As I replay the campaign

as I replay the campaign

its pretty garbage. i didnt think too much of it when i played it on the 360 but man is it shitty replaying it as an adult.

>AA guns missions
>small skirmishes on what should be huge fucking battles over reach
>nothing ever feels epic
>shitty characters
>shitty deaths of said shitty characters

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have they fixed the sound yet?

it's actually the best campaign in the franchise you fucking tard.

>It's the first one I played so it's the best one
nice meme, zoomer

second best. Halo 3 is still the best one.

no

Yes.

>MCC is the first Halo experience I've had
>start with Reach
>have no idea what the fuck is going on in this game

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I enjoyed everything from after Sword Base to the ending, but yeah, it's a pretty lackcluster campaign.
>first half of the game feels more like a Call of Duty campaign
>boring characters

>play games in the wrong order
>get confused
Wow no way

Release order is always correct. Whoever told you to play them in chronological order is a moron; a prequel's story is always written for people who know what comes later in the story. Thanks for proving this for everyone so I don't need to provide my own evidence.

>Whoever told you to play them in chronological order is a moron; a prequel's story is always written for people who know what comes later in the story
I just assumed that it was better to play it that way because that's the release order for the Steam version of the MCC. I'll start with Halo 1 then.

>that's the release order for the Steam version of the MCC
343 and Xbox Game Studios are morons then.

It's shit until you reenter after George dies and you get that kino sequence of stumbling back into the fight.

Reach came first because it was also being ported to the Xbox at the same time.

Halo 3 is only good because it's short and sweet and there's a fair bit of vehicle levels. You never are hindered by the series worst gunplay because all of the missions give you sniper rifles and the ones that don't are flood levels with shotguns/swords/hammers.
If Halo 3 was twice as long and had more enemy variety it'd be a worse game.

It's the best one mongrel

hey buddy fuck you

Halo Reach needs a prequel

>Only has 3 standout missions while the rest are painfully generic or rehashes of other missions
>Best campaign in the franchise
Lmao

Would never happen based on public opinion of Reach. Not to mention why would the develop dead characters?

>small skirmishes on what should be huge fucking battles over reach
That wasn't noble's job, they were a specialized strike team

Sounds boring. Unless you want Contact Harvest turned into a game it would just be spartans beating up human rebels.

it's by far the worst

i played all of the campaigns as they came out on PC for the first time and reach was the least fun and least memorable

This

>that blue balls in tip of the spear
fuck off bungie. I wanna get in a massive vehicle battle not fuck around with kat.

Not him but Reach is a prequel to CE, with only Keyes and Cortana getting brief cameos. They'd just pull Spartans out of their ass (like they did with Reach and the S-IIIs) that played like they do in Halo 5/Infinite.

A Johnson-centric game would be cool.

halo 2 is the best campaign

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2=3>1>odst>reach>4>5

>Quarantine Zone, High Charity
>Brutes in general
>Jackal Snipers
>3 shit bossfights
>Cliffhanger
Try again

Halo 2 has the best plot. Most of the missions are garbage but the good ones are really good.

>spread the roster too thin, it should have only been 2-3 Spartans.
>for whatever reason they decided against using Spartan IIs even though the majority of them were on Reach at the time
>Stupid tie in with CE that doesn't really make sense, why the fuck would the Pillar of Autumn land on a planet that is getting over run and glassed
>Unimaginative mission objectives that you don't really care about
>Reusing campaign maps for multiplayer, this makes replaying the campaign age like milk since you're likely going to spend most of your time in multiplayer grinding endlessly to unlock armor
>sprint
>sprint
>sprint
>sprint
>bloom
>DMRs

The train wreck of Reach was an inside job on Bungie's part. They intentionally set Halo on a nose dive path so that 343 would be more likely to fuck it up.

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halo had mega burnout right at the time 343 took over. and you see how well they rebounded.

Yeah, Reach was the worst in the series.

This

This and the Super Carrier shit pissed me off, I really wanted a level in that ship. Also, no Scarab battles.

No