Is it easier to win a round as T or CT?

Is it easier to win a round as T or CT?

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Depends on the map, but generally CTs have an advantage.

This in the current meta

if you're sneaky: T
if you're an aimbot: CT

fpbp

You win by not playing shit games

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If you are in pug games T side will always have advantage. In 5v5's and tournaments it is CT sided always. Sometimes the map can change it up though

ncie

Lol get gud

Game punishes you for moving, because Zoomers can't hit a moving target.

As a PRO? CT
As a solo queue? T

Everyone just wants to rush in solo queue games, even at high ranks. But when you have a coordinated team who knows what they are doing and makes call outs, CT is always easier.

I don't know shit about this game and haven't played since 2014 but I assume this is correct since Ts are usually on the offensive

>Zoomers
Oh, for Christ's sake; this argument is waaay older than them.
Can't wait for 2040, when Counter-Strike: Revelations is the top multiplayer game and Zoomers accuse αoomers of being unable to run 'n gun.

Depends on the Map, depends on what skill level you're playing

>he sprays and expects he doesn't have to control the gun

git gud faggot

I thought Ts have the ability to one tap with their assault rifle, so why would CTs be favored for the aimbot?

I'm guessing as defenders, they have a split second accuracy advantage.

CTs have the better autosniper

Is that thing still broken? I used to use it constantly and top every round despite being dogshit at the game, probably wouldn't have worked at higher matchmaking levels but I had fun abusing it

Counter-Strike has been like that since the 90s you retard

yup
there's a slim area in the upper-mid tier where it's a perfectly balanced weapon, and for the other 95% of players it either adds little to the game or is just plain frustrating to deal with

Why does this game make Zig Forums seethe so hard
You telling me that basic bitch normies can play CSGO fine but your bitch ass doesn't know how to move your mouse down and left?

It was true then too.

Game was t sided during the sg era but went back to CT sided when it was nerfed.

Zig Forums is filled with casuals who want to pretend that they're hardcore. You should visit a fighting game thread as it's the exact same shit.
It's also why Dark Souls is so popular here because it's perceived as being a hardcore game even though it barely punishes you at all for fucking up.

>The reason this board hates video games is because anons are absolute ass at them
It all makes sense

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is office CT or T sided?

>Is a hostage map that is all narrow Awp chokepoints CT or T sided?
Son pls

Hostage maps are t sized.

Ts can just throw molotovs and flashbang the fuck out of CTs that camp though

I wish tier 1 teams played office more often, or at all, the negev+nade spam meta would be hilarious to watch

Did my post imply that Office is CT sided at all?
I cannot fathom how hostage is ever ever CT sided
That said, it's not hard to switch T and CT to make that scenario realistic
In general because of CSGO and Counter Strike movement in general works, moving/rushing will always impair you more than standing still, so those on the offensive like CTs on Hostage or more commonly Ts on Bomb will objectively always have more trouble. You would have to be a moli GOD to get the good angles that change up the camping defense noobs.

Dust II is overplayed to shit because it's the only map where CTs can't station their fat ass on point since the map has sexy grenade angles for both teams

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>game has huge fucking crosshair in the middle of the screen
>none of the bullets go through it

This is not even bad game design, this is terrible game design.

if you dont know how to communicate, Ts generally have the advantage(CTs always have to divide and conquer while Ts can rush)
If you do, CTs are generally easier(Ts are rushed to complete the round in 2 minutes, so faster/louder movement is encouraged, good players should always communicate movement/sightings of one or more players)