The Wonderful 101

>tfw I finally realize that the new Won-Stoppable 100 and Tables Turn are superior

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Wonstoppable yes
Tables turn no

This.

I had a weird glitch on the final boss, anyone else encounter this?

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They make a pill for that.

Actually this is the superior version of Table Turn
youtube.com/watch?v=VjR7JZbdONs

No but I had a glitch where I clipped platinum robo ever so slightly out of bounds and couldn't kill anything

No but I've had one crash and a few instances where things didn't load right in a menu (like a Wonderful Figure not showing up even though I had it)

I just like how much more whimsical it is. I supposed I'd say it fits better for bosses like Laambo than ones like Wanna.

Does leveling the heroes increase the damage of their unite, or is it just to unlock the moves and window dressing?

I think it just unlocks moves/increase your overall rank for health and custom block slots.

*Steals (You)r 101st member slot*

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Link to the new version? is it the one with a choir?

I don't think so, it changed all of the instrumentation.

youtube.com/watch?v=50c10nfA5Ss

ok so i got the 2 million O-parts and i went to school gate in mission 1, input the cheat and i still cant unlock the bayo gang, what the fuck gives?

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They changed the codes.

The secrets where you trace a pattern on the ground drive me nuts. It feels random if they register, even if I'm as precise as possible. I even turn off Speed Liner to trace them easier, and still have trouble.

Then you have pic related, where the ground pattern is a square. None of the perfect squares I drew registered, but THIS counted?

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the thing that got me about that one was that it was a square at all, I kept drawing a two-pronged fork

Honestly I can't even be too mad. Goggles are actually surprisingly useful for a handful of situations.

I'm pretty sure I read in the description that the tail is the weakness of the turtle guys, is there a way to grab their tail? Tried whip, hand, drawing a line near their tail, nothing works. I hated fighting those enemies because it's like you're forced to just use the hammer over and over, or wait for it to do certain attacks that can be blocked to make it flip on its back. Hated just having to draw big hammers over and over to kill them quickly.

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It's whip, but it's nigh useless. The Geathjerk files are mostly flavor text.

Use whip on the tail when they're armored to very briefly stop whatever they're doing. Use it when all the armor is broken to pull it out fully, which also just briefly stops them.

>Take too much damage during Giga Goojin fight to be happy
>Retry from last save point
>It boots me back to operation select
What the fuck is this dumb horse shit?

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bosses only ever count as one mission so there are no save points

good luck :^)

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I did everything leading up to it perfectly. Fuck I'm mad.

FUCK YOU KRILLIN ALL I ASK FOR IS A CHECKPOINT AT THE BEGINNING OF THE ACTUAL FIGHT SO I DONT HAVE TO REPLAY YOUR BULLSHIT FLYING SEGMENTS AAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHH

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My friend had a problem with that exact one. Turns out that it reads if you did the shape in one go, so if it's not precise it can still take it, but if you take a few moments to do it perfectly it might reach each input separately.

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>Vorkken
>uses Boomerang

I feel fucking retarded for not seeing it sooner

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Playing through again feels like such a treat. Even if the Switch version has issues I've not really noticed. I'm just happy to have the port in the end, that's all that matters to me.

Kino.

what do you mean?

replaying Bayonetta it's really nice how there are actual checkpoints between the boss phases.

Too bad the game almost always autosaves when you get scored in levels though so if you get a shit combo you just have to redo the entire fucking thing again.

Vorkken. Boomerang.

Voomerang.

Maybe because he turns evil but then comes back to being good?

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oh shit im dumb

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Why are the checkpoints in platinum games so bad bros? Why couldn't they copy the system from MGR?

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