Any RPGs where you start super weak and defenseless and slowly make your way up to being powerful? Kenshi and Skyrim with the Requiem mod come to mind. I really enjoy having to work for being tough, in both Kenshi and Skyrim: Requiem most basic ass enemies can kick your ass if you aren't watching yourself.
Any RPGs where you start super weak and defenseless and slowly make your way up to being powerful...
demons souls
Gothic, obviously. It's famous for exactly this.
Kingdom Come, to the point where it's actively annoying.
Stalker Shadow Of Chernobyl
You can beat the shit out of cumans, who are the hardest enemy in the game, right after leaving the tutorial village by cheesing the ai and using bows, because you already have a good gear and starting skills from wiping entire village. Don't know why people call it hard.
>it's not hard if you cheese the game by spending 6 hours in the tutorial area picking up flowers
Yes? It's the opposite of being hard if you can do shit like that. And even if you can't get into the consolish combat system, simply using the bow with poisoned arrows work well too. The game is pretty damn easy.
You can cheese any of these games, user.
Cheesing the game using some retarded hyper-meta-strat isn't an argument for difficulty. It's an argument for whether or not the dipshit who did it is on the spectrum.
I'm not disagreeing with you but there's no reason to cheese it so much. There's an NPC near Peshek's mill right at the start of the game who is wearing almost all of the best clothes for stealth. I find knocking him out, taking his clothes, then training stealth until you can rob entire shop inventories to be much better and more fun.
Kingdom come, it takes forever to not be a literal weak peasant cunt.
soccer is really easy too, if you use your hands.
let me guess, you played on master like the Zig Forumsirgins told you to
>implying
You progress way too quickly and once you get a single piece of plate armour and a decent sword from a random chest, you've already beaten the game.
>I used an exploit
>that makes the game easy
You're a special kind of stupid.
Gothic and especially Gothic 2.
>food analogy
it's a fucking game analogy you retard. You're literally breaking the rules of the game by doing something not intended by the developers.
>foot analogy
Mountain Blade of course
Morrowind. Not that the combat is super interesting but the power levels you can get to are insane, becoming speed god that can jump over mountains feels amazing.
play the game how it was meant to be played cheeseball
You may call it "cheesing" but that's what people did on the very first run not even knowing anything about the game. My point is that you literally need to try hard to not do all of this, like roleplaying a god fearing peasant who doesn't loot stuff.
Looting everything you come across isn't an exploit, it's your first gamer instinct when you start a new game.
>You may call it "cheesing" but that's what people did on the very first run not even knowing anything about the game.
Very few people even thought of knocking out everyone in the starting village when the game first came out.
Isn't that basically most RPGs? Isn't the whole point behind them that you start with a weak low level character and eventually level up until you can kill God?
not if you use bows
Except it's literally intended by developers.
Lol no. Everyone and their mum started knocking out people to lockpick all the noob locks and gain skill so you can access all the good chests on the starting map.
not so much anymore since most enemies level with the character you will almost never get your shit kicked in by some giant monster because that giant monster is level 1 when you are level 1, and level 47 when you are level 47
by this user's standards no game ever made is hard
no that's just finally getting used to the absolute shite controls
You don't play with handicaps that you yourself set? Don't you WANT a challenge?
>like roleplaying a god fearing peasant who doesn't loot stuff.
I feel like near everyone went into the game with the "be a godfearing peasant who doesn't bludgeon his neighbours and nick their shit", it would've been a minority at most that pulled the "be a min-maxing tit" right at the start.
this is the kind of person who saves his game before he performs any kind of crucial action, just in case he messes up, so he can reload and do it again until he gets it right. This is the kind of guy who can't do ironman playthroughs unless the game has an actual option for it because he will inevitably reload his game anyway after he dies.
But you can't save in kcd.
Based