I have beaten Caramelldansen in Beatsaber 40 times.
No regrets
VR thread
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I think Nhato's Bad Apple!! remix is my most played song. So close to the FC on the damn thing.
Bad way to start a VR thread with the only worthy VR game.
>tfw no good games to play
I just beat Jet Island. Was pretty fun.
Become a racing sim nerd.
You DO do the thing with your hands and hips during the chorus, right? Otherwise you haven't beaten SHIT.
Also,
>think I'm pretty gud
>try 360 mode for the first time
>mfw
Might give it a shot
Too expensive
The song chart should force you to do something like that.
Finally a fucking be thread.
What's with the spastic difference in some songs between hard and expert? Some songs I can do every time on expert but say for example Rasputin on hard I struggle with. Although Rasputin is one of the harder songs for my custom songs.
A lot of expert + songs seem to be unrealistically fast.
I have the oculus version of beatsaber which I mod via BMBF.
You guys play blade and sorcery? Very fun imo. Do you guys know of any sidequest gems?
Is half life alyx worth the hype?
If he's using the same beatmap I've played, it'll have sections during the chorus where block pairs come in above the head with inward angled down cuts so you can do the hand movement. But if he's doing it without the hip action it's basically cheating.
Many custom song makers have little feel for what difficulty level their maps are since everyone that makes them is at a different skill level. Doesn't help that vanilla song "normal" difficulty is brain dead easy for anyone who isn't a complete VR newbie. My rule of thumb is to just assume custom songs are a difficulty above what they claim.
Well community songs just aren't going to be all that consistent for difficulty. Particularly older songs when Expert+ wasn't a thing so the skill ceiling for Expert is just whatever the fuck.
Generally it seems like Expert+ community songs settle around 20-ish speed though. They all seem unreasonably fast, until they aren't.
Even the vanilla songs have a really fucked up difficulty curve. Expert is way too easy. Expert+ is fucking horrible and seems to be specifically designed to be as unreadable and awful as possible.
>Is half life alyx worth the hype?
nah, approach it with low expectations.
I beat Alyx an hour ago and I already want to go back and replay it.
Fair point. I can regularly FC a good number of vanilla songs on expert but get filtered hard by E+, barely lasting seconds into songs. I can put my finger on why, but it feels like block strings on vanilla E+ songs tend to eschew easily processable patterns, if that makes sense. They are just all over the damn place.
To me the prospect of the fact that I lived to play a new half life game is not half as interesting to me as seeing what people do with Source 2 modding tools. Valve should really just release that game's SDK so we have the definitive "VR game engine" because holy fucking shit things look borderline photorealistic at times in that engine which leads to some pure kino at times when people do non realistic stuff that valve would probably never do.
i hate vr, i have a vive and a ps4 vr and the only games that are good are ones where you pilot a plane, spaceship or car. they're good without vr too, vr just adds a little extra so i wouldnt consider them vr games. im on the waitlist for valve index because the vive is too low res for spotting enemies in plane games.
i hate how inconvenient vr is, the lighthouses, the wires, the bulky products, when its a pair of sunglasses you wear with at least 4k per eye and full fov then it might be cool, i just hate vr in its current state its nigger tier
Any good custom map recs? I was gonna start diving into the workshop.
relatively in the same boat here, it's not nearly comfy enough yet to play without feeling bulky. Haven't tried the index though
I tried Boneworks and found i was sweating my ass off from trying to move giant props
yes, vr is not comfy set up and put away so after the honeymoon period you just cant be bothered to touch it anymore. the ps4 vr is particularly effortless but i still dont touch it out of resentment for having to be wired to my ps4 by wearing a toaster on my head.
i expect the index will be very disappointing, text will be slightly more readable and planes slightly easier to spot but the res is still laughably low and the knuckle controllers look finnicky but i'll see when i try them for myself. i think im gonna hate half life alyx, it seems like the combat is just teleporting from cover to cover and shooting dumb unreactive enemies
Xen infestation and combine presence mapping contests should have you set for a while. Also, check out the goldeneye facility and dam maps by Eagle One, I hear they're basically rebooting the entirety of Goldeneye 64 to fit in with half life alyx's aesthetic and the maps are super high quality because they don't just copy and paste from GE64 but reimagine the maps entirely. Check out Ambient's horror maps like Late Shift and Garavito Hotel too, they basically remove as much half life from half life as you can with the current tools and make basically their own standalone experiences.
It sounds like you mostly prefer VR games without full on hand motion stuff and mostly just like cockpit things. In that case, you should consider a Reverb G2 instead. It's better than the Index in every regard except:
1. Higher refresh rate options which currently requires a true super computer to run anything half way decent above the current industry standard of 90.
