>double jump
>any kind of combat roll
>sweet reload animations
>combo multipliers
Signs you're playing a good game
>rain effects
>co-op multiplayer
>good soundtrack
>combo multipliers have no cap
You can judge a game by the quality of its side missions.
>instruction manual pdf
it's made by cdpr
animal companion
it was made between 2000-2010
Developed by Raven Software
blocking is worth using
guns kill things
no motion blur
It’s on Neo-Geo
parrying is super effective
Why is reloading so satisfying? It just is.
fat bat tats
There’s nothing like the feeling of slamming a long silver bullet into a well-greased chamber.
no thread talking about it on v
when a game isn't popular
ninja
ninjas AND pirates
Does anyone actually find that side shave shit attractive? It looks retarded
>sweet reload animations
>can carry multiple guns
>when you put more than one gun in an active slot the game plays the reloading animation for the guns, one right after another
*glares at CP 2077*
Parkour, Projectile weapons, High Speed movement mechanics, melee is combo heavy, no hit runs are possible but not expected, healthy multiplayer community, music that gets stuck in your head.
it's for look-at-me-but-don't-look-at-me attention
the most fun way to play is also the most powerful and effective way to play
>Does anyone actually find that side shave shit attractive?
back then it was a sign that the girl was up to anything on sex.
but of course women tought that men found the haircut unironically attractive and started to copy it.
instead of realizing that its real meaning.
no regenerating health
Classic hairstyles, suits and dresses, etc, are timelessly attractive. People trying to stay trendy always look retarded in retrospect. I can't wait for people to look back on the yoga-pants-in-public trend in 20 years.
>game freezes for a second when a big hit lands
>combo multipliers
i hate these
that's fine user, it just means you have bad taste.
why?