What are the best puzzle games, Zig Forums? They can be either obscure or popular, it doesn't matter.
What are the best puzzle games, Zig Forums? They can be either obscure or popular, it doesn't matter
Baba is You
I also bought Recursed for dirt cheap on the steam sale and it ended up being pretty solid
Baba is You
Stephen's Sausage Roll
The Talos Principle
zachtronics games are fantastic
baba is you and hard and great
>best in pure puzzles
Stephen's sausage roll
>best in those wow moments
The Witness
>best overall
Baba is You
The Talos Principle is the best 3D puzzle game I've ever played. Better than Portal/2, honestly.
>Recursed
I watched the trailer for it, but don't fully understand the mechanics for puzzle completion. What's the gameplay loop?
Gorogoa
Quick rundown on Zachtronics?
my favourite
Where's the puzzle aspect?
Filament, but it's only on 33% deal, so either wait for humble bundle, or see if it's worth it.
You know Gongaga?
There's also a demo
all levels have an exit, and you need to move chests and blocks between rooms so you can eventually reach it
Each chest contains a room, you can jump into a chest carrying an item(or even a chest), and when you jump out of a chest it fully resets it's contents
Most of the game is about figuring out how to carry chests into the correct chests so you can enter rooms in the correct order to reach the exit
It sounds simple but it quickly becomes complicated
Watch a gameplay video, it will probably do a better job of explaining than what I'm saying
The demo makes it seem like a baby game though.
It's only the very very basic levels, it doesn't really start to excel until a few 'worlds' in.
Talos 2 when? Why are those hackfrauds making a shitty FPS game?
Obduction was fun never seen it mentioned.
>Tomorrow Corporation Puzzle Pack
or
>Dicey Dungeons
Which should I grab?
I see, that's really interesting. I'll pick it up this sale. Thanks for the description.
Are realMyst and Riven worth picking up? It seems that realMyst never goes on a deeper discount, but Riven is at a nice price. I'm looking at Quern and Obduction too.
Riven is the best game ever made. Go into it completely blind and resist all temptation to look at guides, as the game is incredibly difficult; but it's one of the most rewarding feelings to finish it with no outside help.
Is it okay to skip Myst then?
No, you should play Myst as it's far easier, a good game in its own right, and there are some connections between the two (although Riven suffices as a standalone game just fine).
spacechem: making "chemical" "reactors", essentially machines than run in a cycle rearranging atoms and molecules in different ways
starts off simple with things like separating O2 molecules into several lone O atoms, ramps up to massive reactions taking in multiple inputs, requiring multiple outputs, nuclear fusion, several reactors per puzzle, etc
very well-paced, very comfy, more of a visual puzzle than anything
tis-100, shenzhen I/O, exapunks: different takes on what is essentially extremely simplified assembler programming, with small instruction sets and limited memory registers forcing you to come up with creative and complex solutions to puzzles that have an interesting resemblance to real-life problems
tis-100 is the closest "to the metal" out of those, being 80s computing-themed
shenzhen I/O is that plus spacechem's idea of multiple reactors, the setting is making microcontrollers for a chinese electronics company by programming widely-available chips with varying capabilities
exapunks is a cyberpunk dystopian spin where you program tiny hacking network robot kinda things that go into systems, grab/alter data, and get out without being detected - this time the "exa"s that you program can self-replicate and act upon the "network" independently or in tandem
infinifactory: alien race abducts your ass and puts you to work designing factories that produce objects, this time in 3D with all the added complexity that entails
opus magnum: you're an alchemist working on your grand alchemic solutions, agents and discoveries - an evolution of spacechem with hexagonal playing fields rather than squares and a few other new ideas
all of them have stories and custom puzzles form the community, also all of these contain metrics to compare your solutions which sync online, which drives optimization - you'll work hard on solving a puzzle and then see 10% of players did it in 100 cycles less, showing you there's more to discover still
Quality post.
great write up
>no mention of Molek-Syntez
0/10 post
i wanted to write more but ran out of characters so i had to cut down and optimize a bit
kind of like what zachtronics games make you do
it's very interesting to see the progression of your puzzle understanding and what kinds of tricks and optimizations you come up with when constrained by limited solution space, evolving in real time and making you go back to previous puzzles to re-optimize them and such
Lemmings
haven't played that one yet, also ran out of characters
gonna buy it and play today, thanks for reminding me!
Help.
Alright, I'll get both, thanks. I hope I can make it through with out resorting to guides.
user is SMART
user is EXPERIMENT
You want to get outside of the WALL.
Maybe make WALL not STOP.
Legacy of Kain Soul Reaver