2. Controllers aren't obviously as good. The knuckles are ergonomically great and finger tracking is really fun, but it sounds like you don't really want VR for that kinda stuff anyways and you say the lighthouses are a pain in the ass. Reverb can be considered a step up then because it's inside out tracking.
Outside of those 2 missing features, its got a way better screen with way less god rays, better colors, high as fuck resolution, and it's $400 cheaper.
Been playing more Vertigo remastered, this feels way better to play than the original version.
i wish there was a headset that did everything, charge me whatever i care about convenience not money, i bought an xbox and ps4 just so i could play their exclusives and say if theyre shit or not (spoiler: they're all shit). i hate these nigger half a headset half efforts by these lazy coons. give me the full experience you vr niggers.
I'd rather play Thrill of the Fight
and what did it cost you?
Yeah normal is always to easy and aside a few songs hard isn't much harder. I don't know how hard a community should be for difficulty, as I feel as though I progressed to quickly from normal to expert, although I took to vr like a fish to water.
Most expert songs I can do these days for community songs unless like you said it's an older song and it's clearly expert +, but expert + just seems to be fucking unreasonable.
Tfw have never played touhou but love the sound track and the majority of the songs are expert+, though RichaadEB cover of seppete for a dead princess, I feel as though the expert level there is warranted although maybe a low expert in difficulty.
Any way to pirate it reliably?
Eye sweat is the bane of any game where you move around much. I ended up 3d printing a fan mount like this one powered by a phone charging bank strapped to the set . It works wonders once you get used to the slight breeze inside the HMD. No more lens fog either.
I've been curious about picking it up, it really makes me smile to think a developer actually went back to their embarrassing but bright eyed attempt at a game back at the launch of VR and said "Lets just remake it but not bad this time". I wish more of those early games would be updated, like an Arizona Sunshine that actually has hand physics and looting isn't entirely binary "empty car or car with ammo" and didn't have knuckles support be the most hack job thing next to Sairento's attempts to implement them.
consoom a VR Cover your HMD
the fucking absolute state of vr lol
I've been considering getting a Valve Index, but there's honestly only a few games I know of that I'm interested in. Would you say it's worth it bros?
I need this.
Have you guys lost any weight via vr? I've been using 4kg wrist weights on each arm to get a more immersive feel and to increase calorie burn in games. Has worked wonders so far. I'm doing cardio for like 4-5 hours a day. Shame about the lens fog though.
Agreed, there are some games I would love to see get modernized for what people expect from VR games nowadays. Vertigo's not the only one that's been updated, after TWD: S&S came out SURV1V3 has been updating like crazy to have feature parity with that game, and melee weapons now stick into enemies when they didn't on launch.
Make a list of games/experiences you wanna try before you get the headset, a lot of people get a VR headset without doing this and then complain it has no games when that's not the case.
Yeah well there isn't. Reverb has a lot of the nice index features like the speakers and the same gasket comfort and what have you, so it's about asking yourself if you want to pay that extra $400 for more immersive hands but still stuck with lighthouses. Also ask yourself if you have a computer capable of running most games above 90.
Nigger physics is a thing, if there's a heat gradients between yourself and the headset in a closed environment (which if you've got your headset on right it's pretty good at isolating from outside temps) it's gonna cause condensation. You keep the area cool it's gonna be all good, just a shame there isn't a better way to mod it, user how did you do this? Possible without a 3d printer?
I sweat a ton doing 12 round matches in TotF. I don't really have much weight to lose though.
i have a 1080 with 32gb of ram didnt buy first gen of rtx because i bought first gen of physx cards and remember how that performed, will be getting a new build when 30XX comes out so I'll be able to handle 90 as much as anyone else.
if the headset wasnt a giant heated plastic tomb for your eyes it wouldnt be an issue, vr is not consumer ready and you all have low standards that hampers progress
I've generally heard people advise against wrist weights for VR since it develops your muscles unevenly. That being said, I have felt generally healthier since playing a bunch of beat saber, though I didn't explicitly get into VR for exercise, I just wanted to play some video games that were either like the light gun games I grew up playing or something with new mechanics entirely, and I was not disappointed.
Buy the oculus quest and get virtual desktop. Don't need gay lighthouses. Stand alone headset with hand tracking. As an entry point to vr I could not be happier with my purchase.
With virtual desktop you can wirelessly stream games from your pc into your headset, so you can have a wireless pc vr experience, as long as you have good WiFi speed. If not you can link to pc via a good usbc 3.0 cable and use it. As a head or just use the processor and graphics card onboard and play the occulus approved games, which is still pretty decent as you can get a good amount of free games via side loading on side quest, ie, Pavlov and deism.