This may be one of the best games I've ever played

This may be one of the best games I've ever played.

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Isn’t this that obsidian game everyone hyped up to be New Vegas in Space?

Shill me. I've never heard of it. Is it a survival game like the long dark?

That's Outer Worlds.

can't even say if it's an ironic post lol

No, it's a unique exploration game. Pick it up before you get spoiled on it.

No, it's basically a giant 16 hour long "Escape the Room" puzzle where you play as a Space Traveler.
If that sounds good to you, bail out of the thread because the game doesn't have any upgrades and the rewards for puzzles are all hints to other puzzles or lore, so reading more about it makes the game shorter.

Noted, I'm getting the fuck outta here.

Puzzle game where you figure out everything and how to solve it on your own. Go into it blind for the best experience.
Basically the gameplay is.
>Go to planet
>Explore new area
>Discover something new
>Rinse and repeat

It really is superb. It almost feels out of place in this day and age. Mostly because going in blind to a game is something I'd never recommend these days, but this is an exception.

I finished it last weekend. It's absolutely fucking amazing. Shame it has zero replayablity though I want more.

Playing this game felt like having a fucking weight lifted off my shoulders because the story outline is incredibly similar to Owlboy but unlike Owlboy it didn't hit the fucking bed and waste the entire premise and all its potential.

>Mostly because going in blind to a game is something I'd never recommend these days, but this is an exception.
The last time I heard the exact same thing was for Undertale - and it turned out to be hot garbage for lol random zoomers.

homosexual hands typed this post

Got depressed after exploring the interloper.

See
and watch the trailers on the Steam page if you absolutely need to know what it's like.

So it's a puzzle game? Then just say so.

What part stumped you the most? For me it was getting to the Vessel and the Ash Twin Project which makes sense I guess since they feel like stuff you're probably meant to find last.

If you enjoyed this give Hypnospace Outlaw a shot. It's obviously completely different in presentation but I derived a similar satisfaction unwinding the mystery in that.

I wish there were more games like this. Obra Dinn is also pretty great.

I actually could spoil a lot for Undertale, and it wouldn't ruin it. Spoilers in this game kill it. Progression-wise you can beat the game in like 20 minutes right from the get-go, hell there is a cheevo for doing it.
No combat if that's a dealbreaker for you.

I made it through the whole game relatively smoothly until I went full retard on putting the coordinates in after you take the core to the vessel.
I even had them and knew what to do with them, but I forgot to put them in like twice and even after I remembered what to do I ended up dying to the Anglers like three times because I was playing with Keyboard.

I felt so dumb when my imouto gave me a hint about the vessel. She just told me to scan the distress beacons from the other ships, which I simply just passed up.

Hypnospace Outlaw fucking sucked, though. It was really good for the first two "sections" and then fucks itself over with the last one and the post-Y2K part.

I got stuck there too. Getting there literally spoils like two thirds of the smaller revelations so it really is intended to be the last thing- but the way they designed it makes it seem like the solution would be more complex than it is rather than just being a timing thing

I like it but its pretty much a walking simulator, something I thought this board would absolutely hate but I guess I'm wrong

daily outer wilds shill thread

Nah, this game has actual environmental puzzles and fun gameplay mechanics. The problem with walking simulators is when they're literally just "hold W while a narrator rambles at you" or they try to pretend they're not exploration/puzzle games.

Walking Simulators have the handicap of being born of really shitty video games, but not only does this game have a good Walking Sim storyline, you can actually do a lot of shit besides walk.

What didn't you like about it? I felt like the puzzles just got better after that. My only complaint was that part felt kinda rushed

That doesn't really describe it well though. The Witness is more what you'd expect out of a puzzle game. This one is more about exploration. In order to progress you need to explore and find information, rather than solving puzzles. It's almost like a detective game in a way. There's arguably like two or three minor puzzles in the game total.

I don't think you've played a walking simulator.

The Y2K/Mindcrash segment takes like ten minutes and then after that you're stuck in the archival segement where most of the good puzzles are gone and the tone shifts way too fucking hard from "comical/statire" to being some sappy serious bullshit. They game would have been way better served if they'd just kept coming up with increasingly ridiculous internet crimes and excuses for that one guy to disable your account for the sake of timeskips even though you're not breaking the rules.

It's an adventure game.

It's an adventure game.

There's a genre for that, they're called adventure games.

Blame action-adventure for making everyone think adventure means Uncharted now.

Sure, but without going 20 years back in time how many games can you think of that fit this description? It's lost its meaning at this point.

Fucking gravity how does it work.

In a way it's kind of fitting because I don't think the developers of Outer Wilds knew about adventure games either.


Cyan Worlds is still around. Firmament's coming out this year. Obduction was a few years back. There are some other indie titles that follow in the Myst series like Quern. Point & click titles still get made.

The game was flavor of the month 5 years ago on Zig Forums

>locked 60fps
>physics tied to framerate
>forced mouse smoothing
LOL

???
I played it at 144 fps and the physics seemed fine to me