You need to build the ideal Fallout game

You need to build the ideal Fallout game.

But, you can only select gameplay mechanics, attributes, things of that nature, from Fallout 4 and NV.

What would it be like, Zig Forums?

Attached: 1573433422757.jpg (438x458, 133.53K)

All elements of new vegas. Fuck fallout 4

All gameplay elements from the two games that don't contradict each other.
After playing Fallout 4 I hated how Goodspings looks so undefended and dangerous, like the radscorpions could just march in kill everybody. Being able to build fences and turrets around it would be nice.

It would be New Vegas.

Everything is worse in 4. I especially hate the visuals. But gameplay is really remarkably awful. Also, it has no replay value. I wanted to play Fallout recently but it’s so fuckin boring. I’ve played NV so many times, I can replay the entire game and every branch of the story + dlc in my mind. 4... it’s just the same 30-40 min tutorial process before you’re streamlined in to either the Codsworth/Preston stuff or you’re just dumped in to a boring open world with nothing remarkable in it. all the loot is randomized so why would I care about any of it? Where am I gonna go, Diamond City? Go build a Minecraft house? Fuck 4.

New Vegas with better QA, better graphics and more voice actors
So basically modded New Vegas in a few weeks

On a side note does anyone else kind of hate asurah's animations? People take them up a lot but I can't stand them

Attached: 1589264827619.png (1895x1023, 1.39M)

I'd build a fallout 4x game. Endgame would be making a new great war and while the screen fades to black after the nukes you'd hear the 'war, war never changes' line.

This is stupid easy.
Everything from New Vegas EXCEPT the engine and gunplay. We take those from F4. Done.

Fallout New Vegas: Ultimate edition
Would add more Legion quests, add a Pro Legion and Pro House Companion, the game wont revert to last save after Hoover Dam, bug and exploit fixes, some new silly perks, and the option to tell your companion to stop talking

the only thing NV needs is a better engine that's gonna make the game look and feel better. some added physicality of your actions and equipment a la STALKER would be nice.

and if you're gonna design your quests around fast travel, at least contextualize and/or restrict it somehow.

I actually liked Fallout 4's aesthetics and colorfullness. The gunplay was good too when it wasn't bullet sponging. Movement in Fallout 4 also felt a ton better, and its power armor is a huge improvement (if lore breaking). Pretty much anything that was surface level mechanics, I liked better in Fallout 4. Saying that, I'd still rather play New Vegas over 4 by a huge margin.

Modern Bethesda doesn't understand that you need variety in your games. Without variety, the gameplay stagnates, no matter how strong it may initially appear to be, especially in longer games. Some games, mostly action games and shooters, achieve variety through level and enemy design, or the addition of new mechanics. Others, mostly RPGs, achieve variety through writing, quests, and character building. This is how New Vegas achieved variety. Fallout 4 and Skyrim, though, have copy pasted and uninteresting quests, dungeons, exploration, etc. That is why, despite the gunplay feeling far superior to New Vegas, the game gets boring by the point you reach Diamond City.

Attached: 1594940592838.png (1920x1080, 3.17M)