You know what, fuck you guys. This game is better than thousand year door...

You know what, fuck you guys. This game is better than thousand year door. I am sick of listening to you guys wank over it, and I bet Origami King will be even better

Color Splash has
>Better Music
>Better Art style
>More interesting locations
>Better boss battles
>Less back tracking

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i feel like this is bait.

Everything about it is great except the story, which is the main reason why I play a fucking rpg

The entire battle system is a joke. You are punished for fighting.
>Better boss battles
Ironically enough, Sticker Star had better bosses because at least you could make do with whatever you were carrying.

Thousand Year Door boss battles were piss fucking easy. Color Splash at least makes you think a little about which thing card you need to use and when to use it.

The issue is that it forces every single playthrough to be the same. The badge system from past games allowed you to change your playthrough every time which adds more to replayability.
Hell even Sticker Star is better in that aspect as you can sometimes use specific stickers and you're not forced to use thing to win (except for the cheep cheep fight).
If maybe things were optional and didn't just make the boss have -50 defense there could be something going for it.

You literally cannot beat the bosses in color splash without the proper thing card. Like they will either instant kill you or you are unable to attack them without it

>pii u

LMAO

Have either of you even played the god damn game?

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I know but they also reduce the boss' defense to pathetic ammounts so as soon as you use the thing the fight is pretty much over.

>i need to buy a game to criticize it
no wonder this joke was made in a nintendo game

>Better Music
Subjective
>Interesting locations
Sad that the art style kills them
>Better Art style
Better graphics doesn't mean better art style.
>Better boss battles
(Use the thing) Deep. DMC 2 deep.
>Less backtracking
Debatable. I don't want to waste my time on you, so heres 3 (you)s

I have. It's not the worst thing ever like Zig Forums makes it out to be, but there's a myriad of questionable design choices, and to say it's better than TTYD is just laughable.

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>Better graphics doesn't mean better art style.

A cohesive and charming fully papercraft art style isn't better than TTYD's generic 3d environments?

the battles in 64 and ttyd weren't hard but they still were well designed boss battles that didn't rely on having a specific item on your hand in order to make the boss actually possible to defeat.

I'll concede that TTYD might have the better battle system, but Color Splash is so much more fun to play. TTYD is surprisingly linear and it's not a lot of fun when the game requires you to back track so many times. There's also not very much in the way of platforming or things to do in the overworld.

Color Splash on the other hand has tons of fun things to do in each level. It's also very non-linear and lets you complete things in different orders

i dont think CS really benefits from being non linear, specially considering it uses a world map like the 2d marios.

TTYD has a comic book esque art style, it isn't generic at all and pretty different from anything else from the Mario series.

the backtracking is an issue but its also pretty exaggerated, the only chapters that suffer from it are 4 and 7

>Color Splash at least makes you think a little about which thing card you need to use and when to use it
Oh yeah, it's REALLY subtle.

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I want to fuck Wendy

Oh and let's not forget the final boss where you are given a blocking tutorial.

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The Mario IP as a whole is now generic stock videogame, so naturally every mainline and spin-off is dead. There is no sense of adventure, is always the same generic ass Mushroom Kingdom, and where you are out of the Mushroom Kingdom you are playing in "levels" and not "worlds".

SMB: you are in the Mushroom Kingdom
SMB2 aka Lost Levels: a failure because is a hack of the original and does not expand the Mario universe but instead it gives you more levels.
SMB3: an expansion of the Mushroom kingdom, with new enemies and worlds to explore.
SMW: You are in Dinosaur Island
SM64: You explore Peach's Castle and the paintings in it. Gives a sense of adventure similarly to Alice in Wonderland, with a bunny to catch and everything.
Sunshine: You explore Delphino Island, and can watch the other areas through the HUB, it feels connected and coherent.

Galaxy 1/2: you are in space... but in reality it's just Sunshine secret levels. Nothing to see here.
Odyssey: the illusion of having a world to explore is broken when you see how disconnected and secluded each area is. It doesn't make sense is just "wacky"
NSMB: Do I really need to say anything here?

Spin-offs: Paper Mario, Mario&Luigi stopped exploring new things and instead it got stock with the Mushroom Kingdom... even the sports, racing and party games suffered because there is no NEW CONTENT to put. Just lame ass generic enemies as new playable characters and that's it.

>Galaxy 1/2: you are in space... but in reality it's just Sunshine secret levels.

aaaaand stopped reading there.

>even the sports, racing and party games suffered because there is no NEW CONTENT to put

the party games never utilized all of the content given

Piantas were only fucking playable in the baseball games, for instance.

In odyssey you are exploring the entire planet, it wouldn't make sense for the areas to be connected like sunshine, you can't see the Eiffel tower from New York.

Why are you saying this shit when we already know the new game uses non-generic worlds? The first world is confirmed to be going deep into the mountains to find a hidden ninja village. That's not a generic Mario level.

the mario kart games always have unique and classic locations though.

I wouldn't know, I didn't own a Wii U though I did think it looked good desu. I also heard it was much better than Sticker Star.

Even then Super Mario Party had unique locations and new characters that weren't in previous games.

The whole mario games feeling a generic stock game is only really a complaint that has affected the new super mario bros games and some of the mario rpgs.

Simple Bait, but hell Zig Forums will fall for anything. Just take a look at the Fallout 4 thread I started.

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a problem*, not a complaint.
Also i am aware SPM lacks brand new ocs but i dont think it matters that much for mario party.