.
But what they actually made was a game from 2002 that is not even close to pushing any boundaries in any area, not the tech or graphics, not the gameplay, not the narrative, not the roleplaying, and not the open world. It is actively, OBJECTIVELY, horrible in every one of these areas.
no idea
this isn't even close to being ready for release
i find the state it is in to be genuinely disturbing. like someone is fucking with me
>importing 3000+ employees
let me guess
indians
Since when the fuck did this board turn into
>Sales = Quality
> $550Mil before advertising
they dont have that many employees and it didnt take that many years to make for that figure to make sense.
Normal people just look at the game, see what it features and go from there.
CDPR marketed this game, made trailers about this game, let reviewers see this game so thats the game were talking about. Your imaginary promised holy land is uninteresting and irrelevant.
>importing 3000+ employees, most of which they moved to Poland to work. With marketing, it's closer to $1Bil.
I hate the fact that they had people from all over the world working on this, probably the best in the industry and this is the fucking result. It's even more painful with the fact that they got all their money back in one day considering how popular it is.
This will be the new Bioshock Infinite for this generation.
It's not too bad for them honestly. They're not gonna lose many customers. Remember years ago when people would defend Bethesda for releasing broken pieces of shit games and call the bugs "features?" Same thing here, CDPR has the Bethesda effect now where even though they're one of the biggest gaming companies, they get indie dev treatment from the retarded fans and most things get forgiven.
When Bethesda released their dogshit 76 game, every single youtube made a million videos saying how shit it was but since this is CDPR, they're saying "well, there's a lot of bugs but this game is so massive it couldn't be avoided, why are you even complaining anyway? You're the ones who wanted it to release ASAP! Just shup, they'll fix it eventually."