don't give that ammo bullshit by the way
Why do you like the other dooms better than eternal?
the game became more about glory kills then shooting
i prefer the earnest, cartoonier demons and monsters than the sci-fi bullshit attempt at making them look more like ayylmaos
DOOM 2016 felt better to me than Eternal because Eternal feels like it was developed really cynically. Eternal has no rough edges, its just condensed down to a perfect game play loop and makes you feel like the game play is on rails. DOOM 2016 felt like a game, Eternal felt a little more like a product.
It's better than 2016 at least
This is the only board where people are gonna complain about a "perfect gameplay loop"
enemies suffer of design and tech limitations where they feel more like collectables in locked rooms than obstacles whose placement in a map can make a difference
because of this, certain attacks and abilities aren't carried in a new modern engine while the enemy count will be at 12 max and enemies try to be complex by having too many attacks
the latter means a lot of the same attacks are shared by multiple enemies while unique ones are underused
even the marauder suffers when he's supposed to be on the same level as the player but he has a small arsenal that doesn't even parallel the doomguy besides the ssg
it's like the developers have a comfort zone when designing a monster
The problem isnt the loop itself the problem is how obvious it is. There is zero attempt to obfuscate it.
Got bored, didn't finish it
gameplay loops are supposed to be hidden?