Why did the House you bought in Hateno not be more customizable? It had a chimney, but no fire place like the other houses. It had dead space that wasted extra room beneath the second floor. It could have had a weapon repair bench/forge at the very least. Even Skyrim did it better.
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I did not care about the house at all, only about the village building quest it lead to.
I have to admit the towns music that’s slowly evolves as more people immigrate to it, and the instruments that are added or based off of the sad person that gets added really is heartwarming.
youtu.be
Because it wasn't really meant to serve as a hub. It ties into why there's no repair system in the game, it's to force people to stop hoarding shit. I think it was a conscious decision to make it so that, unlike other open world games, there's never really any need or point to going back to towns frequently to sell or store things. The house is really just a rupee sink.
>it's to force people to stop hoarding shit
That failed... hard. I ended my game with nothing but Durability Up+ Lynel Swords, Royal Shields, and a ton of Ancient bows... that I never used. I just alternated between my crappy lizalfo sword, shield, bow, and the Master Sword. The fact that the reward system was crappy, discouraged me from raiding enemy camps; due to net loss from durability vs weapon rewards.
There's only so much you can do to curb potion neurosis. It worked for me at least, early on I realized that if I saved a weapon I'd just end up throwing it away after accruing an entire inventory of better weapons.
Mechanically, the system did exactly what it was supposed to do. There is almost no reason to hoard any weapon for any period of time with the exception of a few special effects. If you use your best weapons all the time, you never run out because you just continually find better weapons.
At that point, any hoarding mentality is on the player, since there is no extrinsic reason to do so and the game is very clear about that.
>that I never used
That's your problem, it's not like other weapons can't kill things. The games only issue in relation to this is that silver enemies have 3x the health of black ones and drop the same kinds of weapons.
HOW DO I GET THESE FAGS OUT FROM IN FRONT OF MY FUCKING HOUSE
>If you use your best weapons all the time, you never run out because you just continually find better weapons.
My play style was slightly different. I used my most crafty weapons first, then my strong ones as an emergency; since most of the time I always ended up breaking 3 weapons per camp encounter. Then when my inventory got too full, I started dumping my most crappy weapons; and my inventory started to adopt like a tier tech tree as it evolved over the course of the game. Mid and End game is where I spent trying to decide what weapons to dump vs keep due to them being almost exactly the same— didn’t help that we didn’t get a durability meter.
Akkala is best region