Am I the only one who found the modern day stuff and precursor shit more interesting than the historical set peices? I stopped at Rogue so I don't where it went after that. I also never got the hate for Desmond. He only seemed whiney in 3.
Am I the only one who found the modern day stuff and precursor shit more interesting than the historical set peices...
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No. I liked it, too, when it was all conspiracy and horror like shit. Too bad they introduced the precursors as characters and removed all of the atmosphere the precursors and conspiracies had.
>Desmond
Desmond was actually alright imo.
I liked it in the first game but didn't rate it as the series went on. It also gave a sense that they were building up to a modern day AC game which sounded really cool.
That modern AC game ended up becoming Watch Dogs 1
In AC1 it was fucking godlike.
AC2 and onwards killed all of that.
The modern day stuff in 1 was really cool, it was literally just that one room but it created such an atmosphere with the sound effects, the really blurry city outside
Why did they abandon that atmosphere?
You're not the only one. I really liked modern day plot and all this sci-fi interpretation of religions (apple of eden, "gods" that are actually just uberhumans etc)
Kinda strange, seeing how much effort they put into recreating old sceneries
They were building toward that. Originally Desmond was to relive 8 ancestors to aquire skills and become the ultimate assassin then learn time travel. A temporal artifact wad even referenced in an entry in 1. On a side note, Altair was implied to have used the Apple to become immortal in a codex entry in 2.
I liked both but after 3 I stopped giving a crap because ubisoft obviously stopped as well.
Damn, I wonder how these would've went. Altaiir going immortal sounds really kino, if handled well.
I find them nice intermissions. The current entries are following a new modern day protagonist now after a series of "the modern protag is actually you" formula.
I liked it but it never went anywhere and still hasn't. Constant cliffhangers, unfinished stories repetitive secret cult that is never seen
I thought the modern day exploration was cool in AC3. What was the one where you ran around the modern day Monteriggioni? That was cool
i always felt it was tacked on, especially in the later games and like the time spent developing that part of the game could have just been put into the main historical bits that i care about
I only played AC1 when it came out, then never touched the series again, I enjoyed the game would have played another but didn't care enough to bother.
I actually enjoy it for how ridiculous it gets and I miss Desmond. Playing as Noob and Numbskull was fun just to run around solving puzzles and breaking into coworkers' computers.
Here's my summarized version of the modern day from the games if you want to catch up, the comics get even more ridiculous like Otso Berg having some weird Templar power armor, a bunch of PoEs including some thunder trident which Nikolai gets a piece of, etc. The stuff with regards to Layla and the Isu messages is still all over the place with if it's actual time travel or if reality is a simulation, the Isu dialogue is cryptic at best and even though they somewhat allude to the latter it can also be taken as a metaphorical thing to explain the sixth sense.
They were, but developing both historical and modern stuff at the same time put a strain on their resources apparently. Then I guess Ubisoft focus groups told them that normalfags don't care about Illuminati conspiracies and just wanted to run around historical playgrounds so they put the kibosh on the whole plan and reused the modern day stuff for Watch Dogs.
I liked it too and thought it would be cool to combined AC with either watch dogs or gta to have a modern day one with all the boons of both games
thanks
I don't mind the story or the characters, or at least in the ones I've played. What bothered me was how they were paced out and didn't feel that integrated with the historical stuff.
Most of the time I forgot the modern stuff completely, then just as you are getting really immersed in the historical world and characters they go back to the modern world and to a completely different story you forgot even existed.
>tacked on
bull fucking shit it was
at least in the first game, the modern day was core to the plot.
It described all the UI in the game, gave the purpose for reliving the historical setting, explained things like time skips and rewinds.
Sadly the mostly fucked it all up as time went on
I always imagined he became corrupt and the secret big boss pulling the strings of history and you'd fight him as the ultimate boss.
>just as you are getting really immersed in the historical world and characters they go back to the modern world and to a completely different story you forgot even existed
i wish they were smart enough to make that the point
No. The first game is also very good at interweaving altair discovering shit and desmond discovering shit and altair vs al mualim and desmond vs vidic.
The best part of AC2 also did this
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It's really no wonder it all went to shit once Patrice Desilets was canned
It started off nice, but now you have to consume EVERY bit of AC media to know what the fuck is happening as it's ALL canon. yes even the movie.
And they ended the Juno plotline, which built up for years and years through the games, the main fucking modern day storyline, in a comic.
>yes even the movie.
This is the most egregious part of the canon to me at least.
>Templars apparently didn't get the memo that they already had multiple Animus iterations that could be used as VR headsets which let you easily go into anyone's memories no matter your familial relationship so you don't need to kidnap family members to help you find stuff.
