post your honest thoughts about this game, memes and shitposting aside
Post your honest thoughts about this game, memes and shitposting aside
I was absolutely in love with it when it came out, finished all of the shrines and got hundreds and hundreds of koroks. Put around 175 hours in it. But as each year goes by and I reflect of the game more I like it less and less.
i played it, enjoyed it, and looked forward to playing more each day when i had a chance. Everything functions fine (yes that does include the combat). The weapon durability system has it's purpose in the game so it nver really bothered me. The game's story is just interesting enough to keep you going. Each time i found a memory location, i felt like going forward and beating the game. The shrines also never really bothered me because,like weapon durability, they serve their purpose. They're not supposed to be dark caves to explore. They were literally made for Link to figure out puzzles.
Overall i think the game was really good.
Why? So you can pick apart my great experience and recommend a garbage game like TLOU instead?
I've beaten it twice which I can only say for two open world games. Funnily enough, the other one being Xenoblade X which Monolith Soft also worked on. I really dig the freedom but hate the shrines.
what the fuck is wrong with you? I just wanna talk about botw because I'm currently doing my first replay
Boring after the first couple hours. Just wanted to finish it and be done. Forced faggot crossdressing garbage was not amusing.
You'd better install the no fast travel and no HP regen mods.
I liked it a lot, final boss sucked, probably won't replay ever again.
Zelda once again proves to be the greatest Nintendo franchise
Easily the best Zelda next to OOT. Makes me wonder why we ever put up with the rest of the games in the franchise.
good game
but why the fuck is aim and look sensitivity the same thing? why are japs so fucking retarded?
The final boss is great if you skip the divine beasts, because you get to fight all the bosses in a row and Ganon doesn't take a hit at the start. Just bring extra shields, goddamn.
Unironical masterpiece.
One of the greatest video-games ever created.
The absolutely unpatronizing freedom and creativity BotW enables is unrivaled. I am certain that no two people will ever play this game the same.
The atmosphere, art-style and audio-design are top notch to boot.
A shit.
Never played it but seems on par to Skyrim imo, even if Skyrim is probably 100000 times bigger
duality of user
I got bored of it halfway through. I realized dungeons are what draws me to Zelda. It seems like it is for those people that play GTA games for 100's of hours but never do the main story.
I liked it but the dungeons were shit shit. The settings they were in were amazing but the individual design was so lame. Couldn’t they have made them actually unique instead of being lame copy paste maps?
I like the willingness it shows to play with the Zelda formula and totally discard parts of it for the sake of its vision. I like the ability to ascend and climb anything at all. The total lack of invisible walls except on the map boundaries is fantastic.
What sucks is pretty much everything pertaining to combat. Weapon durability is shit enough as it is, and when you combine it with enemies that are made 'challenging' by just pumping their health bars up to insane levels it might just be the single worst durability system in any game ever made. Menu healing is shit. Enemy variety is shit.
Link crossdressing is good for cooming though.
it doesn't look like it's three consoles after wind waker
That's because you don't know jack shit about game development.
But Wii U was after the wii
Good game. It froze up when killing some moblins and story was barren at times to justify the open world but overall 9/10.
I like it a lot, but I really wish they went for a different artstyle. it just doesn't look that great, it's also very washed out
This pretty much. My main issues with the game is usually some QoL shit and some armor balance.
Like the DLC armor couldn't be upgraded at all for whatever reason even though the amiibo armor could. Granted, if you were gud at the game, you can just avoid getting hit and be fine but it bothers me a lot and if you were playing casually, it would be pretty disappointing to go through all that scavenging hunts for them only to be stuck with mediocre armor compared to your current sets.
I'm also really baffled that the camera rune didn't actually have a feature to let you save the screenshot to the Switch's album directly. You can view it in the album and take a screenshot that way but you'd still have to get rid of the borders and stuff. It's whatever though.
The compendium feature I really loved though and hope to see it comes back next game. Hopefully they fix the issue of taking picture of the more flighty shit like bugs since like 80% of the time the camera doesn't recongize it.
>shit combat
>empty overworld
>ubisoft towers
>plot happened 100 years ago
>no dungeons
>copypasted bosses
6/10
The armor in the game is unbalanced anyway. Royal Guard armor has one of the best abilities in game that the game tries to trick you is just the barbarian's set bonus but it has the set bonus of the climbing, swimming, and combat armors.
As a plus the armor looks bad ass
It was unbelievably enjoyable for the first 6-10 hours and after that it fails to deliver imo. The faults have been gone over many times so I'll be brief:
Korok seed puzzles too frequent in the overworld and even calling most of them puzzles is generous.
Limited enemy variety/reskins was a bit disappointing
Weapons explode a bit too easily and low-tier enemies have too much hp once they scale up later in the game
Needs dungeons
Shrines were ugly blights on the landscape and should have been incorporated into the overworld environment in a natural way.
one of the best games ive ever played in my life... been gaming since about 1988
I got caught up in the hype when it came out and thought it was the greastest game ever, its alright, but in hindsight its really empty and the dungeons are shit/non existant. The open world is what really makes it good and looking back its kind of empty and plain. Also breaking weapons is annoying af
It would be decent if not for the weapon durability system. Now it's a solid 4/10.
I liked it a lot, but it's missing a lot of things I really liked about previous Zelda games.
If there were 7 or more Hyrule Castle like structures hidden away in the land, more new versions of classic enemies, half as many shrines with some more unique aesthetic choices in them, more unique bosses, a differently executed story, more intriguing side quests, and maybe a few optional runes to help you feel like you still get the sense of progression from prior games and to add more options to the combat, it would hands down be my favorite of the series.
>if not for the weapon durability system.
Once again, one of the best features filters plebs like a fly lamp.