>great stories >great characters >great voice acting >so much freedom in doing missions >can go non-lethal or rambo, your choice >upgrades and unlockables makes the gameplay always fun for replays >side quests are each unique and fun to do >You don't need certain stats build to enjoy the games Modern Deus Ex games are among the best stealth RPG games and only retards with shit tastes think otherwise.
Can't wait for a new game. Also Adam Jensen is cool and underrated character
Didn't they have a ponzi scheme tied to the marketing campaign of the last game? I remember that turned me off immediately, I didn't even pirate it.
Joseph Walker
the marketing was shit but the game is top-tier
Liam Morgan
yeah they did lots of bad stuff with it, including cutting the game in half and hoping for great sales and releasing quick sequel for ez money basically the only reason desu ex is dead is because square is full of greedy retards
Samuel Hall
it wouldn't have flopped if it was a complete game
Thomas Davis
>among the best stealth RPG games what are other stealth RPG games
Asher White
Oof
Jack Torres
it was okay but the takedown system is fucking atrocious
Hudson Ross
>>side quests are each unique and fun to do Except that one cult leader mission in the sewers because you couldn't skip dialogue, making repeat playthroughs a slog.
Henry Baker
Dishonored Assassin's Creed Shadow of Mordor Alpha Protocol
Christopher Perez
>ac >shadow of mordor dont know about that one chief
John Jackson
The setting was retarded. The original deus ex made more sense where people sometimes got minimally invasive augs and JC got nanomachines. Heavily augmented people were rightly regarded as total freaks. The modern setting posits people would voluntarily amputate themselves for augs that would have literally little ramifications for day to day and commit themselves to a lifetime of costly anti-rejection drugs. I couldn’t suspend disbelief when the premise was that fucking dumb.
Robert Thompson
most missions in AC require you to stay hidden or assassinate without sounding alarms.
Shadow of Mordor is very similar to Assassin's Creed
John Nelson
>playing like a ninja cop at first >investigating, exploring, being careful >slowly move to stealth+guns >hack your way into everything, use your superior agility to outsmart the enemy >endgame is you being a fucking terminator, smashing through walls and crushing your puny enemies 10/10
Lucas Miller
I love the hell out of that game but I'm so fucking mad that takedowns are just cutscenes. They look cool BUT HOW FUCKING HARD IS IT TO JUST EQUIP THE BLADES LIKE A MELEE WEAPON AND JUST ATTACK PEOPLE WITH IT, deus ex 1 had melee weapons ! My 15 minute game I made in unity has fucking melee weapons, how hard can it be what they fuck were they thinking
Connor Adams
the story ending on a shit note is only part of the reason it flopped
Christian Foster
>people would voluntarily amputate themselves for augs that would have literally little ramifications for day to day and commit themselves to a lifetime of costly anti-rejection drugs sounds like trans people desu
Joseph Hall
How is the game not complete?
Landon Lee
alpha protocol is the only that qualify as rpg here.
Camden Anderson
>takedown boss >get pwned in short cutscene and take damage
I'm at the end of jensen's first story and it was not so great. It was obvious the big baddie was going to be the illuminati guy from the first game. panchaea platform about to kick his ass. Also Sarif sounds like he's imitating Trump and Jock is THE best pilot. Also also CyberCop: the game would be kino
Jack Hill
literally better cyberpunk feeling than 2077
Zachary Gomez
>crouch walk behind enemy >press button >cutscene plays
since it managed to kill the franchise is it known how much money MD ate up?
Jaxon Kelly
its a shame, the team behind these games were talented but having to be under squeenix clearly hurt the project and ended it prematurely, I don't know if we'll ever see the teams vision fully realized
Asher Rivera
>NOOOOOOOOO 2 SECONDS SKIPPABLE CUTSCENE RUINED THE GAME FOR ME use a silenced weapon to stealth kill then, dumbass.
Jacob Murphy
hr > md > missing link best stealth shit out there besides splinter cell
Bentley Campbell
>no melee weapons >lockpicking, electronics & hacking merged into one skill that can be used infinitely since related items are power-ups, not requirements >XP gained mostly through performing actions, not completing objectives >regenerating health >"multiple endings" even worse than the first game, at least there each ending had a set of objectives, not a button They're still good games, but playing the original first turns you into a cranky boomer when playing them.
Adrian Peterson
>so much freedom in doing missions No
David Morales
MD had the worst story but it handled the ending the best out of the 3, seeing the results of all the little sidequests was pretty neat
Christian Bell
Most fun way to play is lethal stealth I found. Too bad you lose xp doing this since it can be harder than non lethal since it makes noise.
Jace Murphy
Was reshade used with this? When I played it the colours were a lot more washed out, maybe it's my monitor.
Jackson Gonzalez
>Can't wait for a new game. Don't count on it, every last one of the Eidos Montreal DE team is gone now.