How do you create a light gun game for modern home play?

How do you create a light gun game for modern home play?

Longer campaigns?

RPG elements?

Branching paths?

Does the genre have a future?

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indiegogo.com/projects/the-sinden-lightgun
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>How do you create a light gun game for modern home play?
you don't because they don't make crts anymore.

Seems ideal for VR. Pretty sure there's a bunch already.

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yfw House of the Dead 1 and 2 are getting remade by the devs who did that mediocre Panzer Dragoon Remake

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So just make another typing of the dead game.

They need to remake the typing of the dead with all the lessons

At least they're getting remade. The genre's slim pickings nowadays.

Motion control peripherals for modern consoles are very popular. Yes there's lag but it can be compensated for easily.

The only good one I've played is Until Dawn: Rush of Blood. Problem is VR is still too expensive and a system seller for it hasn't arrived.

3 > 2 > 4 > 1 in an actual arcade.
2 > 1 > 3 > 4 otherwise.

Nothing beats that beefy HotD3's shotgun.

VR games will likely harken their return since proper movement isn't viable yet
why more light gun game publishers aren't just shoving them over to the VR format is beyond me, that would a nice mega collection is just a series of the old arcade ones updated for VR use

First, you have to have a gun controller that works for newer tvs without lag. Someone was working on one with high speed cameras which seems promising.

Next, the game needs legs. I think a dungeon crawler is a good basis to work off of. Either predetermined or randomly generated stages with loot earned at various points. Gets players a reason to replay old content.

Finally, it needs to be expandable. Buying a gun that only works for one game sucks. Also, no mini game collection shit. Put more effort in the main game.

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Naw 4 is top tier, 3 has a bad soundtrack and the home console ports all suck due to the absence of a shotgun peripheral.

2>1>4>OK>

>Needs replay value.
>Skill tree.
>Lots of weapons.
>Grinding.
>Online Co-Op.
>Comes with gun attachment for controller FREE.
>Story must be humurous and not too deep.

Only then.

I just want a time crisis arcade console at home.

There are many ways to do it on LCDs. The problem today is light guns lost their cool when they lost their looks and no one wants to be waggling a pink dildo at the screen except maybe the nintrannies.

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>buy an aimtrak gun
>download the mame rom
>Bind all of the keyboard keys as the pedal.

It's fun user

More Typing of the Dead

I agree with this. It needs to have replay value. Porting an arcade game and adding an online leaderboard or whatever isn't gonna cut it anymore.

>How do you create a light gun game for modern home play?
You don't unless you wanna lose money.
>Does the genre have a future?
Nope

4's peripheral sucks fucking dick, shaking to reload? fucking faggot whoever decided that. Gone are the days when you shoot off the screen to reload.

Grandpa go back to bed we have vr now. Lightguns are over.

I should pick up one of the Japanese only typing of the dead games. Apparently they added a child character and other exclusive content.

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Why aren't light gun games making a resurgence on VR? Seems perfect for the platform.

I wish Hotd 2-3 cabinets still worked every time I see them in the wild the guns are always fucked, especially 3's shotgun, its reload mechanism is always broken.

you only have to flick it off screen to work user, it's not that hard.

Sinden Lightgun.
Can't wait can't wait can't wait.

Theres some. Like Operation Warcade. Thats pretty fun.

They sort of are but they're not marketed as such. They're more like shooters where you stand in place and maybe take cover behind something.

Already ordered mine.
indiegogo.com/projects/the-sinden-lightgun

Thinking about making a lightgun game too.

I forgot about the Typing of the Dead, I'm gonna pirate that right now!

P.S. Whats the best looking lightgun in your opinion? Including arcade guns.

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Probably going to wait to see how the Sinden guns turn out, but I'm really looking forward to them.

What does the Sinden lightgun have that the Aimtrak doesn't?

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Literally would have backed the shit out of this if I had learned it existed sooner.

I think it might be neat if the HotD switch ports have gyro aim.