How were you supposed to know?

How were you supposed to know?

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lore books

You can see the seam

Gamefaqs

because it's not supposed to be here

This could have easily been fixed with a crumbled texture on that particular piece of geometry
I'm convinced it's actually in the game and just doesn't load properly, like the smoke texture from mario's ass when he's on fire

>name of the star is LITERALLY "blast away the wall"
I figured this shit out when I was 8 just by screwing around, a practice that has become foreign in this age where you can google how to do anything in any game within 24 hours of release if not sooner.

Italians have been suing other Italians as cannon ammunition for as long as they had cannons.

Mario 64 was made when games were about having fun, not just winning

>Blast Away The Wall
>cannon is pointing at a wall when you get in it without aiming

Hmmmm.

There are only so many places to put a star in a 3d world in 96

I played it for the first time a couple months ago and found it completely by accident.

Modern players dont have the attention span for the trial/error & exploration/discovery elements of older games.

you just know

The wall is broken in the credits sequence

The star before it has you shoot your way to the cage in the sky. It's pretty easy to go a little too low and hit the corner.

What's up with all these posts by Millennials playing Super Mario 64 and other N64 games for the first time? I've been seeing these "how were you supposed to know" threads for months.

>I figured this shit out when I was 8 just by screwing around, a practice that has become foreign in this age where you can google how to do anything in any game within 24 hours of release if not sooner.
and you think that's good game design? to leave the player to cluelessly fuck around for 10 minutes before eventually stumbling upon the solution completely by accident?

Yes

suicide.

SQUUUAAAAAADDDDDDD

Yup.

The bubbles and quiet music hints that it's asleep.

Yes. It's open world for a reason.

You were supposed to read game magazines, guides and talk with your friends. It may seem crazy for zoomers now but the concept of a blind playthrough didn't exist, if you could get your hands on ressources that help you beat a game you did.

>cannon only has 3 viable angle shots, 1 leads to a star to your left, one leads to nothing on your right, inbetween there is 2 walls the star name hints at
Pretty good design desu

If I remember correctly, if you get far enough away the section of the wall with the star unloads which made me think something was up.

I don't understand. How were you supposed to figure out how to do this?

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No no no no why isn't there a minimap with guide lines and a Press X to blow up wall text box

yes

>there's a third word child out there with no internet, that can't find the 120th star on planet x253 in the year 3342

mexican literature