>They also have ABSTERGO ENTERTAINMENT TO SIFT THROUGH SAID MEMORIES.
>Alan for some reason greenlights an Animus that requires you to literally arm someone who undergoes one of the strongest Bleeding Effects any Animus has provided while delving into their ancestor's past of becoming Assassins.
>Not only that, it's an Animus that requires you to stick a bunch of needles into a person's spine and hope not a single one misses to paralyze the person.
>The Animus also can only be used for around ten minute increments and it follows AC1 rules so you have to take massive downtimes daily while doing it.
>Alan also apparently missed the memo that the Templars had found Apples for pretty much their organization's entire history and just a few years back they had the body of someone who owned several Apples in his lifetime kidnapped by Abstergo.
>Alan also also missed that Abstergo had shuttered their mind control satellite project after they realized everything they have going now with technology is functioning basically the same as a worldwide mind control anyway.
>Abstergo keeps people they kidnapped alive after they break their minds from the Bleeding Effect, including Cal's dad who is a trained Assassin and isn't mind broken, he just refuses to do anything about it.
>Omar from The Wire is an ancestor of Baptiste, that black shaman guy who betrayed the Assassins for the Templars in Liberation, yet for some reason he's an ardent Assassin supporter thanks to his Bleeding Effect?
>Cal's a descendant of Arno.
I still have more, I just ran out of room.
I like how in 1 the Templars weren't complete moustache twirling villains.
They managed quite well with that up til around Black Flag, then the grey area became GOOD VS EVIL. In AC1 especially they were actually pretty agreeable.
>yes even the movie
WHAT
>Alan's daughter for some reason is just fine with letting Cal murder her father and then immediately gets pissed about it and goes completely mental wanting to kill all Assassins.
>Templars send out special cards with the Templar insignia to every single major Grand Master in the world along with tons of high ranking officials to come to THIS building to show off the Apple they found.
Cards can be seen in Origins' e-mails. They scream "We're Templars). Something to keep in mind is that the Templars are trying their damndest to keep the Templar conspiracy quiet even with the Helix system out in in the public showing Templars exist.
>Not only that, they do it weeks in advance so the Assassins in LONDON have ample time to prepare.
Keep in mind by this point the Assassins are known to suicide bomb their own HQs just to protect Assassin secrets and Cal knew in advance where the meeting was taking place, so the fact that the Assassins didn't just take a drone in there and blow it up or simply bomb the entire building is beyond unbelievable let alone the fact the Templars would even consider such a place for literally every single high ranking leader to come see an Apple unveiling is idiotic.
>Their dress code is HOODED ROBES when Abstergo Entertainment would fire employees for even having their hoods put on their head because of the security risk it imposed.
>Templar security doesn't even check people's invitations and they let people who fail a metal detector inside anyway because "It's a belt buckle".
>Cal kills Alan in full view of everyone and doesn't immediately get gunned down, he just walks away in the crowd stealing the Apple.
Everything about that movie was a mess if you're even remotely close to an Assassin's Creed fan. Not a single thing fits into canon but it just is canon.
Origins confirms it as canon. Layla made the Animus they used, she e-mails Sofia Rikkin, you have an article about Alan's death happening exactly how the movie did it with a picture of the building if I remember right, and you have the Templar invitation as well.
I was very interested in it in the first and second game, but then they went nowhere with it so I stopped caring. The whole time I was waiting for a full modern day level where I escape the facility or soemthing but nothing happened and it was very very un-memorable
I disliked the modern story and segments but Altair becoming immortal sounds fucking awesome, they absolutely should've done that.
Watch Dogs 1 is impolicitly part of the AC cannon because you kill the CEO of Abstergo Entertainment in it. It's then mentioned in an e-mail in Origins with a picture of Aiden.
But they keep trying to say it's just an easter egg. if so, why go all out with it? I mean it's not like the mission in Far Cry 3 in an Abstergo Bunker which was obviously more of a joke.
That was the original plan. But it got tossed away after AC2. Around the same time the original guy left the company. Usual story.
saw the trailer, saw the dumb crane arm animus, heard the shitty dialog, realized it's Hollywood jew boomers.. said "nope"
>Killing Juno in the comic
WTF UBISHIT?????
I've stopped playing after syndicate because i liked the modern stuff the most and the only reason i bought it was because they said they bring that stuff back in syndicate but they told shit like always so i stopped being interested in the franchise after that.
And now i found out that they killed the MAIN villian of the series they build up since brootherhood in a fucking comic.
WTF are they doing. Just call the franchise "The Ancestors" that is a better fitting name for it after the stuff i read.
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Let me feed your anger further.
Wish they did go all out with it. Maybe they didn't because Aiden the character bombed.