At max setting, what would be the most GPU-intensive PC game out there today?
At max setting, what would be the most GPU-intensive PC game out there today?
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Skyrim with mods
probably something by Rockstar because they can't optimize PC games for the life of them
metro exodus?
this, or Control
the hallway next to Morogrim Tidewalker
RDR2
man, that screenshot is a totally different vision to what we've been looking at lately. what sad times we're in that cdred is turning into blizzard/bethseda 2.0
GTA IV
Still can't run that shit at solid 60fps
agreed, the first trailer looks way more true to form
i'm holding out hope for the japanime gang still though, pacifica might just be gta bait
Maybe Star Citizen but it's so CPU and RAM intensive that most systems are bottlenecked by those and not the GPU. Without those issues though I think it's a likely candidate just given the crazy level of detail and the long draw distances.
Star Citizen
Literally everyone wrong with Blizzard and Bestheda requires actually playing their games.
>literally everyone wrong with [...] requires
what did he mean by this
I don't understand how Pacifica is meant to be "GTA bait", it's just an area with abandoned buildings
Hitman 2 comes to mind. What an unoptimized piece of dung.
the general LA/Miami aesthetic looks like Vice City imo, and those driving scenes in the 60 minute demo video feel very GTA too, though that aspect may not be confined to pacifica
Only because they are super poorly optimized. There is a 8k terrain mod that puts super high res textures on mountains super far away. You'd need an i Max screen to see the difference. Also their viewable when distant executable by default doesn't do levels of detail and will just put the full detail structure of everything rendered at every distance. You need a library of VWD low poly 4 LOD meshes and skins or it's pointless and will bring any machine to a crawl.
that shit doesn't count.
What's a production game that's the most demanding. We have to assume they are reasonably optimized when professionally built.
Minecraft with shaders.
why do people do this shit
it's a literal block game
The first demo was in Watson on the other side of the city. Regarding Pacifica, I've kinda been wondering how much there really even will be to do there. Seems a bit awkward if it's just full of squatters in derelict buildings. Doesn't seem as fun to explore as the Watson area
Kingdom Come Deliverance
I tried most games for exact reason to find one with best graphics and that actually makes use of my top graphic card, and thats the only game that looks at your top PC and laugths at it telling you to come back and try again somewherein 2025.
I imagine because it's easy to fuck around with. It's probably far easier to mod the graphics of a block game than it is to mod a game with several different things going on. Minecraft has very basic geometry and mechanics so of all games to experiment around with graphics modding, minecraft would probably be the easiest.
Bitcoin
The Black Masses
I'm 100% certain it would cause a fire in your house if you played that game. It's so horribly optimized and the dev is braindead thinking "hurr how come devs always limit hardware power?" and the game forces 100% use of your hardware. You will get 90-100F+ temps while playing
See , SC is way harder on CPU and RAM. I have a 2700x/1080/16GB rig and my friend has a new i9/32GB rig with a 970 he plans on replacing once the 3xxx series comes out and he gets substantially better frames than I do.
>what sad times we're in
the only sad thing is people like you who have decided what the game was supposed to be before CDPR did and when it didn't turn out with you envisioned it you started bitching.
Half Life Alyx, max settings and Index reso.
>tease game
>release something completely different looking with less rpg elements
we get it, gamers are evil